Player Matchup

Athena
Athena
 
Athena
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
IronOrry
Ymir
Level 118
God Stats
5W - 7L
1,296 SR
Queue Stats
318W - 266L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JanClop
Ah Muzen Cab
Level 125
God Stats
1W - 2L
1,518 SR
Queue Stats
23W - 16L
1,614 Elo+
Solo
Fenrir
Fenrir
SeiyaThanos
Fenrir
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 42L
1,310 Elo+
Party 1
Scylla
Scylla
skylord99
Scylla
Level 87
God Stats
27W - 27L
1,696 SR
Queue Stats
524W - 533L
1,500 Elo+
Solo
Team Averages
Level 120
1,502 SR
1,490 Elo+

VS

Team Averages
Level 126
1,505 SR
1,525 Elo+
Hou Yi
Hou Yi
Albertvx24
Hou Yi
Level 114
God Stats
13W - 8L
1,795 SR
Queue Stats
435W - 417L
1,599 Elo+
Solo
Ares
Ares
BLAWRIE
Ares
Level 142
God Stats
2W - 0L
1,712 SR
Queue Stats
37W - 36L
1,587 Elo+
Solo
Bastet
Bastet
DaRkSoUl356
Bastet
Level 103
God Stats
3W - 2L
1,382 SR
Queue Stats
17W - 21L
1,469 Elo+
Solo
Chaac
Chaac
QuantumTarantino
Chaac
Level 127
God Stats
6W - 6L
1,493 SR
Queue Stats
31W - 43L
1,520 Elo+
Solo
Agni
Agni
getSmitey
Agni
Level 145
God Stats
11W - 15L
1,143 SR
Queue Stats
143W - 162L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 2 / 1
4,659
466
2,471
6,612
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
7
0 / 3 / 1
4,721
472
1,432
7,871
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
JanClop
Ah Muzen Cab
8
0 / 5 / 0
4,602
460
3,311
7,616
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
11
4 / 3 / 0
5,910
591
5,443
9,431
4,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
skylord99
Scylla
9
1 / 4 / 0
5,048
505
3,871
6,717
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Albertvx24
Hou Yi
10
5 / 0 / 2
6,151
615
4,108
3,952
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
BLAWRIE
Ares
9
1 / 0 / 6
5,925
593
5,693
6,802
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
9
2 / 2 / 5
5,833
583
2,836
5,760
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 2
6,650
665
5,133
8,118
4,804
Breastplate

Breastplate

+20
Physical Protection

Agni
12
7 / 1 / 2
7,416
742
8,742
5,856
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
17
17
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
1
0.25
W
Hou Yi
Albertvx24
Hou Yi
5
0
2
6
W
Ares
BLAWRIE
Ares
1
0
6
4
W
Bastet
2
2
5
2.25
L
Ymir
0
3
1
0.17
L
Ah Muzen Cab
JanClop
Ah Muzen Cab
0
5
0
0
W
2
2
2
1.5
L
Fenrir
4
3
0
1.33
W
Agni
7
1
2
8
L
Scylla
skylord99
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,528
Damage
26,512
38,247
Taken
30,488
12,962
Mitigated
13,090
11,049
Healing
10,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,471
622
0
1,982
6,612
1,974
0
2,979
3,633
17,851
0
W
Hou Yi
Albertvx24
Hou Yi
4,108
2,048
0
1,920
3,952
1,113
829
1,133
2,811
0
25,901
W
Ares
BLAWRIE
Ares
5,693
932
0
2,085
6,802
3,650
0
1,492
4,832
12,089
7,597
W
Bastet
2,836
626
0
2,321
5,760
1,690
0
1,051
4,645
0
23,037
L
Ymir
1,432
562
379
1,722
7,871
3,096
0
3,606
4,265
14,957
0
L
Ah Muzen Cab
JanClop
Ah Muzen Cab
3,311
1,561
0
2,345
7,616
1,886
0
2,516
5,100
0
20,472
W
5,133
1,998
0
2,303
8,118
4,804
0
857
7,261
0
36,799
L
Fenrir
5,443
2,266
0
2,285
9,431
4,132
574
1,890
7,541
0
26,987
W
Agni
8,742
830
57
1,335
5,856
1,833
232
2,845
2,715
38,879
0
L
Scylla
skylord99
Scylla
3,871
273
0
2,336
6,717
1,874
0
2,992
3,725
23,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,940
Gold Earned
31,975
209
Minions Killed
313
0
Camps Cleared
0
933,017
Distance Traveled
1,045,042
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,659
466
42
4
0
211,308
3
W
Hou Yi
6,151
615
65
7
0
199,354
2
W
Ares
5,925
593
34
3
0
196,644
5
W
Bastet
5,833
583
47
5
0
232,503
3
L
Ymir
4,721
472
28
3
0
187,874
2
L
Ah Muzen Cab
4,602
460
37
4
0
167,993
3
W
Chaac
6,650
665
87
9
0
217,474
4
L
Fenrir
5,910
591
58
6
0
194,292
2
W
Agni
7,416
742
80
8
0
199,067
4
L
Scylla
5,048
505
44
4
0
171,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role