Player Matchup

Thor
Thor
Caspian lamb
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Solo
Mulan
Mulan
Cornichon92
Mulan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,268 Elo+
Solo
Neith
Neith
MrRiverz
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Vulcan
Vulcan
SQUKRSSUK
Vulcan
Level 27
God Stats
82W - 85L
1,555 SR
Queue Stats
311W - 384L
1,428 Elo+
Solo
Ymir
Ymir
SnakyTripod43
Ymir
Level 33
God Stats
1W - 1L
1,247 SR
Queue Stats
18W - 24L
1,422 Elo+
Solo
Team Averages
Level 17
1,460 SR
1,459 Elo+

VS

Team Averages
Level 16
1,510 SR
1,399 Elo+
Medusa
Medusa
LooordGandalf
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,735 Elo+
Solo
Persephone
Persephone
Louves-et-Loups
Persephone
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 143L
1,137 Elo+
Solo
Thor
Thor
SignalNull
Thor
Level 25
God Stats
12W - 10L
1,549 SR
Queue Stats
76W - 83L
1,414 Elo+
Solo
Chaac
Chaac
XLokiNovatoX
Chaac
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,440 Elo+
Solo
Set
Set
clarodrigues3
Set
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
8,286
552
1,940
8,116
2,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
0 / 7 / 0
9,267
618
4,038
15,035
9,410
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
MrRiverz
Neith
15
1 / 8 / 1
8,886
592
5,561
11,763
6,893
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
SQUKRSSUK
Vulcan
15
0 / 3 / 0
8,943
596
10,921
6,613
6,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 0
10,085
672
7,862
18,609
20,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 3
10,838
723
9,438
7,764
3,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Louves-et-Loups
Persephone
14
0 / 0 / 3
9,365
624
1,137
6,828
2,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 0 / 5
12,139
809
19,991
11,033
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
14 / 0 / 8
13,344
890
13,857
16,182
18,909
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 2
8,817
588
138
6,427
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
29
30
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
0
7
0
0
W
4
0
3
5.5
W
Persephone
Louves-et-Loups
Persephone
0
0
3
1.5
L
Neith
MrRiverz
Neith
1
8
1
0.19
L
Vulcan
SQUKRSSUK
Vulcan
0
3
0
0
W
11
0
5
13.5
L
2
5
0
0.4
W
14
0
8
18
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,322
Damage
44,561
60,136
Taken
48,234
46,391
Mitigated
34,507
3,067
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,940
390
0
0
8,116
2,696
13
621
7,495
0
10,760
L
4,038
355
0
190
15,035
9,410
1,082
0
15,035
0
26,422
W
9,438
4,270
248
980
7,764
3,136
2,736
5,706
2,058
0
36,700
W
Persephone
Louves-et-Loups
Persephone
1,137
357
0
1,541
6,828
2,174
169
2,431
4,397
15,844
0
L
Neith
MrRiverz
Neith
5,561
1,363
176
928
11,763
6,893
0
0
11,763
2
19,511
L
Vulcan
SQUKRSSUK
Vulcan
10,921
4,543
0
120
6,613
6,503
93
204
6,409
29,011
0
W
19,991
7,446
0
301
11,033
5,656
3,267
4,494
6,539
0
44,569
L
7,862
1,084
45
1,608
18,609
20,889
140
312
18,264
35,517
0
W
13,857
3,441
130
7,450
16,182
18,909
712
4,092
12,090
0
57,866
W
138
105
0
486
6,427
4,632
337
2,062
4,365
0
6,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,467
Gold Earned
54,503
176
Minions Killed
258
0
Camps Cleared
0
1,086,770
Distance Traveled
1,338,358
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,286
552
8
1
0
155,170
0
L
Mulan
9,267
618
45
3
0
216,879
0
W
Medusa
10,838
723
66
4
0
292,686
1
W
Persephone
9,365
624
14
1
0
238,103
0
L
Neith
8,886
592
29
2
0
209,071
0
L
Vulcan
8,943
596
40
3
0
254,856
4
W
Thor
12,139
809
65
4
0
283,079
0
L
Ymir
10,085
672
54
4
0
250,794
1
W
Chaac
13,344
890
107
7
0
315,424
2
W
Set
8,817
588
6
0
0
209,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role