Player Matchup

Mulan
Mulan
Arfido
Mulan
Level 160
God Stats
4W - 3L
1,358 SR
Queue Stats
372W - 181L
1,836 Elo+
Party 1
Ah Puch
Ah Puch
Grim Tribe
Ah Puch
Level 87
God Stats
6W - 7L
1,539 SR
Queue Stats
76W - 86L
1,496 Elo+
Solo
Neith
Neith
Hvit Varebil
Neith
Level 45
God Stats
226W - 84L
2,073 SR
Queue Stats
233W - 86L
1,934 Elo+
Party 1
Hel
Hel
Last Creator489
Hel
Level 108
God Stats
3W - 1L
1,782 SR
Queue Stats
201W - 225L
1,539 Elo+
Solo
Osiris
Osiris
LordRune
Osiris
Level 160
God Stats
9W - 9L
1,500 SR
Queue Stats
429W - 204L
1,856 Elo+
Party 1
Team Averages
Level 112
1,651 SR
1,732 Elo+

VS

Team Averages
Level 77
1,554 SR
1,591 Elo+
Danzaburou
Danzaburou
Arissalty
Danzaburou
Level 96
God Stats
1W - 3L
1,538 SR
Queue Stats
43W - 70L
1,441 Elo+
Solo
Cliodhna
Cliodhna
J to the Hutt
Cliodhna
Level 129
God Stats
0W - 1L
1,512 SR
Queue Stats
47W - 61L
1,435 Elo+
Solo
Xbalanque
Xbalanque
JaredMorrow
Xbalanque
Level 106
God Stats
24W - 25L
1,603 SR
Queue Stats
58W - 51L
1,659 Elo+
Solo
Ares
Ares
cresax
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,861 Elo+
Solo
Ra
Ra
sealdog50
Ra
Level 28
God Stats
4W - 5L
1,617 SR
Queue Stats
89W - 89L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arfido
Mulan
20
11 / 3 / 20
15,551
818
40,454
33,715
44,039
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Grim Tribe
Ah Puch
20
8 / 2 / 7
16,145
850
25,497
19,505
8,939
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
1 / 2 / 13
12,967
682
8,418
13,081
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
4 / 3 / 17
14,253
750
14,745
24,692
23,081
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
LordRune
Osiris
20
14 / 6 / 16
16,968
893
33,793
30,435
38,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arissalty
Danzaburou
18
1 / 10 / 8
11,770
619
10,022
23,103
10,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
J to the Hutt
Cliodhna
19
2 / 7 / 10
12,351
650
17,469
26,044
13,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
JaredMorrow
Xbalanque
20
3 / 11 / 10
13,626
717
24,960
29,449
15,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
cresax
Ares
20
5 / 5 / 8
14,416
759
19,929
36,687
47,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 5 / 9
14,843
781
26,274
22,912
12,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
60
38
Kills
15
16
Deaths
38
73
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Mulan
Arfido
Mulan
11
3
20
7
L
Danzaburou
Arissalty
Danzaburou
1
10
8
0.5
W
Ah Puch
Grim Tribe
Ah Puch
8
2
7
5.75
W
1
2
13
3.75
L
Cliodhna
J to the Hutt
Cliodhna
2
7
10
1
L
Xbalanque
JaredMorrow
Xbalanque
3
11
10
0.73
W
4
3
17
4.17
W
Osiris
LordRune
Osiris
14
6
16
3.67
L
Ares
cresax
Ares
5
5
8
1.8
L
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,907
Damage
98,654
121,428
Taken
138,195
120,681
Mitigated
98,715
46,450
Healing
33,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Arfido
Mulan
40,454
5,517
0
5,533
33,715
44,039
2,495
11,375
22,340
0
69,966
L
Danzaburou
Arissalty
Danzaburou
10,022
2,470
0
4,073
23,103
10,496
184
7,681
15,355
0
41,309
W
Ah Puch
Grim Tribe
Ah Puch
25,497
881
3,026
6,825
19,505
8,939
3,632
5,307
14,198
109,024
0
W
8,418
1,789
0
2,904
13,081
5,804
2,348
6,804
6,277
0
27,876
L
Cliodhna
J to the Hutt
Cliodhna
17,469
1,436
0
5,263
26,044
13,319
0
9,100
16,741
0
44,355
L
Xbalanque
JaredMorrow
Xbalanque
24,960
4,107
347
2,003
29,449
15,053
0
6,866
22,539
0
66,350
W
14,745
1,247
12,917
11,001
24,692
23,081
762
12,183
12,509
40,345
0
W
Osiris
LordRune
Osiris
33,793
10,124
2,345
1,899
30,435
38,818
921
10,534
19,901
3,917
50,845
L
Ares
cresax
Ares
19,929
529
0
4,080
36,687
47,743
0
11,931
24,585
33,838
0
L
26,274
958
9,463
7,802
22,912
12,104
0
6,292
16,566
98,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,884
Gold Earned
67,006
335
Minions Killed
342
0
Camps Cleared
0
1,966,462
Distance Traveled
1,815,332
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,551
818
60
3
0
426,047
9
L
Danzaburou
11,770
619
53
3
0
319,557
0
W
Ah Puch
16,145
850
138
7
0
366,559
0
W
Neith
12,967
682
39
2
0
343,402
0
L
Cliodhna
12,351
650
53
3
0
376,674
3
L
Xbalanque
13,626
717
77
4
0
362,066
1
W
Hel
14,253
750
61
3
0
402,203
0
W
Osiris
16,968
893
37
2
0
428,251
4
L
Ares
14,416
759
9
0
0
346,861
1
L
Ra
14,843
781
150
8
0
410,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role