Player Matchup

Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BearOfHell666
Mulan
Level 128
God Stats
12W - 3L
1,606 SR
Queue Stats
25W - 27L
1,474 Elo+
Party 2
Chronos
Chronos
Foxyko
Chronos
Level 97
God Stats
7W - 4L
1,716 SR
Queue Stats
468W - 506L
1,182 Elo+
Party 2
Odin
Odin
Ruselloo07
Odin
Level 27
God Stats
3W - 2L
1,680 SR
Queue Stats
126W - 97L
1,672 Elo+
Party 1
Team Averages
Level 106
1,601 SR
1,466 Elo+

VS

Team Averages
Level 84
1,557 SR
1,510 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Bibiifoc
Arachne
Level 42
God Stats
4W - 1L
1,556 SR
Queue Stats
93W - 93L
1,635 Elo+
Solo
Izanami
Izanami
Rostvin5
Izanami
Level 42
God Stats
9W - 7L
1,730 SR
Queue Stats
174W - 180L
1,532 Elo+
Solo
Discordia
Discordia
Tuffluck10
Discordia
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,478 Elo+
Party 3
Kukulkan
Kukulkan
Yoink0master
Kukulkan
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 32L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 4 / 0
5,587
559
2,286
6,102
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
 
Apollo
9
1 / 4 / 0
5,169
517
3,604
7,552
1,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 2
5,409
541
3,520
9,058
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Foxyko
Chronos
7
0 / 6 / 0
4,303
430
2,249
6,326
1,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 5 / 0
4,370
437
1,056
6,073
3,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 0 / 9
6,096
610
1,871
5,009
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Bibiifoc
Arachne
10
1 / 1 / 4
5,815
582
2,334
7,071
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Rostvin5
Izanami
11
10 / 0 / 0
6,898
690
7,353
5,250
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Tuffluck10
Discordia
11
6 / 0 / 1
6,579
658
5,171
2,786
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Yoink0master
Kukulkan
11
6 / 2 / 3
7,214
721
6,741
4,036
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
23
23
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
4
0
0.25
L
Apollo
 
Apollo
1
4
0
0.25
W
Kumbhakarna
 
Kumbhakarna
0
0
9
4.5
L
1
4
2
0.5
W
Arachne
Bibiifoc
Arachne
1
1
4
3
L
Chronos
Foxyko
Chronos
0
6
0
0
W
Izanami
Rostvin5
Izanami
10
0
0
10
L
0
5
0
0
W
Discordia
Tuffluck10
Discordia
6
0
1
6.5
W
Kukulkan
Yoink0master
Kukulkan
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,715
Damage
23,470
35,111
Taken
24,152
12,562
Mitigated
9,045
3,522
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,286
139
0
800
6,102
1,706
0
2,678
3,142
28,709
0
L
Apollo
 
Apollo
3,604
2,031
0
270
7,552
1,708
0
2,323
5,151
0
28,170
W
Kumbhakarna
 
Kumbhakarna
1,871
254
0
1,165
5,009
3,275
0
890
4,119
14,241
0
L
3,520
657
0
1,936
9,058
4,440
0
3,277
5,727
0
16,737
W
Arachne
Bibiifoc
Arachne
2,334
1,730
0
2,164
7,071
2,052
0
996
6,075
0
29,402
L
Chronos
Foxyko
Chronos
2,249
578
0
398
6,326
1,273
0
1,107
5,189
15,123
2,828
W
Izanami
Rostvin5
Izanami
7,353
5,014
0
2,488
5,250
1,508
578
1,320
3,930
0
44,590
L
1,056
281
0
118
6,073
3,435
163
3,954
2,119
0
12,052
W
Discordia
Tuffluck10
Discordia
5,171
687
0
250
2,786
753
778
543
2,243
27,960
0
W
Kukulkan
Yoink0master
Kukulkan
6,741
1,111
0
470
4,036
1,457
588
530
3,506
33,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,838
Gold Earned
32,602
187
Minions Killed
296
0
Camps Cleared
0
871,292
Distance Traveled
955,144
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,587
559
50
5
0
157,219
6
L
Apollo
5,169
517
62
6
0
195,827
4
W
Kumbhakarna
6,096
610
23
2
0
207,137
6
L
Mulan
5,409
541
13
1
0
187,202
1
W
Arachne
5,815
582
58
6
0
213,664
3
L
Chronos
4,303
430
45
5
0
176,151
1
W
Izanami
6,898
690
74
7
0
184,827
2
L
Odin
4,370
437
17
2
0
154,893
1
W
Discordia
6,579
658
62
6
0
183,820
2
W
Kukulkan
7,214
721
79
8
0
165,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role