Player Matchup

Loki
Loki
IFM8054
Loki
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 23L
1,568 Elo+
Solo
Kukulkan
Kukulkan
KdE Slade
Kukulkan
Level 68
God Stats
34W - 46L
1,293 SR
Queue Stats
48W - 64L
1,312 Elo+
Solo
Bellona
Bellona
odyvanchec
Bellona
Level 49
God Stats
0W - 3L
1,164 SR
Queue Stats
32W - 42L
1,357 Elo+
Solo
Team Averages
Level 67
1,319 SR
1,412 Elo+

VS

Team Averages
Level 115
1,566 SR
1,349 Elo+
Ganesha
Ganesha
AndresRU
Ganesha
Level 143
God Stats
2W - 1L
1,555 SR
Queue Stats
7W - 8L
1,384 Elo+
Party 1
Bakasura
Bakasura
JoeNLO89
Bakasura
Level 157
God Stats
1W - 0L
1,856 SR
Queue Stats
17W - 18L
1,336 Elo+
Party 1
Chang'e
Chang'e
Zimmerente
Chang'e
Level 44
God Stats
1W - 1L
1,286 SR
Queue Stats
6W - 6L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
IFM8054
Loki
10
1 / 4 / 2
8,369
558
4,215
6,092
1,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
KdE Slade
Kukulkan
14
2 / 6 / 2
9,815
654
12,541
10,529
4,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
odyvanchec
Bellona
16
3 / 2 / 1
10,434
696
17,447
18,240
11,597
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AndresRU
Ganesha
16
0 / 0 / 10
10,964
731
8,636
20,102
27,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
JoeNLO89
Bakasura
16
9 / 4 / 1
11,455
764
12,738
14,866
8,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Zimmerente
Chang'e
15
3 / 2 / 6
10,475
698
9,577
16,427
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
12
12
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AndresRU
Ganesha
0
0
10
5
L
Loki
IFM8054
Loki
1
4
2
0.5
W
Bakasura
JoeNLO89
Bakasura
9
4
1
2.38
L
Kukulkan
KdE Slade
Kukulkan
2
6
2
0.5
W
Chang'e
Zimmerente
Chang'e
3
2
6
3
L
Bellona
odyvanchec
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,203
Damage
30,951
34,861
Taken
51,395
17,354
Mitigated
43,631
3,254
Healing
20,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AndresRU
Ganesha
8,636
1,221
716
5,792
20,102
27,615
346
4,982
15,120
32,314
0
L
Loki
IFM8054
Loki
4,215
1,282
382
670
6,092
1,550
0
2,807
2,890
0
14,176
W
Bakasura
JoeNLO89
Bakasura
12,738
7,883
0
2,059
14,866
8,433
1,536
2,311
12,555
0
32,996
L
Kukulkan
KdE Slade
Kukulkan
12,541
158
536
400
10,529
4,207
212
3,920
5,439
45,095
0
W
Chang'e
Zimmerente
Chang'e
9,577
933
4,947
6,713
16,427
7,583
685
6,106
10,321
34,645
0
L
Bellona
odyvanchec
Bellona
17,447
5,519
0
1,266
18,240
11,597
304
11,929
5,548
0
50,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,618
Gold Earned
32,894
176
Minions Killed
149
9
Camps Cleared
5
751,795
Distance Traveled
895,797
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,964
731
15
1
0
295,613
0
L
Loki
8,369
558
23
2
2
182,321
2
W
Bakasura
11,455
764
64
4
4
300,684
1
L
Kukulkan
9,815
654
92
6
3
268,747
3
W
Chang'e
10,475
698
70
5
1
299,500
4
L
Bellona
10,434
696
61
4
4
300,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role