Player Matchup

Vulcan
Vulcan
BlackMagicRus
Vulcan
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 103L
1,456 Elo+
Solo
Set
Set
Lenox51292
Set
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,542 Elo+
Solo
Bellona
Bellona
SaiyanFist
Bellona
Level 129
God Stats
7W - 7L
1,295 SR
Queue Stats
99W - 157L
1,248 Elo+
Solo
Team Averages
Level 111
1,432 SR
1,415 Elo+

VS

Team Averages
Level 96
1,599 SR
1,626 Elo+
Nemesis
Nemesis
Itachi2ooo
Nemesis
Level 28
God Stats
7W - 1L
1,669 SR
Queue Stats
86W - 30L
1,659 Elo+
Party 1
Bacchus
Bacchus
Phoenix102
Bacchus
Level 157
God Stats
17W - 17L
1,628 SR
Queue Stats
434W - 338L
1,668 Elo+
Party 1
Janus
Janus
Theshaggy69
Janus
Level 103
God Stats
10W - 11L
1,500 SR
Queue Stats
670W - 523L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
8,343
556
3,056
7,677
2,328
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 6 / 5
9,334
622
5,612
14,919
10,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
SaiyanFist
Bellona
15
8 / 5 / 0
11,262
751
10,459
19,482
23,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Itachi2ooo
Nemesis
16
6 / 1 / 7
11,170
745
13,898
10,508
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Phoenix102
Bacchus
16
9 / 2 / 5
12,295
820
13,063
10,041
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 5 / 12
9,872
658
7,121
9,098
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
15
15
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Nemesis
Itachi2ooo
Nemesis
6
1
7
9.5
L
0
6
5
0.42
W
Bacchus
Phoenix102
Bacchus
9
2
5
5.75
L
Bellona
SaiyanFist
Bellona
8
5
0
1.6
W
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,127
Damage
34,082
42,078
Taken
29,647
36,071
Mitigated
15,269
6,251
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,056
1,000
0
788
7,677
2,328
0
3,992
3,685
14,207
0
W
Nemesis
Itachi2ooo
Nemesis
13,898
7,219
0
5,074
10,508
6,564
1,308
1,642
7,844
0
37,694
L
5,612
2,276
0
1,984
14,919
10,054
0
6,593
8,326
0
39,275
W
Bacchus
Phoenix102
Bacchus
13,063
1,824
0
2,969
10,041
6,216
912
1,107
6,967
30,415
0
L
Bellona
SaiyanFist
Bellona
10,459
1,438
0
3,479
19,482
23,689
0
10,059
9,423
0
31,522
W
7,121
423
63
1,593
9,098
2,489
396
598
8,246
41,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,939
Gold Earned
33,337
122
Minions Killed
151
5
Camps Cleared
8
592,275
Distance Traveled
836,346
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,343
556
26
2
0
131,156
3
W
Nemesis
11,170
745
55
4
4
294,744
2
L
Set
9,334
622
58
4
5
216,130
3
W
Bacchus
12,295
820
33
2
1
280,691
3
L
Bellona
11,262
751
38
3
0
244,989
0
W
Janus
9,872
658
63
4
3
260,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role