Player Matchup

Nemesis
Nemesis
Micky069
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,399 Elo+
Solo
Ra
Ra
NiSoraNi
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Party 2
Bellona
Bellona
Sketch5
Bellona
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
61W - 75L
1,310 Elo+
Solo
Agni
Agni
Vursuhades
Agni
Level 12
God Stats
0W - 3L
1,277 SR
Queue Stats
34W - 37L
1,484 Elo+
Solo
Sol
Sol
Zanyuu
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Party 2
Team Averages
Level 22
1,455 SR
1,427 Elo+

VS

Team Averages
Level 47
1,459 SR
1,467 Elo+
Loki
Loki
 
Loki
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Mesaying
Medusa
Level 128
God Stats
1W - 1L
1,297 SR
Queue Stats
21W - 24L
1,528 Elo+
Party 1
Horus
Horus
Roshmosh
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,555 Elo+
Party 1
Olorun
Olorun
Salis2009
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Micky069
Nemesis
17
3 / 5 / 7
10,540
753
9,282
19,321
8,341
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 6 / 6
10,801
772
14,683
10,636
3,536
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Sketch5
Bellona
13
0 / 4 / 4
8,329
595
1,770
5,801
2,595
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
7 / 5 / 6
11,753
840
21,094
12,120
3,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Zanyuu
Sol
16
3 / 5 / 3
9,627
688
4,836
11,737
2,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
7 / 1 / 5
10,982
784
8,945
9,172
4,501
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
 
Tiamat
17
0 / 3 / 5
9,710
694
6,392
9,955
7,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Mesaying
Medusa
20
14 / 3 / 7
12,180
870
26,867
16,699
8,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Roshmosh
Horus
17
4 / 4 / 15
11,075
791
7,984
19,022
23,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Salis2009
Olorun
14
0 / 6 / 1
8,541
610
614
10,595
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
17
Kills
25
25
Deaths
17
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
5
9.5
W
Tiamat
 
Tiamat
0
3
5
0.83
W
Medusa
Mesaying
Medusa
14
3
7
5.83
L
Nemesis
Micky069
Nemesis
3
5
7
1.3
L
4
6
6
1.17
W
Horus
Roshmosh
Horus
4
4
15
2.88
W
Olorun
Salis2009
Olorun
0
6
1
0.08
L
Bellona
Sketch5
Bellona
0
4
4
0.5
L
7
5
6
2
L
Sol
Zanyuu
Sol
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,665
Damage
50,802
59,615
Taken
65,443
19,690
Mitigated
47,852
11,399
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,945
1,393
0
525
9,172
4,501
1,192
5,568
3,604
0
38,278
W
Tiamat
 
Tiamat
6,392
670
0
1,004
9,955
7,261
66
6,418
3,537
41,021
0
W
Medusa
Mesaying
Medusa
26,867
13,381
0
2,869
16,699
8,257
211
9,758
6,941
0
60,100
L
Nemesis
Micky069
Nemesis
9,282
3,255
0
3,297
19,321
8,341
198
1,972
17,233
0
26,761
L
14,683
1,350
1,490
1,831
10,636
3,536
0
924
9,668
53,263
0
W
Horus
Roshmosh
Horus
7,984
3,189
3,061
5,502
19,022
23,971
395
11,950
7,072
4,389
11,089
W
Olorun
Salis2009
Olorun
614
166
133
1,335
10,595
3,862
0
6,919
3,676
18,568
0
L
Bellona
Sketch5
Bellona
1,770
169
0
225
5,801
2,595
0
430
5,311
0
5,586
L
21,094
1,506
0
3,069
12,120
3,211
579
2,523
9,447
51,893
0
L
Sol
Zanyuu
Sol
4,836
1,025
0
1,487
11,737
2,007
984
1,971
9,734
19,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,050
Gold Earned
52,488
246
Minions Killed
256
0
Camps Cleared
0
1,268,136
Distance Traveled
1,362,917
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,982
784
65
5
0
328,605
3
W
Tiamat
9,710
694
78
6
0
266,820
1
W
Medusa
12,180
870
75
5
0
289,240
0
L
Nemesis
10,540
753
32
2
0
303,664
4
L
Ra
10,801
772
95
7
0
276,345
0
W
Horus
11,075
791
18
1
0
276,284
2
W
Olorun
8,541
610
20
1
0
201,968
1
L
Bellona
8,329
595
13
1
0
150,467
0
L
Agni
11,753
840
68
5
0
267,939
2
L
Sol
9,627
688
38
3
0
269,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role