Player Matchup

Fafnir
Fafnir
BlackPain1303
Fafnir
Level 140
God Stats
1W - 0L
1,641 SR
Queue Stats
21W - 32L
1,403 Elo+
Party 2
Ah Puch
Ah Puch
Fakqer
Ah Puch
Level 86
God Stats
1W - 3L
1,067 SR
Queue Stats
24W - 31L
1,323 Elo+
Party 2
Rama
Rama
fearsomelukas
Rama
Level 60
God Stats
2W - 2L
1,227 SR
Queue Stats
155W - 198L
1,335 Elo+
Solo
Team Averages
Level 95
1,312 SR
1,354 Elo+

VS

Team Averages
Level 67
1,607 SR
1,446 Elo+
Chaac
Chaac
DANIEL_x078
Chaac
Level 57
God Stats
8W - 12L
1,216 SR
Queue Stats
15W - 23L
1,140 Elo+
Solo
Ra
Ra
Jamie Vardie
Ra
Level 118
God Stats
0W - 1L
1,733 SR
Queue Stats
129W - 154L
1,551 Elo+
Party 1
Neith
Neith
rob4657
Neith
Level 25
God Stats
2W - 1L
1,873 SR
Queue Stats
45W - 35L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 10
12,910
717
11,028
19,622
27,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
Fakqer
Ah Puch
20
8 / 3 / 9
14,167
787
20,429
9,683
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 6 / 5
13,261
737
13,864
15,880
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
11,408
634
4,956
16,239
14,360
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 8 / 5
12,444
691
14,848
21,439
7,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
rob4657
Neith
17
4 / 7 / 6
11,851
658
12,778
16,136
4,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
18
Kills
12
12
Deaths
18
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
2
3
6
1.67
W
Ah Puch
Fakqer
Ah Puch
8
3
9
4.17
L
6
8
5
1.06
W
7
6
5
1.58
L
Neith
rob4657
Neith
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,321
Damage
32,582
45,185
Taken
53,814
37,976
Mitigated
25,524
13,520
Healing
14,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,028
2,364
0
6,324
19,622
27,778
512
4,717
14,905
34,749
0
L
4,956
1,157
0
3,012
16,239
14,360
457
10,128
6,111
0
36,063
W
Ah Puch
Fakqer
Ah Puch
20,429
236
0
4,592
9,683
3,973
746
3,363
6,320
69,053
0
L
14,848
1,959
1,728
6,937
21,439
7,060
162
12,302
9,137
50,539
0
W
13,864
8,962
0
2,604
15,880
6,225
1,926
7,461
8,419
0
48,351
L
Neith
rob4657
Neith
12,778
7,655
9
3,028
16,136
4,104
580
9,451
6,685
0
32,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,338
Gold Earned
35,703
199
Minions Killed
192
8
Camps Cleared
5
962,009
Distance Traveled
857,224
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,910
717
44
2
5
328,277
2
L
Chaac
11,408
634
63
4
2
319,055
0
W
Ah Puch
14,167
787
101
6
2
342,167
2
L
Ra
12,444
691
85
5
2
282,303
0
W
Rama
13,261
737
54
3
1
291,565
2
L
Neith
11,851
658
44
2
1
255,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role