Player Matchup

Izanami
Izanami
Cramerz
Izanami
Level 42
God Stats
2W - 5L
1,283 SR
Queue Stats
10W - 23L
1,190 Elo+
Party 3
Arachne
Arachne
GonzOliver
Arachne
Level 69
God Stats
38W - 31L
1,587 SR
Queue Stats
155W - 186L
1,453 Elo+
Party 3
Ymir
Ymir
Kamlios
Ymir
Level 53
God Stats
3W - 6L
1,349 SR
Queue Stats
110W - 118L
1,406 Elo+
Party 2
Achilles
Achilles
Lv76Magikarp
Achilles
Level 47
God Stats
12W - 5L
1,591 SR
Queue Stats
44W - 43L
1,408 Elo+
Party 2
Tiamat
Tiamat
Superdude327
Tiamat
Level 42
God Stats
19W - 18L
1,524 SR
Queue Stats
129W - 133L
1,554 Elo+
Solo
Team Averages
Level 51
1,467 SR
1,402 Elo+

VS

Team Averages
Level 60
1,505 SR
1,411 Elo+
Cernunnos
Cernunnos
DaSpanishTaco
Cernunnos
Level 63
God Stats
45W - 48L
1,609 SR
Queue Stats
272W - 267L
1,481 Elo+
Party 1
Bellona
Bellona
EliteCanadaJTF2
Bellona
Level 28
God Stats
26W - 44L
1,417 SR
Queue Stats
28W - 50L
1,340 Elo+
Party 1
Bastet
Bastet
MommyPlum
Bastet
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 68L
1,390 Elo+
Solo
Sobek
Sobek
PForeheadZ
Sobek
Level 74
God Stats
1W - 3L
1,500 SR
Queue Stats
227W - 239L
1,410 Elo+
Solo
Freya
Freya
Skooty
Freya
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 103L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cramerz
Izanami
15
5 / 1 / 5
8,961
560
8,778
8,624
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
GonzOliver
Arachne
15
7 / 3 / 6
9,269
579
8,205
10,908
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Kamlios
Ymir
12
2 / 0 / 12
8,109
507
6,185
9,528
9,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Lv76Magikarp
Achilles
16
8 / 1 / 2
9,351
584
10,330
11,623
7,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
13
3 / 3 / 7
8,049
503
9,550
8,011
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaSpanishTaco
Cernunnos
11
2 / 6 / 1
7,543
471
6,960
11,177
2,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 5 / 0
8,243
515
6,800
13,048
11,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
MommyPlum
Bastet
12
2 / 3 / 1
7,539
471
5,987
10,319
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
10
1 / 5 / 3
7,260
454
5,670
15,442
13,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Skooty
Freya
9
1 / 6 / 1
6,351
397
4,237
10,236
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
25
Kills
8
8
Deaths
25
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cramerz
Izanami
5
1
5
7.5
L
Cernunnos
DaSpanishTaco
Cernunnos
2
6
1
0.42
L
2
5
0
0.4
W
Arachne
GonzOliver
Arachne
7
3
6
3.33
W
Ymir
Kamlios
Ymir
2
0
12
8
W
Achilles
Lv76Magikarp
Achilles
8
1
2
9
L
Bastet
MommyPlum
Bastet
2
3
1
0.83
L
Sobek
1
5
3
0.5
L
Freya
Skooty
Freya
1
6
1
0.25
W
Tiamat
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,048
Damage
29,654
48,694
Taken
60,222
30,188
Mitigated
33,547
13,730
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cramerz
Izanami
8,778
4,830
0
2,726
8,624
2,890
1,971
1,397
7,227
0
65,598
L
Cernunnos
DaSpanishTaco
Cernunnos
6,960
2,947
0
1,245
11,177
2,449
693
2,676
8,380
0
42,142
L
6,800
2,786
0
3,095
13,048
11,081
46
0
12,413
0
45,488
W
Arachne
GonzOliver
Arachne
8,205
5,901
0
4,522
10,908
5,021
0
2,784
8,124
0
58,356
W
Ymir
Kamlios
Ymir
6,185
3,283
0
2,010
9,528
9,622
58
2,207
7,321
23,212
0
W
Achilles
Lv76Magikarp
Achilles
10,330
2,021
0
3,390
11,623
7,462
442
623
11,000
0
54,725
L
Bastet
MommyPlum
Bastet
5,987
1,501
0
1,685
10,319
2,836
0
3,271
6,862
0
37,468
L
Sobek
5,670
874
302
5,717
15,442
13,416
0
4,793
10,507
22,681
0
L
Freya
Skooty
Freya
4,237
1,145
132
1,859
10,236
3,765
0
4,325
5,502
16,865
2,258
W
Tiamat
9,550
1,234
0
1,082
8,011
5,193
297
2,555
5,456
39,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,739
Gold Earned
36,936
425
Minions Killed
304
0
Camps Cleared
0
1,602,101
Distance Traveled
1,453,183
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,961
560
130
8
0
311,186
0
L
Cernunnos
7,543
471
88
6
0
285,229
1
L
Bellona
8,243
515
85
5
0
275,468
0
W
Arachne
9,269
579
98
6
0
367,646
5
W
Ymir
8,109
507
25
2
0
324,300
3
W
Achilles
9,351
584
101
6
0
305,242
0
L
Bastet
7,539
471
62
4
0
338,020
2
L
Sobek
7,260
454
30
2
0
273,936
6
L
Freya
6,351
397
39
2
0
280,530
4
W
Tiamat
8,049
503
71
4
0
293,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role