Player Matchup

Pele
Pele
EpiC-Aleeks
Pele
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
299W - 270L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
JyKKe93
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 109L
1,345 Elo+
Party 1
Ymir
Ymir
Xjerkku1234
Ymir
Level 28
God Stats
21W - 13L
1,580 SR
Queue Stats
42W - 41L
1,466 Elo+
Party 1
King Arthur
King Arthur
Xyrax45
King Arthur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 189L
1,500 Elo+
Party 4
Neith
Neith
Сeктоp
Neith
Level 149
God Stats
6W - 8L
1,308 SR
Queue Stats
75W - 84L
1,500 Elo+
Party 4
Team Averages
Level 94
1,478 SR
1,460 Elo+

VS

Team Averages
Level 64
1,511 SR
1,546 Elo+
Ares
Ares
 
Ares
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Mrsharki01
Medusa
Level 22
God Stats
6W - 6L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 3
Thanatos
Thanatos
Pitekpit
Thanatos
Level 89
God Stats
2W - 1L
1,726 SR
Queue Stats
96W - 86L
1,764 Elo+
Party 3
Mulan
Mulan
ZarkKanone
Mulan
Level 120
God Stats
5W - 9L
1,380 SR
Queue Stats
141W - 144L
1,486 Elo+
Party 2
Olorun
Olorun
koningdennis4e
Olorun
Level 49
God Stats
3W - 3L
1,448 SR
Queue Stats
155W - 137L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 7
13,320
512
27,298
26,588
10,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
JyKKe93
Nu Wa
18
3 / 9 / 6
12,009
462
20,688
18,161
5,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 10 / 6
9,190
353
5,050
28,593
22,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Xyrax45
King Arthur
17
1 / 8 / 5
10,466
403
4,781
19,891
14,487
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
20
8 / 3 / 7
13,574
522
23,952
16,789
5,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
1 / 5 / 22
12,744
490
9,894
22,606
26,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Mrsharki01
Medusa
20
3 / 5 / 9
14,404
554
12,688
23,365
10,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Pitekpit
Thanatos
20
14 / 4 / 11
16,085
619
24,455
24,828
13,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
20
10 / 2 / 13
14,700
565
19,372
25,031
32,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 5 / 12
16,043
617
23,063
25,843
10,593
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
21
Kills
39
39
Deaths
21
31
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
5
22
2.4
L
9
9
7
1.39
L
Nu Wa
JyKKe93
Nu Wa
3
9
6
0.67
W
Medusa
Mrsharki01
Medusa
3
5
9
1.5
W
Thanatos
Pitekpit
Thanatos
14
4
11
4.88
L
0
10
6
0.3
L
King Arthur
Xyrax45
King Arthur
1
8
5
0.44
W
Mulan
10
2
13
8.25
W
11
5
12
3.4
L
Neith
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,769
Damage
89,472
110,022
Taken
121,673
58,918
Mitigated
92,172
17,321
Healing
63,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,894
761
0
3,441
22,606
26,311
93
5,727
15,963
25,277
0
L
27,298
5,869
0
7,235
26,588
10,661
0
6,298
20,120
0
93,263
L
Nu Wa
JyKKe93
Nu Wa
20,688
2,902
188
1,975
18,161
5,887
259
7,957
10,022
78,279
0
W
Medusa
Mrsharki01
Medusa
12,688
6,360
0
9,058
23,365
10,035
1,842
2,733
20,448
0
127,606
W
Thanatos
Pitekpit
Thanatos
24,455
8,140
0
23,037
24,828
13,090
2,062
4,470
20,122
0
148,383
L
5,050
204
2,123
1,857
28,593
22,311
0
9,415
18,951
22,223
0
L
King Arthur
Xyrax45
King Arthur
4,781
544
0
1,402
19,891
14,487
0
4,758
14,770
1,656
34,057
W
Mulan
19,372
2,727
687
8,884
25,031
32,143
902
5,056
19,693
0
98,481
W
23,063
13,628
2,984
15,402
25,843
10,593
8,033
6,627
18,304
131,494
0
L
Neith
23,952
8,188
0
2,541
16,789
5,572
0
4,529
12,114
0
100,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,559
Gold Earned
73,976
512
Minions Killed
741
0
Camps Cleared
0
2,315,519
Distance Traveled
2,410,009
16
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,744
490
26
1
0
505,147
10
L
Pele
13,320
512
114
4
0
491,041
5
L
Nu Wa
12,009
462
118
5
0
416,638
4
W
Medusa
14,404
554
190
7
0
468,917
9
W
Thanatos
16,085
619
161
6
0
528,040
10
L
Ymir
9,190
353
24
1
0
452,347
3
L
King Arthur
10,466
403
75
3
0
472,107
1
W
Mulan
14,700
565
165
6
0
479,543
2
W
Olorun
16,043
617
199
8
0
428,362
3
L
Neith
13,574
522
181
7
0
483,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role