Player Matchup

Agni
Agni
Elogical
Agni
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 49L
1,813 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RJparty226
Tsukuyomi
Level 149
God Stats
4W - 2L
1,881 SR
Queue Stats
185W - 46L
1,903 Elo+
Party 1
Bellona
Bellona
Stilsear
Bellona
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 21L
1,508 Elo+
Party 1
Team Averages
Level 150
1,627 SR
1,742 Elo+

VS

Team Averages
Level 142
1,653 SR
1,657 Elo+
Morgan Le Fay
Morgan Le Fay
GodMystery
Morgan Le Fay
Level 160
God Stats
7W - 5L
1,877 SR
Queue Stats
220W - 173L
1,676 Elo+
Solo
Serqet
Serqet
Predator988
Serqet
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,574 Elo+
Solo
Medusa
Medusa
TelestotheMoon
Medusa
Level 138
God Stats
147W - 121L
1,581 SR
Queue Stats
270W - 298L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
4 / 4 / 12
10,586
756
13,265
10,156
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
RJparty226
Tsukuyomi
15
6 / 5 / 10
10,882
777
15,708
14,129
3,730
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Stilsear
Bellona
18
11 / 0 / 7
12,540
896
11,886
14,348
15,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GodMystery
Morgan Le Fay
13
1 / 6 / 5
8,936
638
14,416
14,785
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
13
2 / 8 / 4
8,942
639
6,859
16,678
11,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
6 / 7 / 0
10,233
731
8,570
13,337
4,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
21
Kills
9
9
Deaths
21
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
4
4
12
2.5
L
Morgan Le Fay
GodMystery
Morgan Le Fay
1
6
5
0.58
L
Serqet
2
8
4
0.5
W
Tsukuyomi
RJparty226
Tsukuyomi
6
5
10
2.2
W
Bellona
Stilsear
Bellona
11
0
7
14.5
L
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,859
Damage
29,845
38,633
Taken
44,800
21,588
Mitigated
20,813
6,990
Healing
2,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
13,265
430
0
670
10,156
2,602
1,144
4,864
5,292
42,663
0
L
Morgan Le Fay
GodMystery
Morgan Le Fay
14,416
208
0
1,463
14,785
4,611
0
3,233
11,552
35,529
0
L
Serqet
6,859
1,113
0
800
16,678
11,773
0
4,655
12,023
0
14,270
W
Tsukuyomi
RJparty226
Tsukuyomi
15,708
5,062
0
3,638
14,129
3,730
0
5,783
7,846
0
46,060
W
Bellona
Stilsear
Bellona
11,886
4,607
300
2,382
14,348
15,256
811
4,165
9,307
0
32,436
L
8,570
2,443
0
554
13,337
4,429
0
5,633
7,704
0
27,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,008
Gold Earned
28,111
171
Minions Killed
118
8
Camps Cleared
4
856,391
Distance Traveled
671,484
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,586
756
65
5
1
253,743
2
L
Morgan Le Fay
8,936
638
41
3
1
244,555
2
L
Serqet
8,942
639
14
1
1
228,141
6
W
Tsukuyomi
10,882
777
62
4
4
296,762
4
W
Bellona
12,540
896
44
3
3
305,886
3
L
Medusa
10,233
731
63
5
2
198,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role