Player Matchup

Sobek
Sobek
Gold V
D3ath_gun_3z
Sobek
Gold V
Level 140
God Stats
0W - 2L
1,535 SR
Queue Stats
150W - 145L
1,412 MMR
Solo
Xbalanque
Xbalanque
Gold III
JoD Camz
Xbalanque
Gold III
Level 81
God Stats
12W - 19L
1,496 SR
Queue Stats
137W - 140L
1,379 MMR
Solo
Mercury
Mercury
Silver II
L6L6T6
Mercury
Silver II
Level 69
God Stats
3W - 3L
1,734 SR
Queue Stats
103W - 104L
1,403 MMR
Solo
Scylla
Scylla
Silver I
maxisannoying
Scylla
Silver I
Level 88
God Stats
2W - 2L
1,452 SR
Queue Stats
13W - 15L
1,380 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
xThe_bxb0815
Cu Chulainn
Bronze IV
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,408 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,543 SR
1,396 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,568 SR
1,396 MMR
Bastet
Bastet
Gold IV
Baltaguan
Bastet
Gold IV
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 141L
1,385 MMR
Solo
Apollo
Apollo
Gold IV
F3RGYY
Apollo
Gold IV
Level 128
God Stats
5W - 7L
1,291 SR
Queue Stats
291W - 290L
1,407 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Ferraldino95
Cthulhu
Gold IV
Level 89
God Stats
14W - 12L
1,514 SR
Queue Stats
494W - 497L
1,402 MMR
Solo
Amaterasu
Amaterasu
Silver I
GauntPaladin436
Amaterasu
Silver I
Level 113
God Stats
7W - 2L
1,942 SR
Queue Stats
118W - 123L
1,378 MMR
Solo
Merlin
Merlin
Silver II
assisyan
Merlin
Silver II
Level 89
God Stats
12W - 6L
1,593 SR
Queue Stats
76W - 73L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 12
11,858
409
13,870
31,313
37,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xbalanque
JoD Camz
Xbalanque
20
5 / 6 / 4
15,251
526
16,994
24,212
8,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
L6L6T6
Mercury
19
6 / 6 / 4
12,808
442
9,490
26,354
8,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 7 / 7
12,346
426
20,642
21,488
6,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cu Chulainn
xThe_bxb0815
Cu Chulainn
19
3 / 8 / 6
12,559
433
7,385
27,692
23,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Morgan Le FayPoseidonThothCliodhna

VS

Bans
ArachneIzanamiAgniAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Baltaguan
Bastet
20
7 / 4 / 12
16,480
568
22,814
26,755
11,284
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
F3RGYY
Apollo
20
9 / 3 / 5
17,613
607
23,452
20,388
8,844
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Ferraldino95
Cthulhu
18
2 / 7 / 14
14,338
494
13,608
30,045
39,494
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
GauntPaladin436
Amaterasu
20
11 / 5 / 9
17,453
602
23,614
36,186
52,270
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
assisyan
Merlin
20
1 / 2 / 10
15,412
531
17,836
13,797
6,276
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
80
21
Kills
30
30
Deaths
21
33
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bastet
Baltaguan
Bastet
7
4
12
3.25
L
2
3
12
2.67
W
Apollo
F3RGYY
Apollo
9
3
5
3.83
W
Cthulhu
Ferraldino95
Cthulhu
2
7
14
1.29
W
Amaterasu
GauntPaladin436
Amaterasu
11
5
9
3.1
L
Xbalanque
JoD Camz
Xbalanque
5
6
4
1.17
L
Mercury
L6L6T6
Mercury
6
6
4
1.33
W
Merlin
assisyan
Merlin
1
2
10
3
L
5
7
7
1.21
L
Cu Chulainn
xThe_bxb0815
Cu Chulainn
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,381
Damage
101,324
131,059
Taken
127,171
84,362
Mitigated
118,168
32,888
Healing
60,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Baltaguan
Bastet
22,814
4,640
0
14,438
26,755
11,284
1,374
9,309
17,212
0
141,055
L
13,870
747
0
7,400
31,313
37,078
0
9,772
20,762
35,033
0
W
Apollo
F3RGYY
Apollo
23,452
16,121
0
11,827
20,388
8,844
9,198
4,363
15,913
0
133,838
W
Cthulhu
Ferraldino95
Cthulhu
13,608
918
1,618
7,266
30,045
39,494
561
10,835
18,764
49,755
2,276
W
Amaterasu
GauntPaladin436
Amaterasu
23,614
10,624
1,000
17,301
36,186
52,270
5,181
7,879
28,050
0
108,578
L
Xbalanque
JoD Camz
Xbalanque
16,994
8,540
0
10,215
24,212
8,091
1,108
3,552
20,410
0
140,596
L
Mercury
L6L6T6
Mercury
9,490
2,943
0
8,208
26,354
8,948
0
6,283
19,607
0
94,618
W
Merlin
assisyan
Merlin
17,836
709
374
6,779
13,797
6,276
1,288
6,334
7,171
123,047
0
L
20,642
993
251
4,128
21,488
6,340
0
5,996
15,062
73,657
0
L
Cu Chulainn
xThe_bxb0815
Cu Chulainn
7,385
1,485
0
2,686
27,692
23,905
0
6,313
20,443
11,529
47,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,822
Gold Earned
81,296
616
Minions Killed
751
0
Camps Cleared
0
2,663,626
Distance Traveled
2,962,935
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,480
568
144
5
0
676,218
5
L
Sobek
11,858
409
28
1
0
553,366
9
W
Apollo
17,613
607
196
7
0
507,808
2
W
Cthulhu
14,338
494
67
2
0
580,633
12
W
Amaterasu
17,453
602
159
5
0
635,260
0
L
Xbalanque
15,251
526
222
8
0
513,607
7
L
Mercury
12,808
442
144
5
0
573,914
8
W
Merlin
15,412
531
185
6
0
563,016
4
L
Scylla
12,346
426
122
4
0
517,172
3
L
Cu Chulainn
12,559
433
100
3
0
505,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role