Player Matchup

Jing Wei
Jing Wei
Liaj
Jing Wei
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,627 Elo+
Solo
Fenrir
Fenrir
OfficialCheeto
Fenrir
Level 127
God Stats
8W - 2L
1,735 SR
Queue Stats
258W - 223L
1,637 Elo+
Party 2
Aphrodite
Aphrodite
Orderedmess
Aphrodite
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 49L
1,622 Elo+
Party 2
Guan Yu
Guan Yu
TheEnderKnight
Guan Yu
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,704 Elo+
Solo
Thoth
Thoth
Xata
Thoth
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 8L
1,896 Elo+
Solo
Team Averages
Level 132
1,547 SR
1,697 Elo+

VS

Team Averages
Level 144
1,556 SR
1,472 Elo+
Horus
Horus
DimplySwing8339
Horus
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 95L
1,138 Elo+
Solo
Ullr
Ullr
HellsHammer
Ullr
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 228L
1,563 Elo+
Solo
Loki
Loki
Maikkeli6969
Loki
Level 148
God Stats
12W - 6L
1,943 SR
Queue Stats
104W - 88L
1,559 Elo+
Party 1
He Bo
He Bo
hummusmummus69
He Bo
Level 148
God Stats
4W - 2L
1,262 SR
Queue Stats
218W - 170L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
malubs
Zhong Kui
Level 143
God Stats
6W - 3L
1,575 SR
Queue Stats
102W - 72L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Liaj
Jing Wei
5
0 / 1 / 0
2,977
595
2,510
2,508
323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,068
614
1,482
2,569
747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Orderedmess
Aphrodite
4
0 / 1 / 0
2,967
593
742
3,332
1,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

1
0 / 0 / 0
903
181
0
0
0
Thoth
Xata
Thoth
5
0 / 3 / 0
2,773
555
374
2,123
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,468
694
1,199
3,272
1,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 1
3,179
636
1,978
1,951
350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
4 / 0 / 1
4,286
857
1,875
2,537
558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 2
3,776
755
1,419
1,267
308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
malubs
Zhong Kui
6
0 / 0 / 0
3,700
740
988
3,015
1,575
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
0
0
1
0.5
L
Jing Wei
Liaj
Jing Wei
0
1
0
0
W
4
0
1
4.5
L
0
0
0
0
L
Aphrodite
Orderedmess
Aphrodite
0
1
0
0
L
0
0
0
0
L
Thoth
Xata
Thoth
0
3
0
0
W
1
0
2
2
W
Zhong Kui
malubs
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,108
Damage
7,459
10,532
Taken
12,042
3,080
Mitigated
3,852
3,763
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,199
721
112
2,157
3,272
1,061
0
426
2,846
0
7,504
W
1,978
616
0
1,089
1,951
350
0
316
1,635
0
15,111
L
Jing Wei
Liaj
Jing Wei
2,510
2,011
0
1,200
2,508
323
0
0
2,508
0
11,400
W
1,875
425
0
1,882
2,537
558
0
118
2,419
0
17,038
L
1,482
491
0
666
2,569
747
0
1,131
1,438
0
9,582
L
Aphrodite
Orderedmess
Aphrodite
742
53
63
1,600
3,332
1,474
0
0
3,332
8,503
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
Xata
Thoth
374
64
0
234
2,123
536
0
1,276
847
4,788
0
W
1,419
184
0
500
1,267
308
0
256
1,011
15,908
0
W
Zhong Kui
malubs
Zhong Kui
988
297
0
1,810
3,015
1,575
0
0
3,015
16,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,688
Gold Earned
18,409
68
Minions Killed
164
0
Camps Cleared
0
347,615
Distance Traveled
520,205
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,468
694
16
3
0
104,025
2
W
Ullr
3,179
636
36
7
0
91,433
1
L
Jing Wei
2,977
595
20
4
0
84,228
2
W
Loki
4,286
857
36
7
0
131,670
0
L
Fenrir
3,068
614
22
4
0
116,360
0
L
Aphrodite
2,967
593
18
4
0
80,805
1
L
Guan Yu
903
181
0
0
0
0
0
L
Thoth
2,773
555
8
2
0
66,222
0
W
He Bo
3,776
755
26
5
0
112,561
0
W
Zhong Kui
3,700
740
50
10
0
80,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role