Player Matchup

Poseidon
Poseidon
Platinum III
 
Poseidon
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Platinum V
 
Bellona
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold I
GamerRSpro
Ymir
Gold I
Level 146
God Stats
15W - 15L
1,435 SR
Queue Stats
408W - 415L
1,681 MMR
Solo
Scylla
Scylla
Gold III
iMiddey
Scylla
Gold III
Level 146
God Stats
6W - 3L
1,964 SR
Queue Stats
31W - 16L
1,690 MMR
Solo
Hou Yi
Hou Yi
Gold I
kingandre94
Hou Yi
Gold I
Level 147
God Stats
7W - 8L
1,384 SR
Queue Stats
426W - 421L
1,666 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,557 SR
1,608 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,566 SR
1,640 MMR
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold III
MMcBethhh
Kali
Gold III
Level 152
God Stats
8W - 8L
1,982 SR
Queue Stats
172W - 170L
1,660 MMR
Solo
Athena
Athena
Gold II
Nikomastakillaz
Athena
Gold II
Level 160
God Stats
1W - 7L
1,360 SR
Queue Stats
229W - 227L
1,699 MMR
Solo
Thoth
Thoth
Gold I
ODunfee
Thoth
Gold I
Level 133
God Stats
2W - 7L
1,235 SR
Queue Stats
256W - 257L
1,666 MMR
Solo
King Arthur
King Arthur
Gold I
OMEGA_xChriz22
King Arthur
Gold I
Level 156
God Stats
1W - 1L
1,753 SR
Queue Stats
26W - 24L
1,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
5 / 2 / 2
9,196
657
6,357
6,748
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
 
Bellona
14
2 / 1 / 4
8,531
609
6,599
10,829
7,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 0 / 4
7,637
546
4,572
11,777
9,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
iMiddey
Scylla
14
4 / 1 / 4
8,294
592
11,074
5,945
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
14
4 / 3 / 2
8,543
610
13,623
10,832
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BastetGebMedusa

VS

Bans
ArachneAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 6 / 1
7,303
522
7,305
14,236
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kali
12
2 / 5 / 1
7,198
514
5,404
13,399
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 1 / 2
6,617
473
3,030
11,566
7,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
ODunfee
Thoth
13
1 / 3 / 0
7,256
518
3,410
6,678
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
OMEGA_xChriz22
King Arthur
10
1 / 6 / 2
6,093
435
5,428
13,308
4,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
20
Kills
7
7
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
2
2
3
W
Bellona
 
Bellona
2
1
4
4
L
Apollo
 
Apollo
2
6
1
0.42
W
5
0
4
7
L
Kali
2
5
1
0.5
L
1
1
2
2
L
Thoth
ODunfee
Thoth
1
3
0
0.33
L
King Arthur
OMEGA_xChriz22
King Arthur
1
6
2
0.33
W
Scylla
iMiddey
Scylla
4
1
4
6
W
Hou Yi
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,225
Damage
24,577
46,131
Taken
59,187
23,513
Mitigated
22,153
13,523
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,357
1,352
0
1,013
6,748
1,564
0
271
6,477
75,128
0
W
Bellona
 
Bellona
6,599
2,220
0
5,863
10,829
7,342
599
591
10,238
0
49,964
L
Apollo
 
Apollo
7,305
5,338
0
3,415
14,236
3,227
0
2,146
12,090
0
47,960
W
4,572
875
225
1,403
11,777
9,817
28
2,929
8,848
20,691
0
L
Kali
5,404
1,516
0
2,659
13,399
4,965
0
6,400
6,941
0
39,625
L
3,030
819
0
1,228
11,566
7,571
0
4,928
6,486
21,147
0
L
Thoth
ODunfee
Thoth
3,410
50
0
1,256
6,678
2,002
0
4,585
1,833
45,127
0
L
King Arthur
OMEGA_xChriz22
King Arthur
5,428
1,227
111
2,743
13,308
4,388
0
3,391
9,834
0
30,543
W
Scylla
iMiddey
Scylla
11,074
2,022
0
1,000
5,945
1,832
0
1,673
4,272
58,112
0
W
Hou Yi
13,623
6,515
0
4,019
10,832
2,958
242
976
9,856
0
62,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,201
Gold Earned
34,467
493
Minions Killed
360
0
Camps Cleared
0
1,389,623
Distance Traveled
1,350,583
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,196
657
134
10
0
296,949
5
W
Bellona
8,531
609
109
8
0
303,854
3
L
Apollo
7,303
522
89
6
0
265,665
2
W
Ymir
7,637
546
27
2
0
268,539
4
L
Kali
7,198
514
82
6
0
272,492
2
L
Athena
6,617
473
37
3
0
287,006
3
L
Thoth
7,256
518
102
7
0
257,218
9
L
King Arthur
6,093
435
50
4
0
268,202
0
W
Scylla
8,294
592
118
8
0
272,175
5
W
Hou Yi
8,543
610
105
8
0
248,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role