Player Matchup

Xing Tian
Xing Tian
Hawkeye_PRODIGY
Xing Tian
Level 139
God Stats
8W - 7L
1,453 SR
Queue Stats
316W - 247L
1,571 Elo+
Party 1
Merlin
Merlin
PiercingArctic
Merlin
Level 159
God Stats
3W - 3L
1,675 SR
Queue Stats
80W - 72L
1,600 Elo+
Party 1
Medusa
Medusa
Solstice92
Medusa
Level 149
God Stats
4W - 4L
1,715 SR
Queue Stats
45W - 16L
1,816 Elo+
Party 1
Team Averages
Level 149
1,614 SR
1,662 Elo+

VS

Team Averages
Level 103
1,454 SR
1,593 Elo+
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Skelleit_811
Danzaburou
Level 39
God Stats
0W - 2L
1,271 SR
Queue Stats
3W - 3L
1,604 Elo+
Solo
Sol
Sol
UwU Reina
Sol
Level 160
God Stats
269W - 122L
1,590 SR
Queue Stats
871W - 452L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hawkeye_PRODIGY
Xing Tian
13
3 / 1 / 6
8,893
808
3,124
5,340
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 0 / 6
8,101
736
7,051
4,448
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Solstice92
Medusa
13
6 / 2 / 4
8,750
795
10,111
6,687
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 2 / 1
7,117
647
1,409
6,309
1,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Skelleit_811
Danzaburou
10
0 / 8 / 1
6,813
619
2,502
11,137
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 0 / 1
7,546
686
5,438
5,770
1,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
1
0.75
W
Xing Tian
Hawkeye_PRODIGY
Xing Tian
3
1
6
6
W
1
0
6
4
L
Danzaburou
Skelleit_811
Danzaburou
0
8
1
0.06
W
Medusa
Solstice92
Medusa
6
2
4
4
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,286
Damage
9,349
16,475
Taken
23,216
9,109
Mitigated
6,456
5,460
Healing
3,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,409
0
0
34
6,309
1,855
0
1,830
4,359
0
12,849
W
Xing Tian
Hawkeye_PRODIGY
Xing Tian
3,124
242
0
1,718
5,340
5,153
0
1,628
3,712
10,567
0
W
7,051
492
0
1,699
4,448
1,627
533
1,251
3,197
35,543
0
L
Danzaburou
Skelleit_811
Danzaburou
2,502
632
0
1,472
11,137
2,857
0
4,472
6,277
0
13,720
W
Medusa
Solstice92
Medusa
10,111
4,201
0
2,043
6,687
2,329
1,367
2,936
3,751
0
32,846
L
5,438
962
0
1,791
5,770
1,744
0
3,452
2,102
32,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,744
Gold Earned
21,476
128
Minions Killed
113
6
Camps Cleared
5
655,091
Distance Traveled
549,429
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,117
647
29
3
0
194,367
4
W
Xing Tian
8,893
808
18
2
1
229,461
4
W
Merlin
8,101
736
80
7
3
213,173
4
L
Danzaburou
6,813
619
18
2
0
161,261
3
W
Medusa
8,750
795
30
3
2
212,457
4
L
Sol
7,546
686
66
6
5
193,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role