Player Matchup

Nox
Nox
FORrMAN
Nox
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 138L
1,255 Elo+
Party 1
Neith
Neith
Jaevlaa
Neith
Level 29
God Stats
7W - 5L
1,506 SR
Queue Stats
105W - 103L
1,255 Elo+
Party 1
Thor
Thor
SirLordGamer
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,456 Elo+
Party 3
Jormungandr
Jormungandr
Xander3321
Jormungandr
Level 6
God Stats
3W - 9L
1,165 SR
Queue Stats
3W - 9L
1,149 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
picusgrosu
Ah Muzen Cab
Level 48
God Stats
22W - 27L
1,337 SR
Queue Stats
333W - 344L
1,380 Elo+
Solo
Team Averages
Level 58
1,402 SR
1,299 Elo+

VS

Team Averages
Level 41
1,593 SR
1,477 Elo+
Ymir
Ymir
 
Ymir
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
EpicPlet33
Izanami
Level 26
God Stats
31W - 24L
1,526 SR
Queue Stats
164W - 150L
1,443 Elo+
Party 2
Da Ji
Da Ji
PPKIDS
Da Ji
Level 46
God Stats
7W - 6L
1,500 SR
Queue Stats
150W - 138L
1,461 Elo+
Party 2
Zhong Kui
Zhong Kui
SebasTianSHeTOOO
Zhong Kui
Level 49
God Stats
15W - 8L
1,636 SR
Queue Stats
211W - 233L
1,414 Elo+
Solo
Anubis
Anubis
scorpion3539
Anubis
Level 53
God Stats
4W - 2L
1,801 SR
Queue Stats
37W - 31L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
8
0 / 3 / 2
5,078
508
2,960
4,947
1,153
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Jaevlaa
Neith
10
0 / 1 / 0
4,927
493
2,491
5,529
1,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 2
6,424
642
4,965
5,569
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Xander3321
Jormungandr
7
0 / 3 / 3
4,875
488
2,607
7,062
2,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
picusgrosu
Ah Muzen Cab
9
2 / 1 / 2
5,046
505
5,201
4,292
945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 3
5,255
526
2,199
6,983
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
EpicPlet33
Izanami
9
2 / 2 / 1
5,461
546
3,136
5,822
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
PPKIDS
Da Ji
10
1 / 2 / 2
5,805
581
3,614
5,572
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
11
1 / 0 / 0
6,223
622
5,367
4,506
2,909
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
12
4 / 1 / 0
6,964
696
3,267
5,895
2,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
7
Kills
8
8
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
3
0.75
W
Izanami
EpicPlet33
Izanami
2
2
1
1.25
L
Nox
0
3
2
0.33
L
Neith
Jaevlaa
Neith
0
1
0
0
W
Da Ji
PPKIDS
Da Ji
1
2
2
1
W
Zhong Kui
1
0
0
1
L
5
0
2
6
L
Jormungandr
Xander3321
Jormungandr
0
3
3
0.5
L
Ah Muzen Cab
picusgrosu
Ah Muzen Cab
2
1
2
3
W
Anubis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,224
Damage
17,583
27,399
Taken
28,778
7,426
Mitigated
12,225
8,566
Healing
13,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,199
556
0
1,428
6,983
3,607
100
1,203
5,780
10,476
0
W
Izanami
EpicPlet33
Izanami
3,136
2,500
0
2,698
5,822
1,381
742
1,265
4,557
0
31,336
L
Nox
2,960
404
0
1,021
4,947
1,153
0
2,031
2,916
19,573
0
L
Neith
Jaevlaa
Neith
2,491
1,123
0
2,191
5,529
1,425
282
4,225
1,304
0
22,436
W
Da Ji
PPKIDS
Da Ji
3,614
1,001
0
2,281
5,572
1,712
192
926
4,604
0
24,699
W
Zhong Kui
5,367
313
0
3,334
4,506
2,909
524
0
4,506
34,231
0
L
4,965
1,115
0
3,076
5,569
1,542
0
1,484
4,085
0
34,211
L
Jormungandr
Xander3321
Jormungandr
2,607
611
825
922
7,062
2,361
117
1,309
5,753
15,330
0
L
Ah Muzen Cab
picusgrosu
Ah Muzen Cab
5,201
1,489
0
531
4,292
945
0
1,784
2,508
0
22,556
W
Anubis
3,267
122
0
3,776
5,895
2,616
192
1,843
3,764
43,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,350
Gold Earned
29,708
221
Minions Killed
279
0
Camps Cleared
0
903,017
Distance Traveled
947,946
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,255
526
12
1
0
176,937
3
W
Izanami
5,461
546
73
7
0
179,934
2
L
Nox
5,078
508
45
5
0
182,666
1
L
Neith
4,927
493
46
5
0
172,901
0
W
Da Ji
5,805
581
58
6
0
218,265
5
W
Zhong Kui
6,223
622
62
6
0
192,185
1
L
Thor
6,424
642
67
7
0
205,837
1
L
Jormungandr
4,875
488
28
3
0
173,131
0
L
Ah Muzen Cab
5,046
505
35
4
0
168,482
1
W
Anubis
6,964
696
74
7
0
180,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role