Player Matchup

Ra
Ra
AlphaOmegaPrime
Ra
Level 159
God Stats
29W - 25L
1,399 SR
Queue Stats
517W - 466L
1,593 Elo+
Solo
Charybdis
Charybdis
ThatArsonist
Charybdis
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,371 Elo+
Party 2
Atlas
Atlas
TheNobodyKing
Atlas
Level 120
God Stats
1W - 0L
1,184 SR
Queue Stats
27W - 21L
1,520 Elo+
Party 2
Ymir
Ymir
nakedpanda702
Ymir
Level 45
God Stats
1W - 0L
1,290 SR
Queue Stats
5W - 7L
1,522 Elo+
Solo
Nu Wa
Nu Wa
row_kyo
Nu Wa
Level 158
God Stats
218W - 186L
1,570 SR
Queue Stats
246W - 240L
1,559 Elo+
Solo
Team Averages
Level 123
1,389 SR
1,513 Elo+

VS

Team Averages
Level 50
1,504 SR
1,455 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MrCPD
Neith
Level 18
God Stats
6W - 11L
1,279 SR
Queue Stats
48W - 84L
1,345 Elo+
Party 1
Izanami
Izanami
NguyenTuanThinh
Izanami
Level 42
God Stats
8W - 14L
1,661 SR
Queue Stats
216W - 276L
1,536 Elo+
Party 1
Geb
Geb
PON3
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,240 Elo+
Solo
Osiris
Osiris
TTOON
Osiris
Level 67
God Stats
1W - 4L
1,578 SR
Queue Stats
65W - 49L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
5,630
938
3,674
3,499
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
ThatArsonist
Charybdis
10
1 / 0 / 4
5,326
888
3,313
4,073
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 6
5,469
912
3,976
6,710
3,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 3
5,356
893
1,923
3,393
1,684
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
row_kyo
Nu Wa
11
1 / 1 / 1
5,330
888
6,065
3,474
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 0 / 0
4,097
683
0
458
153
Neith
MrCPD
Neith
10
1 / 1 / 0
4,786
798
2,704
3,903
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
4,460
743
2,867
3,719
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Geb
PON3
Geb
9
0 / 3 / 1
4,668
778
2,389
7,280
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
TTOON
Osiris
10
1 / 1 / 0
4,818
803
3,449
7,690
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
6
Kills
2
2
Deaths
6
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
0
0
W
2
0
3
3.5
L
Neith
MrCPD
Neith
1
1
0
1
L
0
1
0
0
L
Geb
PON3
Geb
0
3
1
0.17
L
Osiris
TTOON
Osiris
1
1
0
1
W
Charybdis
ThatArsonist
Charybdis
1
0
4
3
W
0
1
6
3
W
2
0
3
3.5
W
Nu Wa
row_kyo
Nu Wa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,951
Damage
11,409
21,149
Taken
23,050
8,753
Mitigated
12,512
7,052
Healing
4,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
0
0
0
0
458
153
0
458
0
0
0
W
3,674
428
1,644
2,321
3,499
1,222
331
234
3,202
21,757
0
L
Neith
MrCPD
Neith
2,704
942
0
857
3,903
1,265
0
3,138
765
0
15,579
L
2,867
1,269
0
1,022
3,719
1,213
0
3,080
639
0
14,169
L
Geb
PON3
Geb
2,389
385
124
1,798
7,280
5,349
0
4,275
3,005
8,279
0
L
Osiris
TTOON
Osiris
3,449
1,052
0
646
7,690
4,532
0
4,687
3,003
0
12,525
W
Charybdis
ThatArsonist
Charybdis
3,313
1,869
0
482
4,073
1,193
2,054
159
3,890
0
14,617
W
3,976
1,744
384
1,971
6,710
3,613
0
1,138
5,543
9,253
0
W
1,923
307
0
0
3,393
1,684
586
471
2,889
3,747
0
W
Nu Wa
row_kyo
Nu Wa
6,065
2,867
0
250
3,474
1,041
809
387
3,005
20,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,111
Gold Earned
22,829
119
Minions Killed
76
0
Camps Cleared
0
628,647
Distance Traveled
449,375
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,097
683
0
0
0
0
0
W
Ra
5,630
938
43
7
0
132,300
2
L
Neith
4,786
798
26
4
0
108,046
0
L
Izanami
4,460
743
25
4
0
111,854
1
L
Geb
4,668
778
8
1
0
112,800
1
L
Osiris
4,818
803
17
3
0
116,675
1
W
Charybdis
5,326
888
28
5
0
129,056
2
W
Atlas
5,469
912
14
2
0
132,993
2
W
Ymir
5,356
893
6
1
0
113,227
0
W
Nu Wa
5,330
888
28
5
0
121,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role