Player Matchup

Thanatos
Thanatos
ARABASEMIRATAS
Thanatos
Level 66
God Stats
22W - 20L
1,304 SR
Queue Stats
95W - 93L
1,363 Elo+
Solo
Kuzenbo
Kuzenbo
AngryBicz
Kuzenbo
Level 68
God Stats
1W - 0L
1,244 SR
Queue Stats
16W - 12L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
Kaczman95
Gilgamesh
Level 95
God Stats
5W - 1L
1,690 SR
Queue Stats
17W - 15L
1,407 Elo+
Party 1
Rama
Rama
Tehalox
Rama
Level 61
God Stats
3W - 3L
1,322 SR
Queue Stats
7W - 8L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
Tylkoketoza
Kukulkan
Level 14
God Stats
1W - 0L
1,675 SR
Queue Stats
4W - 1L
1,558 Elo+
Party 1
Team Averages
Level 61
1,447 SR
1,433 Elo+

VS

Team Averages
Level 83
1,556 SR
1,515 Elo+
Scylla
Scylla
Babsti24
Scylla
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 94L
1,453 Elo+
Solo
Ymir
Ymir
Elsong
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,382 Elo+
Solo
Olorun
Olorun
Kawa1i
Olorun
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 121L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ManiaK18
Ah Muzen Cab
Level 69
God Stats
6W - 10L
1,702 SR
Queue Stats
20W - 29L
1,713 Elo+
Solo
Hun Batz
Hun Batz
koningdennis4e
Hun Batz
Level 49
God Stats
8W - 6L
1,576 SR
Queue Stats
155W - 137L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
22 / 7 / 10
14,710
640
30,084
25,930
11,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
AngryBicz
Kuzenbo
19
5 / 1 / 16
13,374
581
10,041
18,491
25,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Kaczman95
Gilgamesh
20
6 / 6 / 6
13,158
572
12,412
19,522
9,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Tehalox
Rama
20
9 / 3 / 12
13,163
572
12,731
19,530
8,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Tylkoketoza
Kukulkan
13
4 / 7 / 5
10,756
468
11,172
12,696
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Babsti24
Scylla
16
4 / 15 / 8
11,337
493
8,093
21,561
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Elsong
Ymir
9
0 / 2 / 3
8,211
357
3,107
9,894
5,632
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Kawa1i
Olorun
19
10 / 9 / 3
13,745
598
21,338
25,397
11,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
ManiaK18
Ah Muzen Cab
16
2 / 14 / 5
10,504
457
12,883
18,818
5,066
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
20
7 / 7 / 3
13,779
599
12,830
23,472
9,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
45
46
Kills
23
24
Deaths
47
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
22
7
10
3.86
W
Kuzenbo
AngryBicz
Kuzenbo
5
1
16
13
L
Scylla
Babsti24
Scylla
4
15
8
0.53
L
Ymir
Elsong
Ymir
0
2
3
0.75
W
Gilgamesh
Kaczman95
Gilgamesh
6
6
6
1.5
L
Olorun
Kawa1i
Olorun
10
9
3
1.28
L
Ah Muzen Cab
ManiaK18
Ah Muzen Cab
2
14
5
0.32
W
Rama
Tehalox
Rama
9
3
12
5
W
Kukulkan
Tylkoketoza
Kukulkan
4
7
5
0.93
L
Hun Batz
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,440
Damage
58,251
96,169
Taken
99,142
59,260
Mitigated
36,176
42,170
Healing
21,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
30,084
10,645
0
24,128
25,930
11,413
1,807
7,721
17,935
0
96,543
W
Kuzenbo
AngryBicz
Kuzenbo
10,041
3,541
0
1,487
18,491
25,935
1,017
3,193
15,294
53,241
0
L
Scylla
Babsti24
Scylla
8,093
1,128
0
1,073
21,561
4,474
884
3,156
18,165
40,369
0
L
Ymir
Elsong
Ymir
3,107
970
167
1,974
9,894
5,632
154
3,202
6,541
19,147
0
W
Gilgamesh
Kaczman95
Gilgamesh
12,412
3,838
227
4,099
19,522
9,667
6,406
10,008
9,482
0
56,443
L
Olorun
Kawa1i
Olorun
21,338
11,786
190
10,670
25,397
11,754
3,045
6,582
18,673
77,470
10,154
L
Ah Muzen Cab
ManiaK18
Ah Muzen Cab
12,883
4,919
0
756
18,818
5,066
264
3,184
15,594
0
52,997
W
Rama
Tehalox
Rama
12,731
11,436
0
11,130
19,530
8,097
5,928
4,376
15,104
0
89,933
W
Kukulkan
Tylkoketoza
Kukulkan
11,172
1,028
0
1,099
12,696
4,148
708
4,312
8,141
51,260
0
L
Hun Batz
12,830
2,666
0
6,706
23,472
9,250
0
4,451
18,786
0
114,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,161
Gold Earned
57,576
523
Minions Killed
465
0
Camps Cleared
0
2,200,739
Distance Traveled
1,734,672
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,710
640
125
5
0
480,804
1
W
Kuzenbo
13,374
581
70
3
0
474,560
2
L
Scylla
11,337
493
53
2
0
355,928
2
L
Ymir
8,211
357
25
1
0
238,316
1
W
Gilgamesh
13,158
572
92
4
0
464,209
0
L
Olorun
13,745
598
131
6
0
334,064
5
L
Ah Muzen Cab
10,504
457
81
4
0
339,862
0
W
Rama
13,163
572
143
6
0
404,542
0
W
Kukulkan
10,756
468
93
4
0
376,624
4
L
Hun Batz
13,779
599
175
8
0
466,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role