Player Matchup

Loki
Loki
Platinum I
Dutch Teqz
Loki
Platinum I
Level 137
God Stats
3W - 2L
1,649 SR
Queue Stats
506W - 499L
2,082 MMR
Solo
Rama
Rama
Diamond V
Mοοd
Rama
Diamond V
Level 48
God Stats
17W - 6L
1,758 SR
Queue Stats
328W - 308L
2,116 MMR
Solo
Scylla
Scylla
Diamond IV
Pablo_0134
Scylla
Diamond IV
Level 143
God Stats
4W - 6L
1,592 SR
Queue Stats
647W - 598L
2,150 MMR
Solo
Terra
Terra
Diamond V
Thoth L
Terra
Diamond V
Level 102
God Stats
49W - 46L
1,665 SR
Queue Stats
410W - 396L
1,917 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
ghjfn
Erlang Shen
Diamond III
Level 121
God Stats
27W - 11L
1,828 SR
Queue Stats
126W - 117L
2,239 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 110
1,698 SR
2,101 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,426 SR
1,981 MMR
Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond IV
RaPiiDzZ xFuRy
Tyr
Diamond IV
Level 157
God Stats
56W - 55L
1,617 SR
Queue Stats
282W - 275L
2,204 MMR
Solo
Geb
Geb
Platinum II
YooYoo_Levader
Geb
Platinum II
Level 126
God Stats
0W - 3L
1,259 SR
Queue Stats
84W - 77L
1,885 MMR
Solo
Bakasura
Bakasura
Diamond IV
coolnezzzz
Bakasura
Diamond IV
Level 160
God Stats
2W - 3L
1,355 SR
Queue Stats
707W - 687L
2,140 MMR
Solo
Thoth
Thoth
Diamond IV
domsafc99
Thoth
Diamond IV
Level 155
God Stats
1W - 8L
1,402 SR
Queue Stats
374W - 373L
2,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 11
7,955
612
5,184
7,370
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Mοοd
Rama
15
4 / 1 / 1
8,885
683
6,726
10,664
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Pablo_0134
Scylla
16
13 / 0 / 3
9,819
755
17,745
6,020
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
Thoth L
Terra
12
2 / 0 / 9
7,853
604
3,137
8,768
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
ghjfn
Erlang Shen
15
2 / 1 / 3
8,522
656
4,817
7,827
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ArtioFenrirKaliAgni

VS

Bans
AtlasMedusaAphroditeCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 6 / 0
6,381
491
6,015
12,305
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
7,243
557
4,569
11,385
5,340
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 4 / 3
5,613
432
3,080
10,000
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
coolnezzzz
Bakasura
11
1 / 4 / 2
6,485
499
3,482
8,273
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
domsafc99
Thoth
9
0 / 8 / 2
5,845
450
1,818
8,240
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
24
Kills
4
4
Deaths
24
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
6
0
0.33
W
3
2
11
4.25
W
Rama
Mοοd
Rama
4
1
1
4.5
W
Scylla
Pablo_0134
Scylla
13
0
3
14.5
L
1
2
1
0.75
W
Terra
Thoth L
Terra
2
0
9
6.5
L
0
4
3
0.38
L
Bakasura
coolnezzzz
Bakasura
1
4
2
0.5
L
Thoth
domsafc99
Thoth
0
8
2
0.13
W
Erlang Shen
ghjfn
Erlang Shen
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,609
Damage
18,964
40,649
Taken
50,203
20,679
Mitigated
16,917
19,264
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,015
3,569
0
1,906
12,305
2,312
0
3,907
8,322
0
36,941
W
5,184
1,093
0
2,721
7,370
2,459
1,003
1,031
6,234
0
42,368
W
Rama
Mοοd
Rama
6,726
5,491
0
5,380
10,664
3,094
3,779
363
10,230
0
57,018
W
Scylla
Pablo_0134
Scylla
17,745
1,299
0
1,558
6,020
1,977
646
538
5,207
70,581
6,080
L
4,569
208
0
3,912
11,385
5,340
0
2,676
8,701
0
47,382
W
Terra
Thoth L
Terra
3,137
428
1,874
3,524
8,768
8,188
264
1,953
6,633
16,369
0
L
3,080
240
334
1,251
10,000
5,156
0
5,962
3,888
12,950
0
L
Bakasura
coolnezzzz
Bakasura
3,482
2,287
0
2,894
8,273
3,039
0
2,495
5,659
0
27,511
L
Thoth
domsafc99
Thoth
1,818
123
0
0
8,240
1,070
0
5,078
2,978
25,305
0
W
Erlang Shen
ghjfn
Erlang Shen
4,817
2,933
0
4,207
7,827
4,961
1,348
910
6,672
0
57,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,034
Gold Earned
31,567
495
Minions Killed
337
0
Camps Cleared
0
1,341,947
Distance Traveled
1,124,412
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,381
491
69
5
0
197,621
2
W
Loki
7,955
612
77
6
0
282,386
5
W
Rama
8,885
683
122
9
0
227,118
5
W
Scylla
9,819
755
141
11
0
263,126
2
L
Tyr
7,243
557
108
8
0
286,448
4
W
Terra
7,853
604
26
2
0
279,173
3
L
Geb
5,613
432
19
1
0
235,322
6
L
Bakasura
6,485
499
77
6
0
231,273
1
L
Thoth
5,845
450
64
5
0
173,748
0
W
Erlang Shen
8,522
656
129
10
0
290,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role