Player Matchup

Bakasura
Bakasura
ARTYGRI
Bakasura
Level 116
God Stats
14W - 13L
1,475 SR
Queue Stats
447W - 428L
1,503 Elo+
Party 3
Ganesha
Ganesha
Glacialis1993
Ganesha
Level 69
God Stats
4W - 2L
1,692 SR
Queue Stats
27W - 25L
1,557 Elo+
Solo
Agni
Agni
King_Of_Speed_00
Agni
Level 127
God Stats
11W - 16L
1,548 SR
Queue Stats
446W - 458L
1,516 Elo+
Party 3
Chaac
Chaac
Riedle06
Chaac
Level 127
God Stats
5W - 5L
1,628 SR
Queue Stats
234W - 218L
1,739 Elo+
Party 4
Danzaburou
Danzaburou
Uktena_KW
Danzaburou
Level 125
God Stats
6W - 7L
1,558 SR
Queue Stats
847W - 794L
1,565 Elo+
Party 4
Team Averages
Level 113
1,580 SR
1,576 Elo+

VS

Team Averages
Level 73
1,493 SR
1,490 Elo+
Yemoja
Yemoja
BBB_Butler
Yemoja
Level 87
God Stats
2W - 1L
1,297 SR
Queue Stats
22W - 17L
1,655 Elo+
Party 2
Bellona
Bellona
DousaMembele
Bellona
Level 38
God Stats
2W - 1L
1,247 SR
Queue Stats
106W - 120L
1,482 Elo+
Solo
Bastet
Bastet
OpperClannie
Bastet
Level 49
God Stats
11W - 12L
1,713 SR
Queue Stats
113W - 154L
1,415 Elo+
Party 1
Tiamat
Tiamat
StinjiSnak
Tiamat
Level 105
God Stats
5W - 3L
1,614 SR
Queue Stats
196W - 228L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
hazawaza147
Heimdallr
Level 86
God Stats
1W - 0L
1,593 SR
Queue Stats
20W - 13L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ARTYGRI
Bakasura
14
4 / 5 / 2
9,416
471
8,903
17,306
7,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
14
0 / 4 / 7
9,181
459
6,261
16,841
18,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 4 / 4
10,679
534
11,637
13,348
4,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Riedle06
Chaac
16
2 / 9 / 2
10,603
530
16,170
27,855
17,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Uktena_KW
Danzaburou
18
4 / 4 / 1
11,369
568
10,945
16,046
5,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BBB_Butler
Yemoja
15
2 / 2 / 14
10,409
520
9,126
20,591
19,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
DousaMembele
Bellona
18
7 / 2 / 10
11,810
591
18,879
17,507
22,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
17
7 / 3 / 11
11,187
559
12,389
14,994
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
StinjiSnak
Tiamat
19
6 / 2 / 7
11,457
573
14,887
13,006
9,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
hazawaza147
Heimdallr
18
4 / 3 / 4
11,256
563
8,244
12,177
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
12
Kills
26
26
Deaths
12
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ARTYGRI
Bakasura
4
5
2
1
W
Yemoja
BBB_Butler
Yemoja
2
2
14
4.5
W
Bellona
DousaMembele
Bellona
7
2
10
6
L
Ganesha
0
4
7
0.88
L
2
4
4
1
W
Bastet
7
3
11
4.17
L
Chaac
Riedle06
Chaac
2
9
2
0.33
W
Tiamat
StinjiSnak
Tiamat
6
2
7
4.75
L
Danzaburou
Uktena_KW
Danzaburou
4
4
1
1.13
W
Heimdallr
hazawaza147
Heimdallr
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,916
Damage
63,525
91,396
Taken
78,275
53,709
Mitigated
63,411
31,946
Healing
28,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ARTYGRI
Bakasura
8,903
6,975
0
5,452
17,306
7,409
176
5,652
11,654
0
47,546
W
Yemoja
BBB_Butler
Yemoja
9,126
1,830
5,484
4,330
20,591
19,763
0
5,468
14,432
38,870
2,500
W
Bellona
DousaMembele
Bellona
18,879
5,649
0
5,705
17,507
22,825
0
2,309
14,918
9,169
66,084
L
Ganesha
6,261
747
0
2,426
16,841
18,620
15
5,276
11,565
25,185
0
L
11,637
1,370
0
5,105
13,348
4,105
224
7,396
5,952
69,496
0
W
Bastet
12,389
2,297
0
5,652
14,994
5,971
141
2,623
11,966
0
80,919
L
Chaac
Riedle06
Chaac
16,170
3,879
0
11,649
27,855
17,751
617
4,752
23,103
1,033
69,270
W
Tiamat
StinjiSnak
Tiamat
14,887
1,254
0
4,002
13,006
9,915
320
7,204
5,578
77,912
0
L
Danzaburou
Uktena_KW
Danzaburou
10,945
4,606
0
7,314
16,046
5,824
1,154
2,399
13,647
0
82,945
W
Heimdallr
hazawaza147
Heimdallr
8,244
2,202
0
3,214
12,177
4,937
2,008
899
11,278
0
84,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,248
Gold Earned
56,119
557
Minions Killed
570
0
Camps Cleared
0
1,915,196
Distance Traveled
1,868,828
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,416
471
101
5
0
390,064
7
W
Yemoja
10,409
520
46
2
0
371,773
7
W
Bellona
11,810
591
126
6
0
371,443
1
L
Ganesha
9,181
459
12
1
0
389,181
3
L
Agni
10,679
534
158
8
0
353,074
0
W
Bastet
11,187
559
127
6
0
406,597
4
L
Chaac
10,603
530
129
6
0
340,119
2
W
Tiamat
11,457
573
121
6
0
373,053
6
L
Danzaburou
11,369
568
157
8
0
442,758
4
W
Heimdallr
11,256
563
150
8
0
345,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role