Player Matchup

Loki
Loki
Gold III
ElenitaMLG
Loki
Gold III
Level 160
God Stats
5W - 6L
1,688 SR
Queue Stats
275W - 282L
1,547 MMR
Party 2
Guan Yu
Guan Yu
Gold II
Muttley2032
Guan Yu
Gold II
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
100W - 90L
1,722 MMR
Party 2
Geb
Geb
Gold III
Shadow20992099
Geb
Gold III
Level 126
God Stats
35W - 24L
1,549 SR
Queue Stats
161W - 152L
1,636 MMR
Solo
Sol
Sol
Gold III
Sylar子敬
Sol
Gold III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
486W - 491L
1,532 MMR
Party 1
Ullr
Ullr
Platinum V
日本太君
Ullr
Platinum V
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
220W - 217L
1,703 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,547 SR
1,628 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,514 SR
1,626 MMR
Persephone
Persephone
Platinum IV
FrostByte020
Persephone
Platinum IV
Level 123
God Stats
9W - 6L
1,604 SR
Queue Stats
467W - 476L
1,605 MMR
Solo
Hachiman
Hachiman
Gold II
Llonchh
Hachiman
Gold II
Level 122
God Stats
5W - 5L
1,281 SR
Queue Stats
200W - 215L
1,606 MMR
Solo
Amaterasu
Amaterasu
Gold I
ShawnyThaGawd
Amaterasu
Gold I
Level 158
God Stats
1W - 1L
1,262 SR
Queue Stats
69W - 58L
1,558 MMR
Party 3
Thanatos
Thanatos
Gold V
Snoopydoo
Thanatos
Gold V
Level 108
God Stats
7W - 1L
1,925 SR
Queue Stats
31W - 15L
1,723 MMR
Party 3
Fenrir
Fenrir
Silver I
Spugg
Fenrir
Silver I
Level 157
God Stats
5W - 8L
1,500 SR
Queue Stats
220W - 233L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 5
11,527
549
9,555
19,987
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Muttley2032
Guan Yu
18
8 / 6 / 0
12,032
573
18,714
25,533
31,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 3 / 10
9,759
465
7,313
18,087
15,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 3 / 1
12,161
579
15,737
14,453
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 7 / 5
11,192
533
12,062
22,504
6,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AtlasAchillesCamazotz

VS

Bans
KaliCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FrostByte020
Persephone
20
9 / 5 / 11
13,881
661
24,616
14,934
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
Llonchh
Hachiman
20
4 / 1 / 6
13,209
629
12,517
15,344
6,265
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
ShawnyThaGawd
Amaterasu
20
2 / 5 / 13
12,564
598
15,318
24,602
22,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
Snoopydoo
Thanatos
20
10 / 5 / 9
13,184
628
18,819
21,695
8,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Spugg
Fenrir
16
2 / 5 / 9
10,758
512
7,069
23,295
23,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
21
Kills
27
27
Deaths
21
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
6
8
5
1.06
W
Persephone
FrostByte020
Persephone
9
5
11
2.9
W
Hachiman
Llonchh
Hachiman
4
1
6
7
L
Guan Yu
Muttley2032
Guan Yu
8
6
0
1.33
L
0
3
10
1.67
W
Amaterasu
ShawnyThaGawd
Amaterasu
2
5
13
1.7
W
Thanatos
Snoopydoo
Thanatos
10
5
9
2.9
W
Fenrir
Spugg
Fenrir
2
5
9
1.3
L
4
3
1
1.5
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,381
Damage
78,339
100,564
Taken
99,870
62,400
Mitigated
66,571
35,124
Healing
41,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,555
2,273
0
5,771
19,987
5,491
77
5,331
14,430
0
72,865
W
Persephone
FrostByte020
Persephone
24,616
1,518
0
1,438
14,934
5,490
2,022
2,526
12,403
104,643
0
W
Hachiman
Llonchh
Hachiman
12,517
7,778
0
8,028
15,344
6,265
3,336
6,252
9,092
0
116,542
L
Guan Yu
Muttley2032
Guan Yu
18,714
8,804
1,001
10,209
25,533
31,179
153
3,789
21,618
0
68,244
L
7,313
805
2,916
5,266
18,087
15,695
0
4,087
13,819
16,935
0
W
Amaterasu
ShawnyThaGawd
Amaterasu
15,318
8,435
0
10,594
24,602
22,272
1,248
3,445
21,157
0
88,615
W
Thanatos
Snoopydoo
Thanatos
18,819
5,048
0
17,630
21,695
8,777
1,926
4,139
17,556
0
96,929
W
Fenrir
Spugg
Fenrir
7,069
1,223
0
4,145
23,295
23,767
331
7,157
15,436
717
29,607
L
15,737
7,866
0
5,978
14,453
3,504
0
896
13,537
109,421
0
L
12,062
4,662
0
3,983
22,504
6,531
0
10,223
11,923
0
103,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,671
Gold Earned
63,596
617
Minions Killed
667
0
Camps Cleared
0
1,973,218
Distance Traveled
2,110,371
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,527
549
109
5
0
363,365
5
W
Persephone
13,881
661
164
8
0
428,267
8
W
Hachiman
13,209
629
184
9
0
393,750
4
L
Guan Yu
12,032
573
119
6
0
424,524
2
L
Geb
9,759
465
19
1
0
422,171
11
W
Amaterasu
12,564
598
163
8
0
421,764
0
W
Thanatos
13,184
628
123
6
0
470,093
6
W
Fenrir
10,758
512
33
2
0
396,497
7
L
Sol
12,161
579
195
9
0
378,092
4
L
Ullr
11,192
533
175
8
0
385,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role