Player Matchup

Kali
Kali
DaraenS
Kali
Level 88
God Stats
32W - 33L
1,550 SR
Queue Stats
431W - 401L
1,546 Elo+
Party 2
Neith
Neith
Memtah
Neith
Level 81
God Stats
1W - 1L
1,187 SR
Queue Stats
22W - 24L
1,296 Elo+
Solo
Hera
Hera
PerLeuR
Hera
Level 123
God Stats
20W - 21L
1,500 SR
Queue Stats
280W - 261L
1,540 Elo+
Party 2
Ymir
Ymir
PretentiousPoet
Ymir
Level 94
God Stats
1W - 1L
1,703 SR
Queue Stats
68W - 64L
1,404 Elo+
Solo
Nu Wa
Nu Wa
tolunira
Nu Wa
Level 66
God Stats
6W - 8L
1,500 SR
Queue Stats
116W - 113L
1,518 Elo+
Solo
Team Averages
Level 90
1,488 SR
1,461 Elo+

VS

Team Averages
Level 71
1,360 SR
1,385 Elo+
Kukulkan
Kukulkan
Bibiz_O_o
Kukulkan
Level 64
God Stats
4W - 7L
1,300 SR
Queue Stats
188W - 249L
1,370 Elo+
Party 1
Ymir
Ymir
Fgv2017
Ymir
Level 64
God Stats
18W - 17L
1,312 SR
Queue Stats
232W - 263L
1,321 Elo+
Solo
Ne Zha
Ne Zha
Hugofoca2
Ne Zha
Level 68
God Stats
72W - 51L
1,522 SR
Queue Stats
427W - 439L
1,577 Elo+
Solo
Hou Yi
Hou Yi
KiowasFly2
Hou Yi
Level 68
God Stats
22W - 17L
1,549 SR
Queue Stats
353W - 398L
1,394 Elo+
Party 1
Chaac
Chaac
loros900
Chaac
Level 89
God Stats
4W - 6L
1,118 SR
Queue Stats
106W - 125L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DaraenS
Kali
20
7 / 2 / 12
12,928
539
16,402
22,950
9,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Memtah
Neith
17
5 / 5 / 10
11,661
486
7,687
11,256
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
PerLeuR
Hera
20
16 / 3 / 10
13,929
580
31,461
12,182
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 5 / 13
11,599
483
10,415
20,578
25,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
tolunira
Nu Wa
20
3 / 1 / 8
12,869
536
19,637
12,215
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bibiz_O_o
Kukulkan
16
0 / 8 / 3
9,855
411
6,908
16,221
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Fgv2017
Ymir
14
4 / 7 / 3
9,954
415
6,735
25,834
28,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Hugofoca2
Ne Zha
16
6 / 11 / 1
10,996
458
14,498
23,466
8,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
KiowasFly2
Hou Yi
17
4 / 8 / 6
11,348
473
8,661
18,982
5,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
loros900
Chaac
18
2 / 4 / 2
11,827
493
17,088
26,706
26,432
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
31
36
Kills
16
16
Deaths
38
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bibiz_O_o
Kukulkan
0
8
3
0.19
W
Kali
DaraenS
Kali
7
2
12
6.5
L
Ymir
Fgv2017
Ymir
4
7
3
0.79
L
Ne Zha
Hugofoca2
Ne Zha
6
11
1
0.59
L
Hou Yi
KiowasFly2
Hou Yi
4
8
6
0.88
W
Neith
Memtah
Neith
5
5
10
2
W
Hera
PerLeuR
Hera
16
3
10
7
W
5
5
13
2.3
L
Chaac
loros900
Chaac
2
4
2
0.75
W
Nu Wa
tolunira
Nu Wa
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,602
Damage
53,890
79,181
Taken
111,209
48,978
Mitigated
74,593
22,633
Healing
24,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bibiz_O_o
Kukulkan
6,908
619
144
1,421
16,221
5,503
0
8,623
7,082
65,038
0
W
Kali
DaraenS
Kali
16,402
7,572
0
7,932
22,950
9,504
978
3,160
19,790
0
87,747
L
Ymir
Fgv2017
Ymir
6,735
844
520
3,583
25,834
28,225
54
12,396
12,893
35,605
0
L
Ne Zha
Hugofoca2
Ne Zha
14,498
4,118
0
6,387
23,466
8,846
0
12,459
10,521
0
63,162
L
Hou Yi
KiowasFly2
Hou Yi
8,661
5,213
0
3,599
18,982
5,587
463
12,593
6,043
0
72,115
W
Neith
Memtah
Neith
7,687
3,124
1,101
2,845
11,256
5,309
4,514
2,160
9,096
0
60,024
W
Hera
PerLeuR
Hera
31,461
7,296
0
2,160
12,182
4,736
906
3,287
8,601
91,943
0
W
10,415
1,780
431
2,850
20,578
25,442
15
4,960
15,618
22,991
0
L
Chaac
loros900
Chaac
17,088
1,845
0
8,502
26,706
26,432
267
12,908
13,157
0
90,211
W
Nu Wa
tolunira
Nu Wa
19,637
6,140
254
5,060
12,215
3,987
2,375
76
11,979
90,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,986
Gold Earned
53,980
543
Minions Killed
524
0
Camps Cleared
0
2,207,278
Distance Traveled
2,022,259
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,855
411
122
5
0
398,139
2
W
Kali
12,928
539
134
6
0
508,052
1
L
Ymir
9,954
415
42
2
0
376,819
0
L
Ne Zha
10,996
458
75
3
0
421,248
0
L
Hou Yi
11,348
473
126
5
0
390,566
2
W
Neith
11,661
486
109
5
0
394,898
8
W
Hera
13,929
580
117
5
0
445,106
5
W
Ymir
11,599
483
16
1
0
465,263
5
L
Chaac
11,827
493
159
7
0
435,487
9
W
Nu Wa
12,869
536
167
7
0
393,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role