Player Matchup

Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
Doomvur
Hachiman
Level 28
God Stats
19W - 18L
1,705 SR
Queue Stats
76W - 80L
1,563 Elo+
Party 1
Mulan
Mulan
Qtiket
Mulan
Level 155
God Stats
4W - 6L
1,233 SR
Queue Stats
76W - 85L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
bahinewbahi123
Nu Wa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 33L
1,535 Elo+
Solo
Janus
Janus
drattackevan
Janus
Level 28
God Stats
25W - 36L
1,457 SR
Queue Stats
87W - 81L
1,516 Elo+
Party 4
Team Averages
Level 67
1,479 SR
1,527 Elo+

VS

Team Averages
Level 50
1,567 SR
1,608 Elo+
Tsukuyomi
Tsukuyomi
DarkVapeLord
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,613 Elo+
Solo
Olorun
Olorun
Jtree
Olorun
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,949 Elo+
Party 3
Zeus
Zeus
Lamanator306
Zeus
Level 29
God Stats
14W - 15L
1,610 SR
Queue Stats
50W - 68L
1,465 Elo+
Party 2
Anhur
Anhur
Maxtschik98
Anhur
Level 28
God Stats
2W - 3L
1,724 SR
Queue Stats
31W - 35L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
seashánty2
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 1 / 11
9,019
820
12,765
5,295
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Doomvur
Hachiman
14
5 / 3 / 7
8,065
733
8,399
8,803
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Qtiket
Mulan
15
4 / 4 / 8
8,747
795
5,664
10,146
4,093
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 3 / 12
8,813
801
11,850
7,402
2,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 4 / 12
9,348
850
11,018
8,428
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkVapeLord
Tsukuyomi
15
2 / 10 / 7
8,376
761
7,656
13,517
3,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Jtree
Olorun
14
4 / 5 / 3
8,067
733
7,688
12,776
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 3 / 3
7,647
695
3,615
7,577
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 4 / 1
7,975
725
5,272
11,762
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
seashánty2
Cthulhu
16
5 / 2 / 5
8,732
794
9,124
13,555
12,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
24
Kills
15
15
Deaths
24
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
11
11.5
L
Tsukuyomi
DarkVapeLord
Tsukuyomi
2
10
7
0.55
W
Hachiman
Doomvur
Hachiman
5
3
7
2.83
L
Olorun
Jtree
Olorun
4
5
3
1.1
L
2
3
3
1.17
L
2
4
1
0.63
W
Mulan
Qtiket
Mulan
4
4
8
2
W
3
3
12
3
W
6
4
12
3
L
Cthulhu
seashánty2
Cthulhu
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,696
Damage
33,355
40,074
Taken
59,187
13,850
Mitigated
26,154
3,728
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,765
464
0
388
5,295
1,662
0
1,732
3,563
31,521
0
L
Tsukuyomi
DarkVapeLord
Tsukuyomi
7,656
1,220
0
727
13,517
3,950
0
10,257
2,883
0
22,910
W
Hachiman
Doomvur
Hachiman
8,399
4,367
0
1,189
8,803
2,743
0
3,635
4,945
0
16,649
L
Olorun
Jtree
Olorun
7,688
3,577
472
3,210
12,776
3,995
0
7,138
5,436
20,099
2,099
L
3,615
193
0
1,210
7,577
1,961
96
6,020
1,321
24,113
0
L
5,272
1,657
0
2,213
11,762
3,418
368
6,535
5,111
0
32,538
W
Mulan
Qtiket
Mulan
5,664
400
0
1,520
10,146
4,093
0
5,363
4,498
0
25,604
W
11,850
3,589
0
180
7,402
2,413
215
4,487
2,783
30,050
0
W
11,018
310
0
451
8,428
2,939
0
3,474
4,803
31,248
0
L
Cthulhu
seashánty2
Cthulhu
9,124
339
133
3,129
13,555
12,830
0
4,739
8,803
32,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,992
Gold Earned
40,797
205
Minions Killed
213
0
Camps Cleared
0
1,092,452
Distance Traveled
1,057,012
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,019
820
45
4
0
213,328
2
L
Tsukuyomi
8,376
761
36
3
0
197,655
0
W
Hachiman
8,065
733
23
2
0
220,958
0
L
Olorun
8,067
733
38
3
0
196,807
1
L
Zeus
7,647
695
40
4
0
191,351
0
L
Anhur
7,975
725
56
5
0
224,989
2
W
Mulan
8,747
795
29
3
0
232,267
0
W
Nu Wa
8,813
801
56
5
0
197,005
1
W
Janus
9,348
850
52
5
0
228,894
1
L
Cthulhu
8,732
794
43
4
0
246,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role