Player Matchup

The Morrigan
The Morrigan
L0RD FARQWAD
The Morrigan
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 31L
1,603 Elo+
Party 1
Kali
Kali
Ninjaprobro X
Kali
Level 106
God Stats
14W - 12L
1,488 SR
Queue Stats
85W - 86L
1,520 Elo+
Party 1
Sol
Sol
SkyGoddess
Sol
Level 109
God Stats
11W - 11L
1,135 SR
Queue Stats
174W - 171L
1,384 Elo+
Solo
Bacchus
Bacchus
jfj1209
Bacchus
Level 67
God Stats
3W - 0L
1,845 SR
Queue Stats
32W - 26L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
stonedNäutistic
Zhong Kui
Level 160
God Stats
5W - 3L
1,718 SR
Queue Stats
100W - 103L
1,534 Elo+
Solo
Team Averages
Level 108
1,537 SR
1,505 Elo+

VS

Team Averages
Level 85
1,534 SR
1,494 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Sirchickenhawk
Sol
Level 98
God Stats
1W - 4L
1,500 SR
Queue Stats
168W - 183L
1,424 Elo+
Solo
Horus
Horus
Tyrone152
Horus
Level 77
God Stats
13W - 11L
1,593 SR
Queue Stats
296W - 284L
1,529 Elo+
Solo
Awilix
Awilix
cyborgwiborg
Awilix
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 145L
1,636 Elo+
Solo
Anubis
Anubis
skyon89
Anubis
Level 62
God Stats
12W - 10L
1,574 SR
Queue Stats
270W - 306L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
L0RD FARQWAD
The Morrigan
17
7 / 1 / 7
10,674
628
11,873
7,150
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 1 / 8
10,227
602
10,081
13,365
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 1 / 2
10,943
644
4,561
7,987
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
jfj1209
Bacchus
14
3 / 2 / 12
9,279
546
5,605
12,736
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
14
0 / 3 / 4
8,870
522
6,108
13,686
12,749
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 3 / 3
9,212
542
8,813
12,592
7,909
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 0
8,087
476
4,435
8,936
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
Tyrone152
Horus
9
0 / 3 / 2
6,423
378
2,996
10,011
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
14
4 / 5 / 0
8,365
492
5,268
12,657
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
skyon89
Anubis
13
0 / 4 / 2
7,568
445
5,018
8,346
4,366
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
20
Kills
7
8
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
3
1.17
W
The Morrigan
L0RD FARQWAD
The Morrigan
7
1
7
10.5
W
5
1
8
9
L
1
5
0
0.2
W
5
1
2
6
L
Horus
Tyrone152
Horus
0
3
2
0.33
L
Awilix
4
5
0
0.8
W
Bacchus
jfj1209
Bacchus
3
2
12
4.5
L
Anubis
skyon89
Anubis
0
4
2
0.25
W
Zhong Kui
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,228
Damage
26,530
54,924
Taken
52,542
37,839
Mitigated
29,075
16,142
Healing
16,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,813
834
139
4,243
12,592
7,909
0
6,618
5,974
60,815
0
W
The Morrigan
L0RD FARQWAD
The Morrigan
11,873
2,360
0
1,168
7,150
2,152
0
3,477
3,673
80,353
1,814
W
10,081
5,731
0
3,672
13,365
5,085
61
1,827
11,538
0
72,063
L
4,435
1,329
0
1,744
8,936
2,950
0
5,758
3,178
44,206
6,000
W
4,561
1,719
0
5,213
7,987
5,444
4,711
1,788
6,099
65,992
10,675
L
Horus
Tyrone152
Horus
2,996
1,468
668
3,124
10,011
9,416
0
5,176
4,835
0
12,826
L
Awilix
5,268
1,662
0
3,654
12,657
4,434
0
4,068
8,589
0
52,339
W
Bacchus
jfj1209
Bacchus
5,605
999
0
1,660
12,736
12,409
128
3,562
9,174
22,782
0
L
Anubis
skyon89
Anubis
5,018
224
305
3,039
8,346
4,366
0
5,013
3,333
51,392
0
W
Zhong Kui
6,108
322
0
4,429
13,686
12,749
0
7,252
6,434
43,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,993
Gold Earned
39,655
527
Minions Killed
426
0
Camps Cleared
0
1,674,031
Distance Traveled
1,472,150
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,212
542
134
8
0
277,925
2
W
The Morrigan
10,674
628
140
8
0
319,064
5
W
Kali
10,227
602
119
7
0
371,935
7
L
Sol
8,087
476
93
5
0
291,565
4
W
Sol
10,943
644
158
9
0
329,461
4
L
Horus
6,423
378
15
1
0
264,976
7
L
Awilix
8,365
492
94
6
0
341,461
5
W
Bacchus
9,279
546
28
2
0
367,796
3
L
Anubis
7,568
445
90
5
0
296,223
0
W
Zhong Kui
8,870
522
82
5
0
285,775
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role