Player Matchup

Bacchus
Bacchus
DreamOp
Bacchus
Level 85
God Stats
5W - 3L
1,500 SR
Queue Stats
167W - 148L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Labnn
Nu Wa
Level 141
God Stats
1W - 3L
1,264 SR
Queue Stats
49W - 61L
1,498 Elo+
Solo
Izanami
Izanami
RadioactiveSumo
Izanami
Level 127
God Stats
12W - 6L
1,167 SR
Queue Stats
55W - 58L
1,459 Elo+
Party 3
Ratatoskr
Ratatoskr
Schmoiker
Ratatoskr
Level 127
God Stats
12W - 5L
1,797 SR
Queue Stats
199W - 195L
1,510 Elo+
Solo
Horus
Horus
WillRufus
Horus
Level 95
God Stats
6W - 4L
1,519 SR
Queue Stats
63W - 68L
1,429 Elo+
Party 3
Team Averages
Level 115
1,449 SR
1,458 Elo+

VS

Team Averages
Level 98
1,506 SR
1,555 Elo+
Atlas
Atlas
Tuffluck10
Atlas
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,684 Elo+
Party 2
Izanami
Izanami
Yoink0master
Izanami
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,559 Elo+
Party 2
Mercury
Mercury
fedgedmedhat
Mercury
Level 105
God Stats
4W - 7L
1,448 SR
Queue Stats
160W - 156L
1,514 Elo+
Party 1
Osiris
Osiris
josegoncalves
Osiris
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 120L
1,534 Elo+
Solo
Zeus
Zeus
kusseflækker47
Zeus
Level 60
God Stats
10W - 13L
1,582 SR
Queue Stats
156W - 145L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DreamOp
Bacchus
18
8 / 0 / 4
10,568
556
12,747
15,087
14,121
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Labnn
Nu Wa
14
0 / 3 / 6
8,786
462
10,185
9,299
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 4 / 4
10,830
570
13,744
14,474
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Schmoiker
Ratatoskr
18
6 / 2 / 8
10,825
570
11,856
14,504
5,052
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
WillRufus
Horus
14
3 / 1 / 11
9,340
492
10,220
15,674
15,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
2 / 5 / 4
8,915
469
8,739
19,452
20,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Yoink0master
Izanami
15
2 / 7 / 2
9,280
488
10,635
14,071
4,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
fedgedmedhat
Mercury
18
2 / 2 / 4
10,347
545
8,557
18,005
5,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 6 / 2
8,813
464
6,554
17,003
17,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 4 / 2
10,650
561
14,667
9,694
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
24
Kills
10
10
Deaths
24
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DreamOp
Bacchus
8
0
4
10
W
Nu Wa
Labnn
Nu Wa
0
3
6
1
W
7
4
4
2.25
W
Ratatoskr
Schmoiker
Ratatoskr
6
2
8
5
L
Atlas
2
5
4
0.8
W
Horus
WillRufus
Horus
3
1
11
8.5
L
Izanami
Yoink0master
Izanami
2
7
2
0.43
L
Mercury
fedgedmedhat
Mercury
2
2
4
2
L
0
6
2
0.17
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,752
Damage
49,152
69,038
Taken
78,225
42,988
Mitigated
51,015
23,985
Healing
17,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DreamOp
Bacchus
12,747
1,891
0
5,151
15,087
14,121
0
1,825
13,212
54,260
0
W
Nu Wa
Labnn
Nu Wa
10,185
1,936
0
495
9,299
3,363
0
4,385
4,774
63,568
0
W
13,744
8,884
0
4,131
14,474
4,870
1,173
4,265
10,137
0
93,174
W
Ratatoskr
Schmoiker
Ratatoskr
11,856
3,092
0
5,534
14,504
5,052
76
4,820
9,514
0
83,058
L
Atlas
8,739
3,503
754
2,209
19,452
20,085
36
3,818
15,634
29,740
0
W
Horus
WillRufus
Horus
10,220
3,710
3,316
5,358
15,674
15,582
219
7,435
7,995
0
20,243
L
Izanami
Yoink0master
Izanami
10,635
7,324
0
1,381
14,071
4,187
0
2,148
11,923
0
71,567
L
Mercury
fedgedmedhat
Mercury
8,557
4,590
0
6,600
18,005
5,937
0
5,772
12,233
0
93,247
L
6,554
1,810
0
5,680
17,003
17,516
22
7,879
9,124
0
48,551
L
14,667
1,285
0
456
9,694
3,290
228
3,315
6,379
82,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,349
Gold Earned
48,005
531
Minions Killed
581
0
Camps Cleared
0
1,838,686
Distance Traveled
1,729,989
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,568
556
96
5
0
358,409
3
W
Nu Wa
8,786
462
100
5
0
340,363
10
W
Izanami
10,830
570
176
9
0
324,015
3
W
Ratatoskr
10,825
570
144
8
0
434,833
5
L
Atlas
8,915
469
25
1
0
346,664
1
W
Horus
9,340
492
15
1
0
381,066
0
L
Izanami
9,280
488
136
7
0
300,886
3
L
Mercury
10,347
545
160
8
0
423,029
2
L
Osiris
8,813
464
91
5
0
309,718
2
L
Zeus
10,650
561
169
9
0
349,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role