Player Matchup

Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ABSOLUTION14052
Atlas
Level 86
God Stats
13W - 10L
1,559 SR
Queue Stats
518W - 488L
1,514 Elo+
Party 2
Osiris
Osiris
Dreadknight0855
Osiris
Level 106
God Stats
14W - 15L
1,558 SR
Queue Stats
190W - 180L
1,580 Elo+
Solo
Nox
Nox
II M0mo II
Nox
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 230L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sixpackhund
Ah Muzen Cab
Level 107
God Stats
4W - 7L
1,299 SR
Queue Stats
343W - 331L
1,523 Elo+
Party 2
Team Averages
Level 110
1,483 SR
1,526 Elo+

VS

Team Averages
Level 132
1,515 SR
1,551 Elo+
Chiron
Chiron
 
Chiron
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Calvito-Kun
Discordia
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,596 Elo+
Party 1
Loki
Loki
Father Mozid
Loki
Level 109
God Stats
9W - 11L
1,500 SR
Queue Stats
591W - 577L
1,538 Elo+
Solo
Cabrakan
Cabrakan
kradant96
Cabrakan
Level 154
God Stats
4W - 0L
1,725 SR
Queue Stats
106W - 126L
1,546 Elo+
Party 1
Mulan
Mulan
oliwan03
Mulan
Level 126
God Stats
1W - 1L
1,349 SR
Queue Stats
30W - 25L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 6 / 1
6,882
529
7,131
14,139
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 1
5,638
434
4,630
11,457
4,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 0
6,962
536
4,539
12,915
10,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 2 / 2
6,922
532
3,472
8,367
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Sixpackhund
Ah Muzen Cab
10
1 / 4 / 0
6,242
480
5,877
6,868
1,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
5 / 1 / 3
8,266
636
6,891
9,886
3,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Calvito-Kun
Discordia
15
4 / 0 / 2
8,573
659
8,461
5,381
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 2 / 5
8,786
676
9,464
9,165
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
kradant96
Cabrakan
12
1 / 1 / 8
7,481
575
6,171
11,492
8,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
oliwan03
Mulan
14
4 / 1 / 3
8,543
657
9,104
11,267
7,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
21
21
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
6
1
0.58
W
Chiron
 
Chiron
5
1
3
6.5
L
0
4
1
0.13
W
Discordia
Calvito-Kun
Discordia
4
0
2
5
L
1
5
0
0.2
W
7
2
5
4.75
L
0
2
2
0.5
L
Ah Muzen Cab
Sixpackhund
Ah Muzen Cab
1
4
0
0.25
W
Cabrakan
kradant96
Cabrakan
1
1
8
5
W
Mulan
oliwan03
Mulan
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,649
Damage
40,091
53,746
Taken
47,191
24,492
Mitigated
23,880
13,663
Healing
15,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,131
4,739
0
3,132
14,139
4,222
0
2,543
11,596
0
42,481
W
Chiron
 
Chiron
6,891
1,758
510
4,113
9,886
3,178
3,227
822
9,064
0
55,642
L
4,630
1,428
1,274
2,483
11,457
4,672
204
4,244
7,213
12,159
654
W
Discordia
Calvito-Kun
Discordia
8,461
590
0
895
5,381
1,575
0
1,673
3,596
60,499
0
L
4,539
1,542
0
4,136
12,915
10,775
0
583
12,332
0
38,106
W
9,464
2,449
0
620
9,165
2,874
0
814
8,330
0
53,970
L
3,472
210
0
1,910
8,367
2,989
0
6,531
1,836
37,974
0
L
Ah Muzen Cab
Sixpackhund
Ah Muzen Cab
5,877
1,341
0
728
6,868
1,834
283
1,383
5,485
0
36,974
W
Cabrakan
kradant96
Cabrakan
6,171
1,093
1,970
2,722
11,492
8,566
0
3,843
7,486
18,869
0
W
Mulan
oliwan03
Mulan
9,104
1,658
153
4,563
11,267
7,687
1,106
0
11,267
3,145
49,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,646
Gold Earned
41,649
328
Minions Killed
461
0
Camps Cleared
0
1,232,574
Distance Traveled
1,380,403
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,882
529
74
6
0
278,100
5
W
Chiron
8,266
636
120
9
0
263,263
2
L
Atlas
5,638
434
10
1
0
240,313
5
W
Discordia
8,573
659
114
9
0
272,526
2
L
Osiris
6,962
536
82
6
0
233,961
7
W
Loki
8,786
676
97
7
0
301,804
0
L
Nox
6,922
532
87
7
0
255,328
5
L
Ah Muzen Cab
6,242
480
75
6
0
224,872
5
W
Cabrakan
7,481
575
20
2
0
262,926
2
W
Mulan
8,543
657
110
8
0
279,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role