Player Matchup

Aphrodite
Aphrodite
ChriZb
Aphrodite
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
321W - 222L
1,726 Elo+
Party 2
Neith
Neith
IXIAstroIXI
Neith
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 46L
1,470 Elo+
Solo
Janus
Janus
MonosBlue
Janus
Level 32
God Stats
29W - 22L
1,662 SR
Queue Stats
341W - 241L
1,725 Elo+
Party 2
Ne Zha
Ne Zha
SeccoBull
Ne Zha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,476 Elo+
Party 1
Agni
Agni
UchihaMadaradis
Agni
Level 28
God Stats
2W - 0L
1,605 SR
Queue Stats
34W - 43L
1,476 Elo+
Party 1
Team Averages
Level 96
1,553 SR
1,575 Elo+

VS

Team Averages
Level 50
1,517 SR
1,616 Elo+
Loki
Loki
KingY99
Loki
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
MaikElKing
Bellona
Level 69
God Stats
17W - 9L
1,823 SR
Queue Stats
141W - 117L
1,656 Elo+
Solo
Chiron
Chiron
Mert2112
Chiron
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,787 Elo+
Party 3
Ymir
Ymir
OnlyfansCEO
Ymir
Level 53
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Raijin
Raijin
delta38456
Raijin
Level 43
God Stats
0W - 2L
1,264 SR
Queue Stats
8W - 9L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChriZb
Aphrodite
17
3 / 0 / 5
10,493
617
6,204
9,987
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 0 / 7
11,001
647
10,961
6,133
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
MonosBlue
Janus
16
9 / 4 / 11
11,030
649
15,455
11,132
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
SeccoBull
Ne Zha
17
5 / 3 / 9
10,330
608
6,639
11,857
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
11 / 1 / 5
11,319
666
10,582
7,233
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
KingY99
Loki
11
2 / 9 / 1
7,180
422
3,869
13,174
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MaikElKing
Bellona
14
3 / 5 / 1
8,477
499
5,233
14,560
11,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
Mert2112
Chiron
13
2 / 10 / 1
8,318
489
3,235
16,564
3,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 2
6,829
402
1,513
10,751
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
delta38456
Raijin
11
0 / 7 / 4
7,076
416
5,915
11,190
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
35
Kills
8
8
Deaths
35
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ChriZb
Aphrodite
3
0
5
5.5
W
7
0
7
10.5
L
Loki
KingY99
Loki
2
9
1
0.28
L
Bellona
MaikElKing
Bellona
3
5
1
0.7
L
Chiron
Mert2112
Chiron
2
10
1
0.25
W
Janus
MonosBlue
Janus
9
4
11
3.63
L
1
4
2
0.5
W
Ne Zha
SeccoBull
Ne Zha
5
3
9
3.17
W
11
1
5
13.5
L
Raijin
delta38456
Raijin
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,841
Damage
19,765
46,342
Taken
66,239
20,837
Mitigated
28,834
21,265
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ChriZb
Aphrodite
6,204
1,323
3,736
6,752
9,987
6,729
100
2,157
7,756
67,037
0
W
10,961
4,435
0
3,498
6,133
2,240
3,692
1,835
4,096
0
75,893
L
Loki
KingY99
Loki
3,869
1,084
0
2,104
13,174
3,138
0
5,400
7,548
0
28,161
L
Bellona
MaikElKing
Bellona
5,233
1,767
0
4,362
14,560
11,760
0
9,331
4,967
0
50,472
L
Chiron
Mert2112
Chiron
3,235
1,044
370
3,946
16,564
3,826
944
6,928
9,392
0
48,146
W
Janus
MonosBlue
Janus
15,455
1,252
0
582
11,132
3,711
376
3,335
7,689
73,887
0
L
1,513
242
78
746
10,751
7,450
0
3,046
7,566
12,900
0
W
Ne Zha
SeccoBull
Ne Zha
6,639
1,254
0
4,465
11,857
5,376
0
950
10,723
0
65,753
W
10,582
732
246
1,986
7,233
2,781
403
1,007
6,068
61,647
573
L
Raijin
delta38456
Raijin
5,915
175
0
625
11,190
2,660
351
6,106
4,728
30,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,173
Gold Earned
37,880
578
Minions Killed
343
0
Camps Cleared
0
1,601,490
Distance Traveled
1,463,036
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,493
617
131
8
0
302,377
3
W
Neith
11,001
647
122
7
0
261,096
6
L
Loki
7,180
422
58
3
0
296,733
1
L
Bellona
8,477
499
101
6
0
292,889
4
L
Chiron
8,318
489
90
5
0
285,010
2
W
Janus
11,030
649
95
6
0
357,878
2
L
Ymir
6,829
402
20
1
0
304,812
1
W
Ne Zha
10,330
608
98
6
0
367,833
9
W
Agni
11,319
666
132
8
0
312,306
7
L
Raijin
7,076
416
74
4
0
283,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role