Player Matchup

Chaac
Chaac
CrusaderInc
Chaac
Level 61
God Stats
5W - 2L
1,500 SR
Queue Stats
78W - 79L
1,509 Elo+
Solo
Zeus
Zeus
DarkZarude
Zeus
Level 48
God Stats
1W - 1L
1,688 SR
Queue Stats
8W - 7L
1,516 Elo+
Solo
Fafnir
Fafnir
Jarow
Fafnir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,497 Elo+
Party 1
Medusa
Medusa
Lucasang
Medusa
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,526 Elo+
Party 1
Thanatos
Thanatos
MarkuZZZ98
Thanatos
Level 135
God Stats
0W - 3L
1,500 SR
Queue Stats
160W - 174L
1,406 Elo+
Solo
Team Averages
Level 81
1,538 SR
1,491 Elo+

VS

Team Averages
Level 105
1,448 SR
1,427 Elo+
Awilix
Awilix
AmloyLSS
Awilix
Level 102
God Stats
4W - 3L
1,490 SR
Queue Stats
7W - 7L
1,322 Elo+
Solo
Jormungandr
Jormungandr
Fozy_Star
Jormungandr
Level 62
God Stats
5W - 5L
1,500 SR
Queue Stats
102W - 114L
1,486 Elo+
Party 2
Artemis
Artemis
J00L5
Artemis
Level 159
God Stats
4W - 3L
1,324 SR
Queue Stats
512W - 569L
1,403 Elo+
Solo
Persephone
Persephone
YA-DankaPe
Persephone
Level 47
God Stats
20W - 26L
1,408 SR
Queue Stats
64W - 88L
1,365 Elo+
Party 2
Aphrodite
Aphrodite
m浪花一朵朵m
Aphrodite
Level 156
God Stats
42W - 37L
1,515 SR
Queue Stats
274W - 261L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
7,592
633
8,188
8,422
3,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 6 / 0
6,711
559
4,918
6,970
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
Jarow
Fafnir
9
1 / 3 / 2
6,416
535
2,500
7,570
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Lucasang
Medusa
13
3 / 5 / 0
7,122
594
5,742
7,720
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
MarkuZZZ98
Thanatos
11
1 / 5 / 3
6,677
556
3,223
11,251
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AmloyLSS
Awilix
13
10 / 2 / 4
8,168
681
12,742
8,636
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Fozy_Star
Jormungandr
11
4 / 2 / 5
6,918
577
4,676
10,782
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
J00L5
Artemis
13
3 / 3 / 4
7,256
605
5,698
7,616
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
YA-DankaPe
Persephone
14
2 / 2 / 3
7,845
654
4,122
4,463
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 3
6,930
578
1,984
7,100
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
11
Kills
21
21
Deaths
11
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Awilix
AmloyLSS
Awilix
10
2
4
6
L
4
2
0
2
L
2
6
0
0.33
W
Jormungandr
Fozy_Star
Jormungandr
4
2
5
3.25
W
Artemis
J00L5
Artemis
3
3
4
1.67
L
Fafnir
Jarow
Fafnir
1
3
2
0.67
L
Medusa
Lucasang
Medusa
3
5
0
0.6
L
Thanatos
MarkuZZZ98
Thanatos
1
5
3
0.5
W
Persephone
YA-DankaPe
Persephone
2
2
3
1.75
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,571
Damage
29,222
41,933
Taken
38,597
17,056
Mitigated
15,574
13,809
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AmloyLSS
Awilix
12,742
6,260
0
405
8,636
3,083
319
1,254
7,221
0
46,733
L
8,188
2,392
0
4,453
8,422
3,771
0
2,618
5,700
0
35,464
L
4,918
127
0
967
6,970
1,808
0
3,273
3,697
31,536
0
W
Jormungandr
Fozy_Star
Jormungandr
4,676
1,824
516
2,859
10,782
7,646
174
3,239
7,244
26,329
0
W
Artemis
J00L5
Artemis
5,698
3,310
0
2,374
7,616
1,595
579
365
7,209
0
42,163
L
Fafnir
Jarow
Fafnir
2,500
754
0
1,409
7,570
6,508
0
2,454
5,116
6,934
0
L
Medusa
Lucasang
Medusa
5,742
2,063
0
565
7,720
1,785
0
1,262
6,458
0
41,783
L
Thanatos
MarkuZZZ98
Thanatos
3,223
1,060
0
6,415
11,251
3,184
0
1,041
10,180
0
32,870
W
Persephone
YA-DankaPe
Persephone
4,122
566
0
1,067
4,463
1,414
550
2,130
2,101
52,256
0
W
1,984
294
856
4,434
7,100
1,836
0
0
7,100
24,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,518
Gold Earned
37,117
307
Minions Killed
356
0
Camps Cleared
0
1,138,655
Distance Traveled
1,172,087
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,168
681
79
7
0
287,673
3
L
Chaac
7,592
633
70
6
0
251,224
4
L
Zeus
6,711
559
80
7
0
224,483
2
W
Jormungandr
6,918
577
31
3
0
228,834
0
W
Artemis
7,256
605
86
7
0
202,372
0
L
Fafnir
6,416
535
8
1
0
229,998
7
L
Medusa
7,122
594
78
7
0
211,238
1
L
Thanatos
6,677
556
71
6
0
221,712
0
W
Persephone
7,845
654
94
8
0
246,444
0
W
Aphrodite
6,930
578
66
6
0
206,764
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role