Player Matchup

Merlin
Merlin
Chensei VII
Merlin
Level 12
God Stats
1W - 2L
1,357 SR
Queue Stats
1W - 3L
1,119 Elo+
Party 1
Artio
Artio
Djk150
Artio
Level 68
God Stats
1W - 1L
1,322 SR
Queue Stats
34W - 53L
1,395 Elo+
Party 1
Amaterasu
Amaterasu
Fulcrum125
Amaterasu
Level 83
God Stats
1W - 5L
1,745 SR
Queue Stats
32W - 51L
1,398 Elo+
Party 1
Discordia
Discordia
GapingRaptor70
Discordia
Level 85
God Stats
31W - 39L
1,552 SR
Queue Stats
66W - 80L
1,486 Elo+
Party 1
Xing Tian
Xing Tian
Garoshz
Xing Tian
Level 34
God Stats
3W - 1L
1,636 SR
Queue Stats
20W - 15L
1,468 Elo+
Solo
Team Averages
Level 56
1,522 SR
1,373 Elo+

VS

Team Averages
Level 30
1,488 SR
1,290 Elo+
Bacchus
Bacchus
 
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
An00biS22
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,306 Elo+
Solo
Gilgamesh
Gilgamesh
Dragdox
Gilgamesh
Level 7
God Stats
1W - 3L
1,521 SR
Queue Stats
1W - 6L
1,162 Elo+
Solo
Kali
Kali
Draxht
Kali
Level 27
God Stats
0W - 3L
1,221 SR
Queue Stats
0W - 8L
961 Elo+
Solo
Artemis
Artemis
elevate346
Artemis
Level 2
God Stats
2W - 1L
1,699 SR
Queue Stats
2W - 2L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 8 / 6
9,301
775
6,795
10,953
3,404
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Djk150
Artio
16
3 / 1 / 12
9,659
805
9,708
12,238
10,228
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
Fulcrum125
Amaterasu
19
16 / 3 / 2
11,566
964
12,581
12,532
10,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
GapingRaptor70
Discordia
17
6 / 0 / 7
10,061
838
15,063
3,795
1,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
Garoshz
Xing Tian
15
1 / 2 / 9
8,942
745
7,624
14,307
10,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 2 / 6
9,147
762
10,849
13,186
17,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
An00biS22
Hun Batz
15
2 / 5 / 5
8,753
729
12,089
13,997
5,941
Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Dragdox
Gilgamesh
15
1 / 6 / 3
8,524
710
6,589
16,509
10,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
Draxht
Kali
15
6 / 10 / 6
9,600
800
9,826
16,967
7,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
elevate346
Artemis
12
0 / 5 / 1
7,417
618
630
7,199
3,100
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
28
Kills
13
14
Deaths
28
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
2
6
3.5
L
Hun Batz
An00biS22
Hun Batz
2
5
5
0.9
W
Merlin
2
8
6
0.63
W
Artio
Djk150
Artio
3
1
12
9
L
Gilgamesh
Dragdox
Gilgamesh
1
6
3
0.42
L
Kali
Draxht
Kali
6
10
6
0.9
W
Amaterasu
Fulcrum125
Amaterasu
16
3
2
5.67
W
Discordia
GapingRaptor70
Discordia
6
0
7
9.5
W
Xing Tian
Garoshz
Xing Tian
1
2
9
2.75
L
Artemis
elevate346
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,771
Damage
39,983
53,825
Taken
67,858
35,914
Mitigated
43,714
10,177
Healing
10,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,849
1,601
309
1,665
13,186
17,487
0
8,387
4,799
26,075
0
L
Hun Batz
An00biS22
Hun Batz
12,089
2,704
157
888
13,997
5,941
0
6,261
7,736
0
34,028
W
Merlin
6,795
2,402
0
502
10,953
3,404
536
2,319
8,634
20,176
0
W
Artio
Djk150
Artio
9,708
734
1,657
3,481
12,238
10,228
832
2,941
9,297
21,538
0
L
Gilgamesh
Dragdox
Gilgamesh
6,589
1,797
640
3,182
16,509
10,156
840
9,453
7,056
0
21,172
L
Kali
Draxht
Kali
9,826
4,870
0
3,250
16,967
7,030
0
11,481
5,486
0
16,878
W
Amaterasu
Fulcrum125
Amaterasu
12,581
6,529
0
2,630
12,532
10,063
5,092
879
11,653
0
39,005
W
Discordia
GapingRaptor70
Discordia
15,063
1,530
37
679
3,795
1,259
1,515
1,462
2,333
35,992
0
W
Xing Tian
Garoshz
Xing Tian
7,624
1,690
97
1,094
14,307
10,960
0
3,248
11,059
15,779
0
L
Artemis
elevate346
Artemis
630
630
0
244
7,199
3,100
0
3,608
3,591
0
8,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,529
Gold Earned
43,441
183
Minions Killed
140
0
Camps Cleared
0
1,200,712
Distance Traveled
943,434
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,147
762
25
2
0
245,501
1
L
Hun Batz
8,753
729
52
4
0
214,869
1
W
Merlin
9,301
775
41
3
0
201,261
0
W
Artio
9,659
805
26
2
0
228,829
0
L
Gilgamesh
8,524
710
32
3
0
200,808
2
L
Kali
9,600
800
13
1
0
197,443
0
W
Amaterasu
11,566
964
47
4
0
275,970
0
W
Discordia
10,061
838
54
5
0
257,336
0
W
Xing Tian
8,942
745
15
1
0
237,316
0
L
Artemis
7,417
618
18
2
0
84,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role