Player Matchup

Apollo
Apollo
NimTheImp
Apollo
Level 28
God Stats
4W - 2L
1,504 SR
Queue Stats
19W - 12L
1,611 Elo+
Party 1
Fenrir
Fenrir
Peenysmall
Fenrir
Level 23
God Stats
3W - 1L
1,580 SR
Queue Stats
31W - 15L
1,671 Elo+
Party 1
Kuzenbo
Kuzenbo
WolfSharpFang
Kuzenbo
Level 65
God Stats
4W - 2L
1,641 SR
Queue Stats
125W - 110L
1,539 Elo+
Party 1
Merlin
Merlin
iHateMerlin
Merlin
Level 29
God Stats
5W - 4L
1,473 SR
Queue Stats
28W - 22L
1,581 Elo+
Party 1
Chaac
Chaac
jimrush51
Chaac
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,355 Elo+
Solo
Team Averages
Level 41
1,540 SR
1,552 Elo+

VS

Team Averages
Level 65
1,666 SR
1,671 Elo+
Artio
Artio
Angel_Irizarry
Artio
Level 124
God Stats
7W - 1L
2,004 SR
Queue Stats
38W - 15L
1,607 Elo+
Solo
Hercules
Hercules
Lemoñ
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,794 Elo+
Solo
Ullr
Ullr
OfficialDaiyan
Ullr
Level 80
God Stats
45W - 36L
1,663 SR
Queue Stats
45W - 36L
1,603 Elo+
Party 2
Chiron
Chiron
SaggyLaggyBallzz
Chiron
Level 27
God Stats
26W - 13L
1,702 SR
Queue Stats
75W - 73L
1,601 Elo+
Party 2
Scylla
Scylla
goatboyarmonta
Scylla
Level 49
God Stats
2W - 1L
1,461 SR
Queue Stats
3W - 5L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NimTheImp
Apollo
18
2 / 6 / 8
11,951
747
11,287
14,622
6,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Peenysmall
Fenrir
20
17 / 5 / 5
14,386
899
27,965
18,621
11,210
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
19
3 / 4 / 13
12,001
750
8,226
19,238
27,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
19
4 / 1 / 7
11,828
739
16,947
4,949
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
jimrush51
Chaac
19
2 / 4 / 8
11,626
727
15,041
15,727
14,721
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 11
10,240
640
6,411
27,667
31,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Lemoñ
Hercules
19
4 / 3 / 10
11,975
748
17,851
20,305
19,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 5 / 4
10,940
684
7,349
15,483
6,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 5 / 10
11,247
703
13,382
15,083
6,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 11 / 4
10,575
661
8,426
20,291
7,739
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
59
28
Kills
20
20
Deaths
29
41
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
5
11
1.7
L
Hercules
Lemoñ
Hercules
4
3
10
3
W
Apollo
NimTheImp
Apollo
2
6
8
1
L
5
5
4
1.4
W
Fenrir
Peenysmall
Fenrir
17
5
5
3.9
L
6
5
10
2.2
W
Kuzenbo
3
4
13
2.38
L
2
11
4
0.36
W
Merlin
4
1
7
7.5
W
Chaac
jimrush51
Chaac
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,466
Damage
53,419
73,157
Taken
98,829
61,794
Mitigated
71,167
16,337
Healing
23,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,411
240
1,198
8,072
27,667
31,195
40
6,859
20,808
16,319
0
L
Hercules
Lemoñ
Hercules
17,851
5,458
414
5,054
20,305
19,528
0
6,178
14,127
117
44,288
W
Apollo
NimTheImp
Apollo
11,287
6,852
0
2,915
14,622
6,401
3,639
2,806
11,593
0
51,659
L
7,349
2,440
0
0
15,483
6,553
0
2,440
13,043
0
19,329
W
Fenrir
Peenysmall
Fenrir
27,965
13,582
0
6,924
18,621
11,210
2,700
2,927
15,130
0
59,658
L
13,382
5,175
1,803
3,167
15,083
6,152
0
3,929
11,101
0
55,975
W
Kuzenbo
8,226
2,869
537
1,691
19,238
27,471
321
3,056
15,585
15,898
0
L
8,426
799
261
3,702
20,291
7,739
316
5,767
14,524
43,002
0
W
Merlin
16,947
1,149
0
739
4,949
1,991
1,337
1,651
3,062
42,648
0
W
Chaac
jimrush51
Chaac
15,041
1,623
0
3,531
15,727
14,721
562
3,591
11,654
0
48,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,792
Gold Earned
54,977
304
Minions Killed
241
0
Camps Cleared
0
1,592,887
Distance Traveled
1,551,058
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,240
640
14
1
0
330,568
3
L
Hercules
11,975
748
57
4
0
327,126
1
W
Apollo
11,951
747
79
5
0
303,826
2
L
Ullr
10,940
684
28
2
0
306,695
0
W
Fenrir
14,386
899
68
4
0
331,033
0
L
Chiron
11,247
703
76
5
0
332,181
2
W
Kuzenbo
12,001
750
11
1
0
333,180
5
L
Scylla
10,575
661
66
4
0
254,488
0
W
Merlin
11,828
739
67
4
0
308,155
4
W
Chaac
11,626
727
79
5
0
316,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role