Player Matchup

Ares
Ares
Dejaltavu
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
WhOb
Xbalanque
Level 25
God Stats
1W - 6L
1,500 SR
Queue Stats
20W - 32L
1,439 Elo+
Party 2
Zeus
Zeus
lillacheaven
Zeus
Level 17
God Stats
4W - 8L
1,427 SR
Queue Stats
28W - 37L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
silaking
Baron Samedi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Solo
Ymir
Ymir
媽媽來了我要關電腦
Ymir
Level 29
God Stats
0W - 3L
1,274 SR
Queue Stats
27W - 40L
1,443 Elo+
Party 2
Team Averages
Level 20
1,440 SR
1,392 Elo+

VS

Team Averages
Level 39
1,377 SR
1,355 Elo+
Zeus
Zeus
 
Zeus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
HellMaGiiTo
Persephone
Level 44
God Stats
12W - 15L
1,434 SR
Queue Stats
43W - 52L
1,412 Elo+
Solo
Chaac
Chaac
KumisShtaket
Chaac
Level 7
God Stats
1W - 3L
1,341 SR
Queue Stats
10W - 21L
1,105 Elo+
Solo
Artemis
Artemis
MediMiniVici
Artemis
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 43L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
WesternDev1l
Cthulhu
Level 37
God Stats
1W - 4L
1,109 SR
Queue Stats
39W - 64L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 7 / 6
9,935
662
4,363
19,759
21,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
WhOb
Xbalanque
17
5 / 5 / 3
10,858
724
17,489
18,535
8,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 3
10,014
668
16,326
11,395
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
silaking
Baron Samedi
11
0 / 1 / 0
7,850
523
420
1,357
491
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 7 / 3
9,159
611
8,136
14,612
7,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
4 / 2 / 9
11,321
755
15,436
8,553
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Persephone
HellMaGiiTo
Persephone
19
8 / 1 / 8
12,120
808
12,829
10,817
4,460
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 13
10,639
709
12,021
16,718
13,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
MediMiniVici
Artemis
17
2 / 3 / 12
10,322
688
10,383
10,646
4,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
WesternDev1l
Cthulhu
18
5 / 1 / 11
10,932
729
8,254
17,984
17,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
10
Kills
23
23
Deaths
10
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
9
4.25
L
Ares
1
7
6
0.57
W
Persephone
HellMaGiiTo
Persephone
8
1
8
12
W
4
3
13
3.5
W
Artemis
MediMiniVici
Artemis
2
3
12
2.67
W
Cthulhu
WesternDev1l
Cthulhu
5
1
11
10.5
L
Xbalanque
WhOb
Xbalanque
5
5
3
1.3
L
3
3
3
1.5
L
Baron Samedi
silaking
Baron Samedi
0
1
0
0
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,734
Damage
58,923
65,658
Taken
64,718
41,234
Mitigated
43,234
5,743
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,436
965
0
614
8,553
4,081
738
4,473
4,022
51,867
0
L
Ares
4,363
68
0
1,462
19,759
21,719
0
11,083
8,400
13,240
0
W
Persephone
HellMaGiiTo
Persephone
12,829
1,426
1,189
3,532
10,817
4,460
2,736
3,438
7,352
46,478
0
W
12,021
1,634
862
3,807
16,718
13,343
201
8,990
7,536
270
26,954
W
Artemis
MediMiniVici
Artemis
10,383
3,400
546
1,818
10,646
4,041
932
6,220
4,356
0
31,268
W
Cthulhu
WesternDev1l
Cthulhu
8,254
818
1,454
3,669
17,984
17,309
500
5,594
12,206
23,952
0
L
Xbalanque
WhOb
Xbalanque
17,489
8,377
0
1,302
18,535
8,121
0
9,574
8,785
0
52,045
L
16,326
880
508
2,334
11,395
3,864
0
6,708
4,519
39,159
0
L
Baron Samedi
silaking
Baron Samedi
420
34
62
75
1,357
491
0
600
757
1,288
0
L
8,136
236
0
0
14,612
7,039
0
8,268
6,312
24,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,816
Gold Earned
55,334
170
Minions Killed
241
0
Camps Cleared
0
1,003,030
Distance Traveled
1,380,774
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,321
755
70
5
0
261,942
4
L
Ares
9,935
662
20
1
0
250,592
0
W
Persephone
12,120
808
74
5
0
280,938
2
W
Chaac
10,639
709
38
3
0
297,276
3
W
Artemis
10,322
688
27
2
0
247,111
0
W
Cthulhu
10,932
729
32
2
0
293,507
0
L
Xbalanque
10,858
724
70
5
0
246,235
5
L
Zeus
10,014
668
44
3
0
248,174
2
L
Baron Samedi
7,850
523
1
0
0
42,630
0
L
Ymir
9,159
611
35
2
0
215,399
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role