Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AirborneArrow
Chiron
Level 160
God Stats
3W - 1L
1,711 SR
Queue Stats
221W - 285L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
GenericName-_-69
Gilgamesh
Level 67
God Stats
19W - 15L
1,653 SR
Queue Stats
249W - 257L
1,562 Elo+
Solo
King Arthur
King Arthur
SignalNull
King Arthur
Level 25
God Stats
6W - 16L
1,223 SR
Queue Stats
76W - 83L
1,400 Elo+
Solo
Team Averages
Level 96
1,518 SR
1,495 Elo+

VS

Team Averages
Level 75
1,507 SR
1,402 Elo+
Arachne
Arachne
FLAMINFLAM
Arachne
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 113L
1,425 Elo+
Solo
Cliodhna
Cliodhna
RwArogue
Cliodhna
Level 89
God Stats
10W - 9L
1,537 SR
Queue Stats
124W - 135L
1,336 Elo+
Solo
Zhong Kui
Zhong Kui
boulderbomb12
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,482 Elo+
Solo
Nike
Nike
chichicuilote95
Nike
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 69L
1,424 Elo+
Solo
Artemis
Artemis
tortik8_6
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 0 / 10
6,962
870
9,405
2,933
1,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
 
Kukulkan
14
2 / 0 / 4
6,891
861
3,085
4,658
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 7
7,585
948
5,945
2,737
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
11
2 / 5 / 11
6,205
776
5,604
8,529
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
SignalNull
King Arthur
11
2 / 3 / 10
6,259
782
6,577
8,338
3,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FLAMINFLAM
Arachne
12
3 / 2 / 3
6,318
790
3,335
9,646
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
RwArogue
Cliodhna
11
1 / 5 / 2
5,759
720
4,817
7,699
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zhong Kui
boulderbomb12
Zhong Kui
13
4 / 1 / 3
6,528
816
4,850
6,639
4,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 6 / 4
5,482
685
4,439
8,827
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
tortik8_6
Artemis
9
0 / 4 / 1
5,052
632
246
3,415
1,038
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
18
Kills
8
8
Deaths
18
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
10
10
W
Kukulkan
 
Kukulkan
2
0
4
4
W
7
0
7
10.5
L
Arachne
FLAMINFLAM
Arachne
3
2
3
2.25
W
Gilgamesh
2
5
11
1.5
L
Cliodhna
RwArogue
Cliodhna
1
5
2
0.4
W
King Arthur
SignalNull
King Arthur
2
3
10
2.33
L
Zhong Kui
boulderbomb12
Zhong Kui
4
1
3
5.5
L
0
6
4
0.33
L
Artemis
tortik8_6
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,616
Damage
17,687
27,195
Taken
36,226
12,607
Mitigated
20,300
5,857
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,405
4,260
0
1,660
2,933
1,148
175
75
2,758
21,719
2,423
W
Kukulkan
 
Kukulkan
3,085
177
0
369
4,658
1,855
303
1,096
3,499
21,499
0
W
5,945
2,481
799
2,228
2,737
940
1,103
368
2,369
0
28,576
L
Arachne
FLAMINFLAM
Arachne
3,335
2,408
0
3,147
9,646
5,695
0
2,616
6,887
0
9,461
W
Gilgamesh
5,604
1,027
0
366
8,529
5,042
0
2,059
6,360
593
8,240
L
Cliodhna
RwArogue
Cliodhna
4,817
107
154
1,486
7,699
2,638
0
2,050
5,454
0
17,921
W
King Arthur
SignalNull
King Arthur
6,577
1,415
0
435
8,338
3,622
508
1,252
7,033
0
13,552
L
Zhong Kui
boulderbomb12
Zhong Kui
4,850
608
0
3,314
6,639
4,485
60
1,843
4,626
20,223
0
L
4,439
223
98
883
8,827
6,444
0
3,989
4,669
0
9,823
L
Artemis
tortik8_6
Artemis
246
47
0
10
3,415
1,038
0
1,087
2,304
0
1,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,902
Gold Earned
29,139
178
Minions Killed
103
0
Camps Cleared
0
795,210
Distance Traveled
720,296
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,962
870
47
6
0
153,844
0
W
Kukulkan
6,891
861
50
6
0
160,304
2
W
Chiron
7,585
948
48
6
0
144,873
1
L
Arachne
6,318
790
17
2
0
182,251
2
W
Gilgamesh
6,205
776
6
1
0
169,458
3
L
Cliodhna
5,759
720
29
4
0
164,743
1
W
King Arthur
6,259
782
27
3
0
166,731
0
L
Zhong Kui
6,528
816
38
5
0
157,600
2
L
Nike
5,482
685
16
2
0
141,520
1
L
Artemis
5,052
632
3
0
0
74,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role