Player Matchup

Zeus
Zeus
BidenSniffs9331
Zeus
Level 74
God Stats
1W - 1L
1,290 SR
Queue Stats
3W - 1L
1,536 Elo+
Solo
Da Ji
Da Ji
Nanny95
Da Ji
Level 73
God Stats
4W - 0L
1,500 SR
Queue Stats
131W - 159L
1,344 Elo+
Solo
Osiris
Osiris
NonOf_urConcern
Osiris
Level 57
God Stats
5W - 2L
1,545 SR
Queue Stats
325W - 404L
1,345 Elo+
Solo
Yemoja
Yemoja
RexCrotchitus
Yemoja
Level 59
God Stats
20W - 12L
1,604 SR
Queue Stats
105W - 91L
1,503 Elo+
Party 2
Tiamat
Tiamat
Wifflebat
Tiamat
Level 124
God Stats
8W - 1L
1,895 SR
Queue Stats
251W - 234L
1,539 Elo+
Party 2
Team Averages
Level 77
1,567 SR
1,453 Elo+

VS

Team Averages
Level 31
1,374 SR
1,686 Elo+
Freya
Freya
Callofdrew54
Freya
Level 33
God Stats
3W - 4L
1,531 SR
Queue Stats
4W - 6L
1,686 Elo+
Party 1
Sun Wukong
Sun Wukong
Giuse progamer9
Sun Wukong
Level 46
God Stats
0W - 1L
1,161 SR
Queue Stats
9W - 10L
1,686 Elo+
Party 1
Cerberus
Cerberus
GutsyTunic4801
Cerberus
Level 4
God Stats
3W - 1L
1,536 SR
Queue Stats
3W - 1L
1,686 Elo+
Party 1
Neith
Neith
WilyWheat2
Neith
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,686 Elo+
Party 1
Kukulkan
Kukulkan
iTzF3dee4
Kukulkan
Level 15
God Stats
0W - 1L
1,140 SR
Queue Stats
7W - 16L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 9
14,197
835
36,342
9,292
4,339
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Nanny95
Da Ji
19
2 / 2 / 6
11,935
702
12,512
15,803
8,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
4 / 1 / 12
12,085
711
9,796
12,596
13,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 1 / 17
12,859
756
9,671
14,738
15,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Wifflebat
Tiamat
19
8 / 1 / 12
12,805
753
18,638
15,257
22,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 1
10,382
611
9,562
15,403
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Giuse progamer9
Sun Wukong
17
1 / 2 / 2
10,639
626
10,804
18,403
19,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
18
0 / 4 / 1
10,476
616
2,837
34,642
23,724
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
16
2 / 6 / 2
10,400
612
11,000
15,640
5,259
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
iTzF3dee4
Kukulkan
16
0 / 9 / 2
10,156
597
8,062
14,629
6,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
27
Kills
5
6
Deaths
27
56
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
1
9
15.5
L
2
6
1
0.42
L
Sun Wukong
Giuse progamer9
Sun Wukong
1
2
2
1
L
Cerberus
0
4
1
0.13
W
Da Ji
Nanny95
Da Ji
2
2
6
2.5
W
4
1
12
10
W
2
1
17
10.5
W
Tiamat
Wifflebat
Tiamat
8
1
12
14
L
Neith
2
6
2
0.5
L
Kukulkan
iTzF3dee4
Kukulkan
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,959
Damage
42,265
67,686
Taken
98,717
64,592
Mitigated
59,756
27,711
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,342
4,026
336
4,146
9,292
4,339
5,266
3,029
6,013
94,131
0
L
9,562
2,823
373
2,634
15,403
4,176
0
12,077
3,326
21,020
0
L
Sun Wukong
Giuse progamer9
Sun Wukong
10,804
1,905
274
2,209
18,403
19,802
0
10,660
7,743
0
43,814
L
Cerberus
2,837
558
772
9,659
34,642
23,724
296
19,261
15,381
29,427
0
W
Da Ji
Nanny95
Da Ji
12,512
4,198
0
4,734
15,803
8,384
2,311
1,949
13,786
0
55,414
W
9,796
4,009
80
1,403
12,596
13,362
1,128
3,370
9,000
0
29,610
W
9,671
1,891
9,109
5,392
14,738
15,788
1,587
7,035
7,275
24,481
0
W
Tiamat
Wifflebat
Tiamat
18,638
1,694
0
2,511
15,257
22,719
1,049
3,943
11,151
36,239
0
L
Neith
11,000
3,164
0
1,199
15,640
5,259
148
9,611
6,029
0
25,099
L
Kukulkan
iTzF3dee4
Kukulkan
8,062
573
0
0
14,629
6,795
186
13,042
1,587
28,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,881
Gold Earned
52,053
290
Minions Killed
256
0
Camps Cleared
0
1,697,269
Distance Traveled
1,489,196
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,197
835
118
7
0
308,987
0
L
Freya
10,382
611
39
2
0
303,418
3
L
Sun Wukong
10,639
626
53
3
0
347,547
2
L
Cerberus
10,476
616
83
5
0
275,101
0
W
Da Ji
11,935
702
68
4
0
355,981
0
W
Osiris
12,085
711
39
2
0
338,189
0
W
Yemoja
12,859
756
31
2
0
346,215
0
W
Tiamat
12,805
753
34
2
0
347,897
0
L
Neith
10,400
612
41
2
0
313,946
2
L
Kukulkan
10,156
597
40
2
0
249,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role