Player Matchup

Nemesis
Nemesis
KylesMissingDad
Nemesis
Level 138
God Stats
11W - 5L
1,673 SR
Queue Stats
160W - 188L
1,564 Elo+
Solo
Zeus
Zeus
Tomeiirc
Zeus
Level 18
God Stats
6W - 4L
1,506 SR
Queue Stats
48W - 50L
1,515 Elo+
Party 1
Neith
Neith
XXPIMPSLAPPERXX
Neith
Level 27
God Stats
3W - 4L
1,315 SR
Queue Stats
27W - 57L
1,157 Elo+
Solo
Tyr
Tyr
deadpool243q
Tyr
Level 98
God Stats
47W - 61L
1,507 SR
Queue Stats
111W - 123L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
nigomante123
Cthulhu
Level 24
God Stats
3W - 0L
1,715 SR
Queue Stats
7W - 6L
1,714 Elo+
Solo
Team Averages
Level 61
1,543 SR
1,495 Elo+

VS

Team Averages
Level 48
1,524 SR
1,429 Elo+
Chaac
Chaac
DarthGarwood
Chaac
Level 111
God Stats
3W - 2L
1,715 SR
Queue Stats
46W - 50L
1,607 Elo+
Solo
Discordia
Discordia
GaBriEl_Lp190
Discordia
Level 27
God Stats
0W - 2L
1,287 SR
Queue Stats
5W - 11L
1,347 Elo+
Solo
Bellona
Bellona
Kingkeger
Bellona
Level 8
God Stats
1W - 2L
1,719 SR
Queue Stats
1W - 3L
1,486 Elo+
Solo
Neith
Neith
paliopop
Neith
Level 68
God Stats
29W - 23L
1,479 SR
Queue Stats
93W - 79L
1,384 Elo+
Solo
Kukulkan
Kukulkan
yosemitegrams
Kukulkan
Level 25
God Stats
10W - 23L
1,418 SR
Queue Stats
33W - 83L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 10
8,667
867
10,098
8,060
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
17
14 / 0 / 5
9,897
990
11,149
3,923
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 9
7,708
771
5,519
6,333
2,571
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 1 / 11
8,521
852
7,886
12,576
14,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
nigomante123
Cthulhu
14
0 / 2 / 12
7,862
786
8,246
14,677
10,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
8,005
801
11,056
15,298
12,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
GaBriEl_Lp190
Discordia
13
0 / 5 / 1
6,858
686
3,812
10,299
2,969
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Kingkeger
Bellona
14
2 / 3 / 1
7,704
770
8,284
10,918
9,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
paliopop
Neith
14
2 / 2 / 2
7,975
798
6,914
7,601
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
yosemitegrams
Kukulkan
12
1 / 10 / 1
7,016
702
919
9,365
3,033
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
26
Kills
7
7
Deaths
26
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Discordia
GaBriEl_Lp190
Discordia
0
5
1
0.1
L
Bellona
Kingkeger
Bellona
2
3
1
0.83
W
5
2
10
5
W
Zeus
14
0
5
16.5
W
3
2
9
3.75
W
4
1
11
9.5
W
Cthulhu
nigomante123
Cthulhu
0
2
12
3
L
Neith
paliopop
Neith
2
2
2
1.5
L
Kukulkan
yosemitegrams
Kukulkan
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,898
Damage
30,985
45,569
Taken
53,481
33,755
Mitigated
29,701
16,552
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,056
2,414
195
3,168
15,298
12,153
17
4,612
10,251
0
31,368
L
Discordia
GaBriEl_Lp190
Discordia
3,812
615
0
1,652
10,299
2,969
190
3,675
6,364
20,031
0
L
Bellona
Kingkeger
Bellona
8,284
997
1,092
1,963
10,918
9,015
0
2,926
7,488
0
23,120
W
10,098
4,467
0
1,043
8,060
4,443
519
629
7,431
0
33,994
W
Zeus
11,149
2,892
0
951
3,923
1,407
1,240
133
3,790
27,027
0
W
5,519
2,913
0
1,422
6,333
2,571
1,151
408
5,925
0
14,020
W
7,886
884
753
5,218
12,576
14,674
0
915
11,661
0
21,719
W
Cthulhu
nigomante123
Cthulhu
8,246
798
848
6,317
14,677
10,660
388
2,646
12,031
21,286
0
L
Neith
paliopop
Neith
6,914
2,731
81
819
7,601
2,531
0
2,764
4,587
0
22,307
L
Kukulkan
yosemitegrams
Kukulkan
919
122
0
13
9,365
3,033
0
3,840
5,396
919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,655
Gold Earned
37,558
194
Minions Killed
158
0
Camps Cleared
0
1,098,872
Distance Traveled
894,246
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,005
801
57
6
0
207,271
3
L
Discordia
6,858
686
35
4
0
156,769
0
L
Bellona
7,704
770
19
2
0
192,941
0
W
Nemesis
8,667
867
55
6
0
250,939
0
W
Zeus
9,897
990
39
4
0
205,410
0
W
Neith
7,708
771
24
2
0
182,524
0
W
Tyr
8,521
852
33
3
0
240,085
1
W
Cthulhu
7,862
786
43
4
0
219,914
0
L
Neith
7,975
798
47
5
0
195,995
1
L
Kukulkan
7,016
702
0
0
0
141,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role