Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
GateToOblivion
Hades
Level 124
God Stats
10W - 4L
1,694 SR
Queue Stats
174W - 167L
1,520 Elo+
Solo
Jing Wei
Jing Wei
Phill mcball
Jing Wei
Level 97
God Stats
7W - 6L
1,500 SR
Queue Stats
371W - 354L
1,562 Elo+
Party 4
Loki
Loki
TTV Cleoo
Loki
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 86L
1,569 Elo+
Party 4
Nu Wa
Nu Wa
XxBenetoxX_43
Nu Wa
Level 155
God Stats
1W - 1L
1,303 SR
Queue Stats
166W - 181L
1,421 Elo+
Party 2
Team Averages
Level 109
1,499 SR
1,514 Elo+

VS

Team Averages
Level 74
1,465 SR
1,485 Elo+
Scylla
Scylla
HanZikDoN
Scylla
Level 58
God Stats
1W - 4L
1,180 SR
Queue Stats
403W - 459L
1,419 Elo+
Party 1
Bakasura
Bakasura
alvaroe484
Bakasura
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,672 Elo+
Party 3
Atlas
Atlas
biskvitHawck
Atlas
Level 66
God Stats
6W - 6L
1,500 SR
Queue Stats
294W - 316L
1,404 Elo+
Party 1
Tyr
Tyr
javeinos
Tyr
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Artemis
Artemis
siage99
Artemis
Level 69
God Stats
21W - 11L
1,646 SR
Queue Stats
457W - 521L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 0 / 6
5,856
532
2,658
5,768
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 1
6,590
599
6,856
5,994
2,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Phill mcball
Jing Wei
11
5 / 0 / 3
6,802
618
5,809
7,047
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
6 / 3 / 6
6,888
626
5,562
6,710
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 0 / 5
6,683
608
6,089
6,319
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HanZikDoN
Scylla
9
0 / 5 / 1
5,197
472
1,942
5,799
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
alvaroe484
Bakasura
9
1 / 3 / 1
5,486
499
4,174
9,348
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 2
5,209
474
2,597
9,746
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 0
5,719
520
2,823
7,452
4,489
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
siage99
Artemis
9
2 / 4 / 0
5,361
487
5,411
5,742
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
3
3
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
6
3
W
2
0
1
2.5
L
Scylla
HanZikDoN
Scylla
0
5
1
0.1
W
Jing Wei
Phill mcball
Jing Wei
5
0
3
6.5
W
Loki
6
3
6
3
W
3
0
5
5.5
L
Bakasura
alvaroe484
Bakasura
1
3
1
0.5
L
0
4
2
0.25
L
0
1
0
0
L
Artemis
siage99
Artemis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,974
Damage
16,947
31,838
Taken
38,087
12,141
Mitigated
14,902
14,485
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,658
210
68
1,389
5,768
4,367
0
1,095
4,587
13,797
0
W
6,856
930
64
5,029
5,994
2,549
389
158
5,756
35,955
0
L
Scylla
HanZikDoN
Scylla
1,942
293
0
234
5,799
1,411
99
2,221
3,382
21,350
0
W
Jing Wei
Phill mcball
Jing Wei
5,809
3,599
0
2,649
7,047
1,904
386
1,396
5,541
0
37,802
W
Loki
5,562
1,533
0
2,422
6,710
1,624
0
631
5,907
0
29,774
W
6,089
1,778
0
2,864
6,319
1,697
833
1,067
5,069
35,685
0
L
Bakasura
alvaroe484
Bakasura
4,174
3,081
0
1,540
9,348
3,001
0
2,654
6,566
0
25,287
L
2,597
875
325
1,738
9,746
4,547
123
3,342
6,284
12,610
0
L
2,823
317
0
2,004
7,452
4,489
0
4,282
3,020
0
30,812
L
Artemis
siage99
Artemis
5,411
1,667
0
698
5,742
1,454
254
2,434
3,232
0
22,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,819
Gold Earned
26,972
310
Minions Killed
239
0
Camps Cleared
0
1,052,955
Distance Traveled
1,066,974
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,856
532
20
2
0
213,483
1
W
Hades
6,590
599
87
8
0
198,986
1
L
Scylla
5,197
472
49
4
0
186,183
0
W
Jing Wei
6,802
618
89
8
0
211,935
0
W
Loki
6,888
626
52
5
0
217,514
0
W
Nu Wa
6,683
608
62
6
0
211,037
4
L
Bakasura
5,486
499
56
5
0
252,397
1
L
Atlas
5,209
474
20
2
0
212,145
3
L
Tyr
5,719
520
73
7
0
224,992
0
L
Artemis
5,361
487
41
4
0
191,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role