Player Matchup

Baron Samedi
Baron Samedi
DeeNize
Baron Samedi
Level 145
God Stats
9W - 4L
1,877 SR
Queue Stats
123W - 119L
1,454 Elo+
Solo
Neith
Neith
MieSoaring
Neith
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
9W - 10L
1,439 Elo+
Solo
Cliodhna
Cliodhna
Ryedex
Cliodhna
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
258W - 250L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lgosh
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,284 SR
Queue Stats
2W - 6L
1,421 Elo+
Solo
Cabrakan
Cabrakan
syde78
Cabrakan
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 130L
1,546 Elo+
Solo
Team Averages
Level 62
1,532 SR
1,481 Elo+

VS

Team Averages
Level 53
1,651 SR
1,440 Elo+
Camazotz
Camazotz
Hedseth
Camazotz
Level 23
God Stats
1W - 1L
1,697 SR
Queue Stats
15W - 20L
1,558 Elo+
Party 1
King Arthur
King Arthur
Ne0xim
King Arthur
Level 131
God Stats
0W - 3L
1,750 SR
Queue Stats
18W - 20L
1,276 Elo+
Solo
Hel
Hel
StekkeVDV
Hel
Level 21
God Stats
6W - 6L
1,644 SR
Queue Stats
13W - 19L
1,459 Elo+
Party 1
Neith
Neith
TuPtaMdreSmite
Neith
Level 27
God Stats
1W - 2L
1,492 SR
Queue Stats
67W - 64L
1,516 Elo+
Solo
Fafnir
Fafnir
kingbobthethird
Fafnir
Level 65
God Stats
5W - 4L
1,675 SR
Queue Stats
104W - 111L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeeNize
Baron Samedi
19
9 / 0 / 15
12,358
824
15,648
8,194
4,041
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
20
2 / 0 / 5
12,771
851
7,745
2,817
1,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cliodhna
Ryedex
Cliodhna
20
11 / 1 / 11
12,515
834
21,411
12,837
12,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
lgosh
Morgan Le Fay
17
4 / 4 / 11
11,050
737
13,740
10,794
4,985
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
syde78
Cabrakan
18
2 / 2 / 18
11,621
775
10,094
17,946
21,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Hedseth
Camazotz
16
2 / 9 / 4
9,735
649
12,470
19,955
8,007
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Ne0xim
King Arthur
15
1 / 5 / 3
9,221
615
6,254
21,886
14,268
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
2 / 10 / 3
9,876
658
10,752
17,054
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 1 / 1
11,778
785
4,236
8,306
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 6
10,326
688
8,818
19,630
26,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
28
Kills
7
7
Deaths
28
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DeeNize
Baron Samedi
9
0
15
16.5
L
Camazotz
Hedseth
Camazotz
2
9
4
0.44
W
Neith
2
0
5
4.5
L
King Arthur
Ne0xim
King Arthur
1
5
3
0.5
W
Cliodhna
Ryedex
Cliodhna
11
1
11
16.5
L
2
10
3
0.35
L
1
1
1
1.5
L
1
3
6
1.33
W
Morgan Le Fay
lgosh
Morgan Le Fay
4
4
11
2.38
W
Cabrakan
syde78
Cabrakan
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,638
Damage
42,530
52,588
Taken
86,831
43,510
Mitigated
58,112
22,703
Healing
28,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DeeNize
Baron Samedi
15,648
727
3,916
5,359
8,194
4,041
1,350
3,028
5,166
43,173
0
L
Camazotz
Hedseth
Camazotz
12,470
1,802
537
4,592
19,955
8,007
0
9,441
10,379
0
37,081
W
Neith
7,745
1,827
0
707
2,817
1,120
1,218
548
2,269
0
62,979
L
King Arthur
Ne0xim
King Arthur
6,254
714
190
5,729
21,886
14,268
0
10,180
11,706
0
23,847
W
Cliodhna
Ryedex
Cliodhna
21,411
1,950
0
5,889
12,837
12,025
1,010
4,761
8,076
0
53,351
L
10,752
1,661
5,600
4,165
17,054
6,167
0
10,125
6,794
33,077
0
L
4,236
1,880
0
2,543
8,306
3,575
420
1,033
7,273
0
66,071
L
8,818
2,022
369
5,197
19,630
26,095
0
8,433
10,693
19,988
0
W
Morgan Le Fay
lgosh
Morgan Le Fay
13,740
1,704
0
1,721
10,794
4,985
780
3,031
7,763
39,020
0
W
Cabrakan
syde78
Cabrakan
10,094
1,461
0
5,111
17,946
21,339
361
8,202
9,744
19,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,315
Gold Earned
50,936
326
Minions Killed
291
0
Camps Cleared
0
1,359,787
Distance Traveled
1,333,919
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,358
824
62
4
0
241,293
0
L
Camazotz
9,735
649
40
3
0
282,032
4
W
Neith
12,771
851
149
10
0
264,037
6
L
King Arthur
9,221
615
25
2
0
239,824
0
W
Cliodhna
12,515
834
56
4
0
336,326
1
L
Hel
9,876
658
50
3
0
243,120
1
L
Neith
11,778
785
146
10
0
298,100
4
L
Fafnir
10,326
688
30
2
0
270,843
2
W
Morgan Le Fay
11,050
737
40
3
0
249,869
1
W
Cabrakan
11,621
775
19
1
0
268,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role