Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MarQssssss
Atlas
Level 109
God Stats
7W - 15L
1,364 SR
Queue Stats
34W - 48L
1,390 Elo+
Party 1
Hades
Hades
Rjs90
Hades
Level 142
God Stats
6W - 6L
1,680 SR
Queue Stats
131W - 132L
1,619 Elo+
Solo
Agni
Agni
User002653
Agni
Level 108
God Stats
2W - 3L
1,591 SR
Queue Stats
31W - 38L
1,398 Elo+
Party 1
Artemis
Artemis
dee77
Artemis
Level 103
God Stats
2W - 2L
1,739 SR
Queue Stats
43W - 74L
1,384 Elo+
Party 1
Team Averages
Level 109
1,575 SR
1,458 Elo+

VS

Team Averages
Level 96
1,402 SR
1,421 Elo+
Cernunnos
Cernunnos
Aerius AG
Cernunnos
Level 105
God Stats
9W - 12L
1,394 SR
Queue Stats
292W - 331L
1,420 Elo+
Solo
Pele
Pele
IMP4CTDyN4MIT3
Pele
Level 109
God Stats
3W - 8L
1,290 SR
Queue Stats
387W - 416L
1,493 Elo+
Solo
Sobek
Sobek
Rufus Diablo
Sobek
Level 75
God Stats
8W - 2L
1,500 SR
Queue Stats
52W - 32L
1,410 Elo+
Solo
Tyr
Tyr
Sopico
Tyr
Level 85
God Stats
5W - 3L
1,517 SR
Queue Stats
60W - 68L
1,469 Elo+
Solo
Zeus
Zeus
taddey
Zeus
Level 108
God Stats
1W - 1L
1,309 SR
Queue Stats
2W - 3L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
4 / 2 / 5
9,325
777
11,646
11,454
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
13
1 / 6 / 5
7,703
642
7,742
14,623
9,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Rjs90
Hades
16
5 / 3 / 2
8,967
747
9,272
14,040
6,985
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 7 / 2
7,653
638
8,205
10,767
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
dee77
Artemis
14
0 / 6 / 6
8,004
667
8,968
10,402
3,361
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aerius AG
Cernunnos
16
0 / 2 / 14
8,928
744
7,624
12,029
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 2 / 7
9,912
826
12,882
12,141
7,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 4 / 12
8,625
719
5,186
16,180
14,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
Sopico
Tyr
16
7 / 2 / 7
9,325
777
15,110
13,748
8,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
taddey
Zeus
17
7 / 1 / 4
9,804
817
10,288
7,584
2,585
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
11
Kills
24
24
Deaths
11
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
2
5
3.25
W
Cernunnos
Aerius AG
Cernunnos
0
2
14
3.5
W
9
2
7
6.25
L
Atlas
1
6
5
0.58
L
Hades
Rjs90
Hades
5
3
2
2
W
1
4
12
1.75
W
Tyr
Sopico
Tyr
7
2
7
5.25
L
1
7
2
0.29
L
Artemis
dee77
Artemis
0
6
6
0.5
W
Zeus
taddey
Zeus
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,833
Damage
51,090
61,286
Taken
61,682
26,514
Mitigated
38,454
11,121
Healing
19,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,646
5,521
0
4,142
11,454
3,565
0
3,281
8,078
0
33,852
W
Cernunnos
Aerius AG
Cernunnos
7,624
1,450
0
2,715
12,029
4,455
2,438
4,029
8,000
0
35,598
W
12,882
2,373
0
4,052
12,141
7,914
328
4,862
7,279
0
29,692
L
Atlas
7,742
1,939
568
387
14,623
9,412
85
4,683
9,681
15,918
0
L
Hades
Rjs90
Hades
9,272
990
188
4,609
14,040
6,985
0
1,477
12,439
28,834
0
W
5,186
64
1,526
4,573
16,180
14,509
0
6,206
9,974
16,167
0
W
Tyr
Sopico
Tyr
15,110
2,126
0
3,595
13,748
8,991
252
6,906
6,842
0
30,512
L
8,205
363
140
309
10,767
3,191
0
3,611
6,986
20,247
0
L
Artemis
dee77
Artemis
8,968
1,273
185
593
10,402
3,361
0
2,422
7,890
0
27,335
W
Zeus
taddey
Zeus
10,288
851
75
2,494
7,584
2,585
304
3,216
4,368
40,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,652
Gold Earned
46,594
179
Minions Killed
215
0
Camps Cleared
0
1,139,434
Distance Traveled
1,243,081
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,325
777
48
4
0
230,688
0
W
Cernunnos
8,928
744
51
4
0
229,211
1
W
Pele
9,912
826
42
4
0
244,115
3
L
Atlas
7,703
642
18
2
0
229,503
1
L
Hades
8,967
747
50
4
0
243,308
7
W
Sobek
8,625
719
18
2
0
251,634
1
W
Tyr
9,325
777
35
3
0
275,417
1
L
Agni
7,653
638
24
2
0
222,923
1
L
Artemis
8,004
667
39
3
0
213,012
0
W
Zeus
9,804
817
69
6
0
242,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role