Player Matchup

Agni
Agni
Killabun
Agni
Level 155
God Stats
6W - 7L
1,285 SR
Queue Stats
381W - 444L
1,450 Elo+
Solo
Jormungandr
Jormungandr
MrClem
Jormungandr
Level 85
God Stats
5W - 3L
1,497 SR
Queue Stats
60W - 53L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
QcDeviLL
Cthulhu
Level 76
God Stats
3W - 0L
1,867 SR
Queue Stats
26W - 32L
1,503 Elo+
Party 2
Pele
Pele
WO4H
Pele
Level 68
God Stats
30W - 13L
1,381 SR
Queue Stats
186W - 179L
1,582 Elo+
Party 4
Tyr
Tyr
l2EDl2Ulvl
Tyr
Level 98
God Stats
4W - 9L
1,528 SR
Queue Stats
517W - 500L
1,598 Elo+
Party 4
Team Averages
Level 96
1,512 SR
1,531 Elo+

VS

Team Averages
Level 113
1,601 SR
1,440 Elo+
Ne Zha
Ne Zha
Joelyplops
Ne Zha
Level 116
God Stats
48W - 43L
1,543 SR
Queue Stats
238W - 266L
1,488 Elo+
Party 1
Cabrakan
Cabrakan
WimpyMan
Cabrakan
Level 157
God Stats
2W - 2L
1,698 SR
Queue Stats
166W - 174L
1,509 Elo+
Solo
Artemis
Artemis
aussiee
Artemis
Level 95
God Stats
157W - 170L
1,589 SR
Queue Stats
175W - 195L
1,529 Elo+
Party 1
Poseidon
Poseidon
million_clip3
Poseidon
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 52L
1,245 Elo+
Party 3
Jormungandr
Jormungandr
syobo_0305
Jormungandr
Level 98
God Stats
38W - 21L
1,677 SR
Queue Stats
110W - 138L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
7 / 1 / 4
14,885
595
7,422
12,750
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
MrClem
Jormungandr
18
0 / 1 / 8
13,197
528
9,036
18,059
25,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cthulhu
QcDeviLL
Cthulhu
20
2 / 0 / 6
14,435
577
9,978
14,199
15,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
WO4H
Pele
20
10 / 0 / 5
16,362
654
12,799
19,507
8,385
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
2 / 1 / 5
15,118
605
4,510
17,125
14,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Joelyplops
Ne Zha
15
0 / 5 / 0
9,987
399
4,021
17,729
10,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
WimpyMan
Cabrakan
16
0 / 6 / 0
10,138
406
8,717
17,038
12,149
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
aussiee
Artemis
18
1 / 6 / 0
10,854
434
11,492
17,073
5,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
million_clip3
Poseidon
11
1 / 2 / 0
8,716
349
1,754
4,711
1,342
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
syobo_0305
Jormungandr
11
1 / 2 / 0
9,465
379
5,024
6,771
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
21
Kills
3
3
Deaths
21
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Joelyplops
Ne Zha
0
5
0
0
W
Agni
7
1
4
9
W
Jormungandr
MrClem
Jormungandr
0
1
8
4
W
Cthulhu
QcDeviLL
Cthulhu
2
0
6
5
W
Pele
WO4H
Pele
10
0
5
12.5
L
Cabrakan
WimpyMan
Cabrakan
0
6
0
0
L
Artemis
aussiee
Artemis
1
6
0
0.17
W
2
1
5
4.5
L
Poseidon
million_clip3
Poseidon
1
2
0
0.5
L
Jormungandr
syobo_0305
Jormungandr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,745
Damage
31,008
81,640
Taken
63,322
68,789
Mitigated
32,498
34,338
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Joelyplops
Ne Zha
4,021
526
2,201
2,645
17,729
10,185
0
8,148
9,122
0
45,326
W
Agni
7,422
618
107
5,502
12,750
4,622
4,197
3,760
8,540
90,796
0
W
Jormungandr
MrClem
Jormungandr
9,036
2,851
0
3,487
18,059
25,841
5,046
2,908
15,151
85,235
5,762
W
Cthulhu
QcDeviLL
Cthulhu
9,978
224
1,058
6,293
14,199
15,432
1,392
1,868
12,331
81,899
0
W
Pele
WO4H
Pele
12,799
1,936
0
7,776
19,507
8,385
1,346
5,953
13,554
0
163,382
L
Cabrakan
WimpyMan
Cabrakan
8,717
1,022
0
1,070
17,038
12,149
0
4,585
12,309
76,111
0
L
Artemis
aussiee
Artemis
11,492
5,766
0
2,092
17,073
5,876
0
8,966
7,716
0
95,076
W
4,510
467
223
9,892
17,125
14,509
5,373
4,963
12,162
0
95,232
L
Poseidon
million_clip3
Poseidon
1,754
54
0
1,482
4,711
1,342
0
1,653
3,058
34,717
0
L
Jormungandr
syobo_0305
Jormungandr
5,024
1,846
0
1,250
6,771
2,946
0
1,917
4,609
41,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,997
Gold Earned
49,160
779
Minions Killed
534
0
Camps Cleared
0
2,550,947
Distance Traveled
1,900,348
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,987
399
68
3
0
490,056
2
W
Agni
14,885
595
152
6
0
472,803
2
W
Jormungandr
13,197
528
127
5
0
492,603
9
W
Cthulhu
14,435
577
133
5
0
521,567
1
W
Pele
16,362
654
198
8
0
599,690
2
L
Cabrakan
10,138
406
138
6
0
407,688
3
L
Artemis
10,854
434
142
6
0
406,064
2
W
Tyr
15,118
605
169
7
0
464,284
9
L
Poseidon
8,716
349
92
4
0
293,028
1
L
Jormungandr
9,465
379
94
4
0
303,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role