Player Matchup

Neith
Neith
 
Neith
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Amilcar1722
Hades
Level 125
God Stats
1W - 4L
1,236 SR
Queue Stats
172W - 167L
1,501 Elo+
Solo
Thor
Thor
Nutzor
Thor
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 36L
1,656 Elo+
Party 1
Fafnir
Fafnir
Oqzar
Fafnir
Level 116
God Stats
2W - 2L
1,551 SR
Queue Stats
53W - 41L
1,650 Elo+
Party 1
Team Averages
Level 117
1,457 SR
1,561 Elo+

VS

Team Averages
Level 152
1,484 SR
1,588 Elo+
Jormungandr
Jormungandr
JustInfertile
Jormungandr
Level 158
God Stats
4W - 3L
1,281 SR
Queue Stats
213W - 108L
1,649 Elo+
Party 2
Bakasura
Bakasura
Plexidrax
Bakasura
Level 153
God Stats
1W - 2L
1,595 SR
Queue Stats
83W - 102L
1,625 Elo+
Solo
Danzaburou
Danzaburou
Scipiosin
Danzaburou
Level 136
God Stats
3W - 7L
1,545 SR
Queue Stats
89W - 72L
1,511 Elo+
Party 2
Sol
Sol
Silllenzio
Sol
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 130L
1,567 Elo+
Solo
Chang'e
Chang'e
pose4life
Chang'e
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 48L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
12 / 0 / 12
10,943
912
13,881
8,394
3,042
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
 
Vulcan
19
7 / 1 / 8
10,635
886
18,965
6,604
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 12
9,757
813
12,556
12,920
5,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Nutzor
Thor
17
8 / 2 / 11
10,078
840
11,230
11,659
3,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Oqzar
Fafnir
16
1 / 2 / 16
9,932
828
5,701
13,804
16,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JustInfertile
Jormungandr
15
2 / 5 / 3
9,017
751
13,488
13,550
4,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Plexidrax
Bakasura
14
1 / 9 / 4
8,751
729
3,739
15,014
4,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Scipiosin
Danzaburou
15
2 / 6 / 2
8,887
741
6,786
11,067
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 5 / 3
8,876
740
4,029
14,050
3,621
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
pose4life
Chang'e
15
3 / 8 / 3
9,121
760
7,936
14,858
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
23
33
Kills
8
8
Deaths
33
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
0
12
18
W
Vulcan
 
Vulcan
7
1
8
11
W
5
3
12
3.67
L
Jormungandr
JustInfertile
Jormungandr
2
5
3
0.7
W
Thor
Nutzor
Thor
8
2
11
6.75
W
Fafnir
Oqzar
Fafnir
1
2
16
4.5
L
Bakasura
Plexidrax
Bakasura
1
9
4
0.33
L
Danzaburou
Scipiosin
Danzaburou
2
6
2
0.5
L
0
5
3
0.3
L
Chang'e
pose4life
Chang'e
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,333
Damage
35,978
53,381
Taken
68,539
32,093
Mitigated
19,000
14,236
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,881
4,641
0
3,990
8,394
3,042
3,780
3,485
4,814
0
36,751
W
Vulcan
 
Vulcan
18,965
3,042
0
1,633
6,604
2,588
709
3,145
3,209
54,247
0
W
12,556
1,374
718
3,862
12,920
5,781
1,112
7,567
5,176
29,514
0
L
Jormungandr
JustInfertile
Jormungandr
13,488
4,316
0
2,396
13,550
4,449
483
7,970
5,360
39,383
0
W
Thor
Nutzor
Thor
11,230
1,174
0
1,093
11,659
3,684
474
6,681
4,843
0
24,501
W
Fafnir
Oqzar
Fafnir
5,701
1,222
0
2,940
13,804
16,998
409
4,575
9,149
16,812
0
L
Bakasura
Plexidrax
Bakasura
3,739
2,334
749
1,899
15,014
4,370
195
6,132
8,710
0
13,778
L
Danzaburou
Scipiosin
Danzaburou
6,786
2,328
0
1,189
11,067
2,880
416
6,306
4,621
0
21,279
L
4,029
1,035
0
3,200
14,050
3,621
1,227
10,874
3,072
37,095
0
L
Chang'e
pose4life
Chang'e
7,936
401
706
2,727
14,858
3,680
0
5,202
9,554
26,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,345
Gold Earned
44,652
222
Minions Killed
238
0
Camps Cleared
0
1,331,376
Distance Traveled
1,170,293
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,943
912
67
6
0
258,552
5
W
Vulcan
10,635
886
77
6
0
275,644
1
W
Hades
9,757
813
39
3
0
239,769
1
L
Jormungandr
9,017
751
56
5
0
232,548
1
W
Thor
10,078
840
24
2
0
286,116
5
W
Fafnir
9,932
828
15
1
0
271,295
3
L
Bakasura
8,751
729
29
2
0
256,151
3
L
Danzaburou
8,887
741
31
3
0
233,844
4
L
Sol
8,876
740
78
7
0
228,598
1
L
Chang'e
9,121
760
44
4
0
219,152
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role