Player Matchup

Gilgamesh
Gilgamesh
Silver IV
NaughtyMotty
Gilgamesh
Silver IV
Level 89
God Stats
0W - 2L
1,254 SR
Queue Stats
41W - 56L
1,022 MMR
Solo
Medusa
Medusa
Bronze IV
T0ya
Medusa
Bronze IV
Level 105
God Stats
2W - 3L
1,449 SR
Queue Stats
118W - 199L
576 MMR
Solo
Tiamat
Tiamat
Silver V
temp-978893
Tiamat
Silver V
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
234W - 297L
1,048 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,401 SR
882 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,677 SR
1,334 MMR
Horus
Horus
Gold III
Filipim123
Horus
Gold III
Level 148
God Stats
13W - 14L
1,677 SR
Queue Stats
184W - 179L
1,458 MMR
Party 1
Bacchus
Bacchus
Silver III
Wilkim123
Bacchus
Silver III
Level 124
God Stats
48W - 59L
1,383 SR
Queue Stats
155W - 179L
826 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
tiagocerilo
Baron Samedi
Gold V
Level 104
God Stats
7W - 1L
1,972 SR
Queue Stats
21W - 16L
1,719 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NaughtyMotty
Gilgamesh
12
1 / 7 / 1
7,781
648
9,646
14,064
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
T0ya
Medusa
12
2 / 8 / 1
8,642
720
11,116
12,990
2,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
10
0 / 8 / 2
7,173
598
7,770
12,819
8,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ThothBastetPoseidonAtlas

VS

Bans
NeithAresArtemisArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
4 / 0 / 16
9,785
815
5,223
17,796
25,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Wilkim123
Bacchus
14
6 / 1 / 16
10,375
865
6,759
15,587
24,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
tiagocerilo
Baron Samedi
15
13 / 2 / 10
10,770
898
20,025
13,185
7,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
3
Kills
23
23
Deaths
3
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Horus
4
0
16
12
L
Gilgamesh
NaughtyMotty
Gilgamesh
1
7
1
0.21
L
Medusa
T0ya
Medusa
2
8
1
0.31
W
Bacchus
Wilkim123
Bacchus
6
1
16
14
L
Tiamat
0
8
2
0.13
W
Baron Samedi
tiagocerilo
Baron Samedi
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,532
Damage
32,007
39,873
Taken
46,568
15,424
Mitigated
57,748
3,960
Healing
22,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
5,223
2,805
4,654
7,666
17,796
25,894
817
2,536
15,260
0
11,231
L
Gilgamesh
NaughtyMotty
Gilgamesh
9,646
2,291
178
1,102
14,064
4,330
0
8,049
6,015
0
27,606
L
Medusa
T0ya
Medusa
11,116
2,680
32
412
12,990
2,723
488
10,557
2,433
0
27,046
W
Bacchus
Wilkim123
Bacchus
6,759
1,303
0
1,405
15,587
24,447
631
2,400
13,187
16,268
0
L
Tiamat
7,770
433
0
2,236
12,819
8,371
0
8,830
3,989
26,281
0
W
Baron Samedi
tiagocerilo
Baron Samedi
20,025
2,673
3,717
5,100
13,185
7,407
1,619
2,858
10,327
52,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,596
Gold Earned
30,930
111
Minions Killed
105
5
Camps Cleared
2
575,645
Distance Traveled
673,219
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,785
815
12
1
0
235,788
0
L
Gilgamesh
7,781
648
35
3
1
204,124
2
L
Medusa
8,642
720
43
4
1
185,269
1
W
Bacchus
10,375
865
17
1
0
232,563
2
L
Tiamat
7,173
598
33
3
3
186,252
1
W
Baron Samedi
10,770
898
76
6
2
204,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role