Player Matchup

Hachiman
Hachiman
KAAKELItheMAN
Hachiman
Level 118
God Stats
8W - 9L
1,652 SR
Queue Stats
71W - 73L
1,561 Elo+
Solo
He Bo
He Bo
Nellshot
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 84L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
ZackTheMach
Cthulhu
Level 41
God Stats
0W - 2L
1,135 SR
Queue Stats
5W - 27L
1,138 Elo+
Party 1
Ra
Ra
xPoLuSx
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,544 Elo+
Party 2
Kali
Kali
xxsnork123x
Kali
Level 62
God Stats
0W - 1L
1,277 SR
Queue Stats
11W - 10L
1,613 Elo+
Party 2
Team Averages
Level 55
1,413 SR
1,435 Elo+

VS

Team Averages
Level 63
1,463 SR
1,395 Elo+
Anubis
Anubis
 
Anubis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
 
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Arkangel59
Terra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,657 Elo+
Party 3
Achilles
Achilles
Djomla91
Achilles
Level 89
God Stats
5W - 1L
1,533 SR
Queue Stats
39W - 33L
1,241 Elo+
Solo
Neith
Neith
Natali912089
Neith
Level 28
God Stats
17W - 31L
1,281 SR
Queue Stats
29W - 49L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KAAKELItheMAN
Hachiman
14
4 / 1 / 2
7,617
762
7,360
5,022
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Nellshot
He Bo
11
0 / 7 / 5
6,516
652
3,304
8,259
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ZackTheMach
Cthulhu
12
0 / 5 / 5
6,585
659
6,515
15,721
6,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
1 / 6 / 3
6,788
679
6,378
7,364
1,615
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 6 / 3
6,819
682
3,944
9,372
2,626
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
13 / 0 / 9
9,136
914
14,912
7,131
4,159
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
 
Loki
14
3 / 2 / 9
7,627
763
4,223
6,064
3,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
15
4 / 0 / 11
8,649
865
6,834
7,589
5,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Djomla91
Achilles
14
4 / 2 / 17
8,203
820
8,112
11,832
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 2 / 3
7,625
763
2,307
6,746
2,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
6
Kills
25
25
Deaths
6
18
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
0
9
17.5
W
Loki
 
Loki
3
2
9
3.75
W
Terra
4
0
11
9.5
W
Achilles
Djomla91
Achilles
4
2
17
6.25
L
Hachiman
KAAKELItheMAN
Hachiman
4
1
2
5
W
1
2
3
1.25
L
He Bo
Nellshot
He Bo
0
7
5
0.36
L
Cthulhu
ZackTheMach
Cthulhu
0
5
5
0.5
L
1
6
3
0.42
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,501
Damage
36,388
45,738
Taken
39,362
13,960
Mitigated
23,194
8,178
Healing
16,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,912
1,338
758
1,860
7,131
4,159
540
2,437
4,694
45,833
0
W
Loki
 
Loki
4,223
725
152
1,523
6,064
3,460
0
3,390
2,655
0
13,247
W
Terra
6,834
404
2,779
2,553
7,589
5,738
337
3,252
4,171
20,389
0
W
Achilles
Djomla91
Achilles
8,112
1,366
524
4,495
11,832
7,393
0
5,647
5,959
0
15,027
L
Hachiman
KAAKELItheMAN
Hachiman
7,360
4,265
0
1,693
5,022
1,448
447
752
3,930
0
26,219
W
2,307
604
0
1,959
6,746
2,444
1,581
1,026
5,686
0
22,093
L
He Bo
Nellshot
He Bo
3,304
387
668
424
8,259
1,846
186
4,757
3,316
13,814
0
L
Cthulhu
ZackTheMach
Cthulhu
6,515
531
326
2,666
15,721
6,425
626
6,066
9,366
12,170
0
L
6,378
1,197
840
551
7,364
1,615
323
5,174
1,986
18,252
0
L
3,944
1,899
0
1,010
9,372
2,626
828
4,997
4,153
0
12,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,325
Gold Earned
41,240
139
Minions Killed
192
0
Camps Cleared
0
895,460
Distance Traveled
1,022,658
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,136
914
74
7
0
190,670
1
W
Loki
7,627
763
19
2
0
213,280
3
W
Terra
8,649
865
42
4
0
225,795
3
W
Achilles
8,203
820
11
1
0
227,249
4
L
Hachiman
7,617
762
44
4
0
185,455
2
W
Neith
7,625
763
46
5
0
165,664
2
L
He Bo
6,516
652
24
2
0
173,193
2
L
Cthulhu
6,585
659
23
2
0
181,415
1
L
Ra
6,788
679
29
3
0
170,650
0
L
Kali
6,819
682
19
2
0
184,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role