Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Arceu7
Da Ji
Level 29
God Stats
2W - 0L
1,313 SR
Queue Stats
23W - 29L
1,372 Elo+
Solo
Atlas
Atlas
FANTOMAZI
Atlas
Level 64
God Stats
11W - 8L
1,461 SR
Queue Stats
225W - 286L
1,538 Elo+
Party 1
Tiamat
Tiamat
Gabzdul
Tiamat
Level 61
God Stats
5W - 9L
1,645 SR
Queue Stats
104W - 151L
1,510 Elo+
Party 1
Team Averages
Level 42
1,484 SR
1,484 Elo+

VS

Team Averages
Level 80
1,417 SR
1,347 Elo+
Arachne
Arachne
Jaldaboat
Arachne
Level 93
God Stats
0W - 2L
1,353 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
MultiSapman
Sol
Level 156
God Stats
0W - 1L
1,510 SR
Queue Stats
6W - 6L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
Pfletschi
Sun Wukong
Level 114
God Stats
0W - 1L
1,730 SR
Queue Stats
65W - 69L
1,271 Elo+
Solo
Thor
Thor
soch79new
Thor
Level 11
God Stats
0W - 2L
1,262 SR
Queue Stats
11W - 16L
1,199 Elo+
Solo
Persephone
Persephone
xXBoM-BXx
Persephone
Level 28
God Stats
3W - 7L
1,231 SR
Queue Stats
58W - 105L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 3 / 7
14,291
794
15,929
15,568
7,122
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
 
Kukulkan
20
4 / 2 / 7
12,735
708
10,950
8,284
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Arceu7
Da Ji
17
2 / 10 / 1
11,418
634
3,479
18,680
7,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
FANTOMAZI
Atlas
19
0 / 2 / 13
13,179
732
10,704
14,396
21,596
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Gabzdul
Tiamat
20
5 / 2 / 7
13,560
753
15,228
9,409
8,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jaldaboat
Arachne
20
9 / 4 / 3
14,192
788
16,394
22,070
9,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 2 / 6
13,463
748
14,817
16,965
6,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Pfletschi
Sun Wukong
19
3 / 3 / 5
12,122
673
12,779
15,435
14,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
17
1 / 7 / 0
10,745
597
5,243
17,951
7,826
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
xXBoM-BXx
Persephone
15
0 / 5 / 0
10,116
562
1,086
5,629
1,475

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
21
Kills
19
19
Deaths
21
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
3
7
4.5
W
Kukulkan
 
Kukulkan
4
2
7
3.75
W
Da Ji
Arceu7
Da Ji
2
10
1
0.25
W
Atlas
FANTOMAZI
Atlas
0
2
13
3.25
W
Tiamat
Gabzdul
Tiamat
5
2
7
4.25
L
Arachne
Jaldaboat
Arachne
9
4
3
2.63
L
6
2
6
4.5
L
Sun Wukong
Pfletschi
Sun Wukong
3
3
5
1.83
L
Thor
1
7
0
0.14
L
Persephone
xXBoM-BXx
Persephone
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,290
Damage
50,319
66,337
Taken
78,050
48,846
Mitigated
38,911
10,466
Healing
20,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,929
6,983
0
1,001
15,568
7,122
3,250
3,033
12,280
0
56,494
W
Kukulkan
 
Kukulkan
10,950
871
0
0
8,284
4,320
1,754
1,260
6,616
49,536
0
W
Da Ji
Arceu7
Da Ji
3,479
763
0
2,897
18,680
7,356
592
5,884
12,486
0
20,500
W
Atlas
FANTOMAZI
Atlas
10,704
3,533
309
3,113
14,396
21,596
190
2,929
10,659
34,554
0
W
Tiamat
Gabzdul
Tiamat
15,228
705
0
3,146
9,409
8,452
2,274
2,521
6,661
63,259
0
L
Arachne
Jaldaboat
Arachne
16,394
10,979
0
6,855
22,070
9,470
1,121
8,710
13,172
0
54,753
L
14,817
2,589
0
9,642
16,965
6,110
830
9,069
7,632
81,139
0
L
Sun Wukong
Pfletschi
Sun Wukong
12,779
788
0
4,298
15,435
14,030
0
8,139
6,867
0
33,927
L
Thor
5,243
1,290
14
146
17,951
7,826
480
8,295
9,358
0
24,718
L
Persephone
xXBoM-BXx
Persephone
1,086
32
0
16
5,629
1,475
0
1,408
4,134
10,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,183
Gold Earned
60,638
352
Minions Killed
303
0
Camps Cleared
0
1,780,709
Distance Traveled
1,439,482
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,291
794
96
5
0
351,045
1
W
Kukulkan
12,735
708
89
5
0
381,427
4
W
Da Ji
11,418
634
27
2
0
294,826
14
W
Atlas
13,179
732
36
2
0
386,135
3
W
Tiamat
13,560
753
104
6
0
367,276
4
L
Arachne
14,192
788
79
4
0
342,160
1
L
Sol
13,463
748
116
6
0
349,282
5
L
Sun Wukong
12,122
673
62
3
0
348,843
3
L
Thor
10,745
597
26
1
0
271,572
0
L
Persephone
10,116
562
20
1
0
127,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role