Player Matchup

Izanami
Izanami
 
Izanami
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
BUBOLINSKI
Artio
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 196L
1,517 Elo+
Solo
Mercury
Mercury
DeletedByeBye
Mercury
Level 124
God Stats
13W - 8L
1,518 SR
Queue Stats
83W - 78L
1,599 Elo+
Party 2
Janus
Janus
Huggster
Janus
Level 160
God Stats
17W - 14L
1,291 SR
Queue Stats
408W - 421L
1,510 Elo+
Party 2
Team Averages
Level 109
1,462 SR
1,525 Elo+

VS

Team Averages
Level 127
1,605 SR
1,529 Elo+
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
OneSmartStone
Thanatos
Level 160
God Stats
3W - 7L
1,987 SR
Queue Stats
270W - 222L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
SunMoonWorking
Nu Wa
Level 149
God Stats
2W - 1L
1,869 SR
Queue Stats
15W - 12L
1,627 Elo+
Party 1
Medusa
Medusa
canonnman666
Medusa
Level 67
God Stats
3W - 3L
1,334 SR
Queue Stats
158W - 153L
1,393 Elo+
Solo
Cliodhna
Cliodhna
pAciag102
Cliodhna
Level 130
God Stats
10W - 5L
1,336 SR
Queue Stats
266W - 265L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
6 / 1 / 0
7,872
716
5,720
5,387
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
 
Tsukuyomi
13
2 / 1 / 1
7,554
687
5,343
7,812
2,976
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
11
0 / 0 / 4
6,746
613
1,365
3,459
2,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
12
1 / 0 / 3
6,685
608
3,137
5,810
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Huggster
Janus
12
4 / 0 / 0
7,134
649
3,865
2,847
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 0
4,870
443
250
5,480
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
OneSmartStone
Thanatos
11
1 / 2 / 1
6,333
576
2,765
7,240
2,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
5,603
509
3,771
3,782
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
0 / 3 / 0
5,098
463
1,712
5,180
430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
pAciag102
Cliodhna
10
1 / 3 / 0
5,936
540
4,522
8,692
3,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
2
2
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
0
6
W
Tsukuyomi
 
Tsukuyomi
2
1
1
2.5
L
Geb
 
Geb
0
3
0
0
W
Artio
0
0
4
2
W
Mercury
1
0
3
2.5
W
Janus
Huggster
Janus
4
0
0
4
L
Thanatos
OneSmartStone
Thanatos
1
2
1
0.75
L
0
2
0
0
L
Medusa
0
3
0
0
L
Cliodhna
pAciag102
Cliodhna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,430
Damage
13,020
25,315
Taken
30,374
9,631
Mitigated
9,314
8,203
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,720
2,944
0
2,703
5,387
1,625
69
615
4,772
0
63,178
W
Tsukuyomi
 
Tsukuyomi
5,343
1,786
0
1,166
7,812
2,976
68
614
7,198
0
51,776
L
Geb
 
Geb
250
88
0
836
5,480
2,171
0
489
4,991
8,938
0
W
Artio
1,365
276
0
1,940
3,459
2,612
0
870
2,589
16,571
0
W
Mercury
3,137
1,411
0
1,534
5,810
1,573
420
922
4,888
0
40,501
W
Janus
Huggster
Janus
3,865
234
0
860
2,847
845
686
1,000
1,847
46,796
0
L
Thanatos
OneSmartStone
Thanatos
2,765
466
0
6,860
7,240
2,782
0
1,661
5,479
0
42,293
L
3,771
270
0
1,085
3,782
930
0
2,196
1,482
36,592
0
L
Medusa
1,712
681
0
754
5,180
430
0
284
4,896
0
28,838
L
Cliodhna
pAciag102
Cliodhna
4,522
75
0
3,563
8,692
3,001
0
360
8,296
0
32,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,991
Gold Earned
27,840
470
Minions Killed
315
0
Camps Cleared
0
1,210,945
Distance Traveled
1,156,308
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,872
716
134
12
0
211,864
3
W
Tsukuyomi
7,554
687
118
11
0
242,146
4
L
Geb
4,870
443
23
2
0
238,355
2
W
Artio
6,746
613
25
2
0
250,112
5
W
Mercury
6,685
608
77
7
0
288,890
3
W
Janus
7,134
649
116
11
0
217,933
3
L
Thanatos
6,333
576
76
7
0
258,720
0
L
Nu Wa
5,603
509
78
7
0
206,188
2
L
Medusa
5,098
463
59
5
0
216,906
3
L
Cliodhna
5,936
540
79
7
0
236,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role