Player Matchup

Nike
Nike
 
Nike
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Budakishix
Jormungandr
Level 135
God Stats
9W - 12L
1,627 SR
Queue Stats
727W - 733L
1,540 Elo+
Solo
Serqet
Serqet
PerfectHatred85
Serqet
Level 151
God Stats
0W - 1L
1,264 SR
Queue Stats
9W - 15L
1,374 Elo+
Party 2
Tiamat
Tiamat
TrashYmirMain
Tiamat
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Yemoja
Yemoja
janne_elf
Yemoja
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,588 Elo+
Solo
Team Averages
Level 129
1,478 SR
1,500 Elo+

VS

Team Averages
Level 122
1,483 SR
1,455 Elo+
Cerberus
Cerberus
Corrupted Realm
Cerberus
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 68L
1,424 Elo+
Solo
Jormungandr
Jormungandr
DexterThe22nd
Jormungandr
Level 149
God Stats
10W - 10L
1,629 SR
Queue Stats
432W - 422L
1,463 Elo+
Party 1
Zhong Kui
Zhong Kui
MightyOdysseus
Zhong Kui
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
267W - 285L
1,387 Elo+
Solo
Osiris
Osiris
MzPynki88
Osiris
Level 148
God Stats
3W - 4L
1,473 SR
Queue Stats
1,026W - 1,034L
1,495 Elo+
Solo
Aphrodite
Aphrodite
Spartanblitz
Aphrodite
Level 103
God Stats
6W - 3L
1,311 SR
Queue Stats
240W - 247L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
2 / 5 / 11
11,304
565
21,151
25,010
29,312
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Budakishix
Jormungandr
20
7 / 6 / 6
12,967
648
37,865
41,810
50,506
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
2 / 7 / 7
11,196
560
12,574
20,907
15,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 8 / 8
10,942
547
21,964
18,607
13,770
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
janne_elf
Yemoja
20
4 / 3 / 10
12,070
604
9,694
18,920
23,365
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 1 / 23
14,273
714
17,914
35,069
32,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
DexterThe22nd
Jormungandr
20
12 / 3 / 15
15,094
755
36,108
23,748
29,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Zhong Kui
MightyOdysseus
Zhong Kui
19
5 / 7 / 15
12,112
606
22,688
20,844
13,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
MzPynki88
Osiris
20
3 / 3 / 21
12,718
636
15,369
17,295
22,054
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Spartanblitz
Aphrodite
20
5 / 4 / 17
12,934
647
18,906
22,137
12,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
120
17
Kills
29
29
Deaths
18
42
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
5
11
1.5
L
Jormungandr
Budakishix
Jormungandr
7
6
6
1.67
W
Cerberus
4
1
23
15.5
W
Jormungandr
DexterThe22nd
Jormungandr
12
3
15
6.5
W
Zhong Kui
MightyOdysseus
Zhong Kui
5
7
15
1.79
W
Osiris
MzPynki88
Osiris
3
3
21
4.5
L
2
7
7
0.79
W
Aphrodite
Spartanblitz
Aphrodite
5
4
17
3.38
L
2
8
8
0.75
L
Yemoja
janne_elf
Yemoja
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,248
Damage
110,985
125,254
Taken
119,093
132,792
Mitigated
110,976
54,246
Healing
70,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
21,151
1,540
1,557
4,549
25,010
29,312
0
16,624
7,984
527
38,649
L
Jormungandr
Budakishix
Jormungandr
37,865
9,574
2,687
15,168
41,810
50,506
0
31,020
10,173
75,221
0
W
Cerberus
17,914
1,018
3,669
15,669
35,069
32,924
409
21,021
11,718
45,256
0
W
Jormungandr
DexterThe22nd
Jormungandr
36,108
5,669
3,460
5,538
23,748
29,246
240
13,771
8,525
74,309
0
W
Zhong Kui
MightyOdysseus
Zhong Kui
22,688
3,973
2,227
5,885
20,844
13,853
1,169
11,191
9,098
32,002
0
W
Osiris
MzPynki88
Osiris
15,369
7,073
1,643
1,390
17,295
22,054
84
9,559
6,729
0
31,361
L
12,574
2,272
1,801
2,900
20,907
15,839
0
15,201
5,251
0
17,515
W
Aphrodite
Spartanblitz
Aphrodite
18,906
3,617
18,011
12,804
22,137
12,899
818
11,898
8,798
35,832
0
L
21,964
2,123
1,063
2,466
18,607
13,770
0
15,524
2,735
36,792
0
L
Yemoja
janne_elf
Yemoja
9,694
2,481
16,642
5,413
18,920
23,365
0
14,866
3,495
17,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,479
Gold Earned
67,131
191
Minions Killed
276
0
Camps Cleared
0
1,674,154
Distance Traveled
1,835,343
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,304
565
37
2
0
350,390
1
L
Jormungandr
12,967
648
66
3
0
307,827
1
W
Cerberus
14,273
714
73
4
0
410,796
2
W
Jormungandr
15,094
755
72
4
0
369,747
1
W
Zhong Kui
12,112
606
46
2
0
270,410
0
W
Osiris
12,718
636
38
2
0
406,145
2
L
Serqet
11,196
560
23
1
0
351,105
0
W
Aphrodite
12,934
647
47
2
0
378,245
0
L
Tiamat
10,942
547
44
2
0
317,365
0
L
Yemoja
12,070
604
21
1
0
347,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role