Player Matchup

King Arthur
King Arthur
AnAnthroWolf
King Arthur
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 23L
1,634 Elo+
Party 1
Ra
Ra
BdaddyAngel
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,597 Elo+
Party 1
Mulan
Mulan
Phinoxblast777
Mulan
Level 63
God Stats
1W - 1L
1,737 SR
Queue Stats
15W - 32L
1,291 Elo+
Solo
Scylla
Scylla
Pyronator1
Scylla
Level 79
God Stats
1W - 7L
1,070 SR
Queue Stats
72W - 65L
1,439 Elo+
Solo
Charybdis
Charybdis
SilverZD
Charybdis
Level 65
God Stats
1W - 1L
1,719 SR
Queue Stats
30W - 23L
1,634 Elo+
Party 1
Team Averages
Level 70
1,505 SR
1,519 Elo+

VS

Team Averages
Level 66
1,418 SR
1,452 Elo+
Izanami
Izanami
Rasbuil
Izanami
Level 49
God Stats
2W - 3L
1,195 SR
Queue Stats
14W - 16L
1,551 Elo+
Party 3
Vulcan
Vulcan
Sawyce
Vulcan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,550 Elo+
Party 3
Bastet
Bastet
St3v3nv27
Bastet
Level 61
God Stats
75W - 79L
1,472 SR
Queue Stats
208W - 238L
1,323 Elo+
Party 2
Bacchus
Bacchus
Stevenv90
Bacchus
Level 53
God Stats
78W - 94L
1,425 SR
Queue Stats
112W - 164L
1,330 Elo+
Party 2
Heimdallr
Heimdallr
XXDefcon5
Heimdallr
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
138W - 151L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnAnthroWolf
King Arthur
20
9 / 5 / 11
12,990
866
20,061
30,354
34,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 13 / 7
10,124
675
6,704
16,882
5,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 8 / 8
10,857
724
5,705
32,841
16,583
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Scylla
Pyronator1
Scylla
17
1 / 8 / 2
10,121
675
7,285
18,015
4,456
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SilverZD
Charybdis
20
13 / 10 / 8
13,673
912
25,532
27,623
9,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rasbuil
Izanami
20
14 / 7 / 20
13,873
925
39,232
18,027
9,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Sawyce
Vulcan
20
20 / 4 / 14
15,229
1,015
43,150
12,446
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
St3v3nv27
Bastet
18
3 / 7 / 7
11,233
749
13,689
17,283
7,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Stevenv90
Bacchus
18
1 / 3 / 13
11,356
757
7,094
24,491
34,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
XXDefcon5
Heimdallr
20
6 / 6 / 16
12,912
861
12,902
17,554
8,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
114
27
Kills
44
44
Deaths
27
36
Assists
70
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AnAnthroWolf
King Arthur
9
5
11
2.9
L
1
13
7
0.35
L
3
8
8
0.88
L
Scylla
Pyronator1
Scylla
1
8
2
0.25
W
Izanami
Rasbuil
Izanami
14
7
20
3.43
W
Vulcan
Sawyce
Vulcan
20
4
14
6.75
L
Charybdis
SilverZD
Charybdis
13
10
8
1.7
W
Bastet
St3v3nv27
Bastet
3
7
7
0.93
W
Bacchus
Stevenv90
Bacchus
1
3
13
2.5
W
Heimdallr
XXDefcon5
Heimdallr
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,287
Damage
116,067
125,715
Taken
89,801
70,632
Mitigated
66,868
25,822
Healing
18,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AnAnthroWolf
King Arthur
20,061
2,307
502
7,134
30,354
34,618
0
11,967
17,972
1,603
39,820
L
6,704
1,333
397
929
16,882
5,225
59
8,181
8,635
27,571
0
L
5,705
407
0
5,817
32,841
16,583
119
12,696
19,921
3,664
14,245
L
Scylla
Pyronator1
Scylla
7,285
478
0
1,676
18,015
4,456
0
6,238
11,714
47,217
0
W
Izanami
Rasbuil
Izanami
39,232
27,815
0
4,313
18,027
9,556
1,856
2,612
15,415
0
71,283
W
Vulcan
Sawyce
Vulcan
43,150
11,718
0
1,799
12,446
6,404
786
2,443
10,003
75,448
0
L
Charybdis
SilverZD
Charybdis
25,532
17,483
0
9,367
27,623
9,750
0
10,596
16,947
0
61,999
W
Bastet
St3v3nv27
Bastet
13,689
3,493
386
3,077
17,283
7,779
803
1,396
15,887
0
45,796
W
Bacchus
Stevenv90
Bacchus
7,094
660
90
7,487
24,491
34,360
1,277
6,505
17,986
22,403
0
W
Heimdallr
XXDefcon5
Heimdallr
12,902
4,952
143
1,677
17,554
8,769
3,936
2,388
15,166
0
39,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,765
Gold Earned
64,603
262
Minions Killed
252
0
Camps Cleared
0
1,408,295
Distance Traveled
1,571,630
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,990
866
47
3
0
325,555
2
L
Ra
10,124
675
54
4
0
231,701
0
L
Mulan
10,857
724
16
1
0
316,117
0
L
Scylla
10,121
675
70
5
0
288,270
1
W
Izanami
13,873
925
69
5
0
297,430
7
W
Vulcan
15,229
1,015
68
5
0
342,137
0
L
Charybdis
13,673
912
75
5
0
246,652
0
W
Bastet
11,233
749
39
3
0
316,653
3
W
Bacchus
11,356
757
21
1
0
307,512
0
W
Heimdallr
12,912
861
55
4
0
307,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role