Player Matchup

Morgan Le Fay
Morgan Le Fay
BronzeFriedRice
Morgan Le Fay
Level 155
God Stats
3W - 3L
1,763 SR
Queue Stats
336W - 393L
1,458 Elo+
Solo
He Bo
He Bo
ChrisxSlayor
He Bo
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 201L
1,595 Elo+
Solo
Izanami
Izanami
DavorGamer12
Izanami
Level 102
God Stats
1W - 4L
1,255 SR
Queue Stats
30W - 33L
1,469 Elo+
Solo
King Arthur
King Arthur
Red Blindish
King Arthur
Level 129
God Stats
0W - 1L
1,740 SR
Queue Stats
25W - 21L
1,678 Elo+
Party 1
Arachne
Arachne
pernicious16
Arachne
Level 110
God Stats
1W - 1L
1,756 SR
Queue Stats
30W - 22L
1,220 Elo+
Party 1
Team Averages
Level 130
1,603 SR
1,484 Elo+

VS

Team Averages
Level 97
1,526 SR
1,601 Elo+
Morgan Le Fay
Morgan Le Fay
Awesomextab
Morgan Le Fay
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 38L
1,753 Elo+
Solo
Cthulhu
Cthulhu
Blitz_EternalZ
Cthulhu
Level 141
God Stats
6W - 6L
1,717 SR
Queue Stats
98W - 89L
1,507 Elo+
Solo
Zeus
Zeus
MiLuhBR
Zeus
Level 62
God Stats
20W - 16L
1,606 SR
Queue Stats
46W - 46L
1,443 Elo+
Solo
Ullr
Ullr
temp-344881
Ullr
Level 126
God Stats
3W - 1L
1,342 SR
Queue Stats
10W - 4L
1,722 Elo+
Solo
Agni
Agni
welcvp1
Agni
Level 148
God Stats
10W - 10L
1,466 SR
Queue Stats
20W - 15L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BronzeFriedRice
Morgan Le Fay
17
0 / 4 / 2
10,062
629
5,938
9,046
3,039
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 10 / 3
11,626
727
15,902
18,895
5,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
DavorGamer12
Izanami
16
1 / 11 / 1
9,862
616
5,022
17,396
5,733
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Red Blindish
King Arthur
19
8 / 8 / 5
12,407
775
14,954
24,413
24,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
pernicious16
Arachne
19
3 / 6 / 6
11,949
747
10,694
16,354
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Awesomextab
Morgan Le Fay
20
10 / 4 / 11
12,698
794
17,507
15,557
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 20
12,944
809
9,211
16,848
22,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
MiLuhBR
Zeus
19
6 / 7 / 10
12,420
776
15,477
14,223
5,916
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 2 / 10
14,468
904
15,578
14,372
7,486
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
welcvp1
Agni
20
8 / 0 / 14
13,431
839
16,482
10,902
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
16
Kills
39
39
Deaths
17
17
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Awesomextab
Morgan Le Fay
10
4
11
3.88
W
3
4
20
3.25
L
Morgan Le Fay
BronzeFriedRice
Morgan Le Fay
0
4
2
0.25
L
4
10
3
0.55
L
Izanami
DavorGamer12
Izanami
1
11
1
0.14
W
Zeus
MiLuhBR
Zeus
6
7
10
1.57
L
King Arthur
Red Blindish
King Arthur
8
8
5
1.31
L
Arachne
pernicious16
Arachne
3
6
6
1
W
12
2
10
8.5
W
Agni
welcvp1
Agni
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,510
Damage
74,255
86,104
Taken
71,902
45,312
Mitigated
48,212
6,771
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Awesomextab
Morgan Le Fay
17,507
1,659
350
2,812
15,557
7,600
1,267
2,859
12,602
40,557
0
W
9,211
279
1,213
1,693
16,848
22,589
324
4,967
11,640
43,200
0
L
Morgan Le Fay
BronzeFriedRice
Morgan Le Fay
5,938
591
0
253
9,046
3,039
44
7,102
1,944
38,092
0
L
15,902
665
0
2,091
18,895
5,988
0
13,700
5,195
40,087
0
L
Izanami
DavorGamer12
Izanami
5,022
1,903
60
451
17,396
5,733
142
9,963
7,433
0
20,359
W
Zeus
MiLuhBR
Zeus
15,477
1,978
303
1,326
14,223
5,916
872
5,066
8,977
44,395
0
L
King Arthur
Red Blindish
King Arthur
14,954
1,866
60
1,274
24,413
24,323
0
16,831
7,582
0
41,166
L
Arachne
pernicious16
Arachne
10,694
6,149
0
2,582
16,354
6,229
0
11,081
5,273
0
28,340
W
15,578
7,712
0
2,968
14,372
7,486
5,181
4,327
9,903
0
66,133
W
Agni
welcvp1
Agni
16,482
330
0
1,000
10,902
4,621
2,563
3,928
6,940
59,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,906
Gold Earned
65,961
250
Minions Killed
388
0
Camps Cleared
0
1,316,238
Distance Traveled
1,625,908
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,698
794
42
3
0
308,230
1
W
Cthulhu
12,944
809
62
4
0
342,301
3
L
Morgan Le Fay
10,062
629
60
4
0
222,775
1
L
He Bo
11,626
727
68
4
0
258,807
1
L
Izanami
9,862
616
45
3
0
218,928
0
W
Zeus
12,420
776
57
4
0
288,649
0
L
King Arthur
12,407
775
46
3
0
295,863
0
L
Arachne
11,949
747
31
2
0
319,865
2
W
Ullr
14,468
904
124
8
0
311,792
1
W
Agni
13,431
839
103
6
0
374,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role