Player Matchup

Horus
Horus
Gold IV
 
Horus
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
Adrili066
Loki
Gold V
Level 102
God Stats
58W - 35L
1,469 SR
Queue Stats
161W - 175L
1,355 MMR
Party 1
Chiron
Chiron
Gold III
CJ-W1TCH3R
Chiron
Gold III
Level 105
God Stats
20W - 20L
1,660 SR
Queue Stats
186W - 193L
1,502 MMR
Party 1
Bellona
Bellona
Silver II
Gibbo8337
Bellona
Silver II
Level 129
God Stats
1W - 1L
1,272 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
J66V4N
Nu Wa
Gold II
Level 109
God Stats
13W - 14L
1,343 SR
Queue Stats
466W - 467L
1,481 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,449 SR
1,468 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 134
1,569 SR
1,469 MMR
Fenrir
Fenrir
Bronze IV
 
Fenrir
Bronze IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Bronze IV
OnnimusPrime
Izanami
Bronze IV
Level 147
God Stats
7W - 9L
1,516 SR
Queue Stats
181W - 178L
1,500 MMR
Party 2
Bastet
Bastet
Gold V
VenTeritos
Bastet
Gold V
Level 152
God Stats
13W - 6L
1,625 SR
Queue Stats
187W - 186L
1,392 MMR
Solo
Ah Puch
Ah Puch
Bronze IV
stianak
Ah Puch
Bronze IV
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 24L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze IV
xThe_bxb0815
Ganesha
Bronze IV
Level 66
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 4L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
2 / 3 / 21
13,387
558
10,004
25,989
30,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
20
10 / 4 / 8
15,012
626
15,416
19,783
7,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
CJ-W1TCH3R
Chiron
20
9 / 3 / 5
14,345
598
22,841
17,945
7,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Gibbo8337
Bellona
20
5 / 4 / 12
14,430
601
16,853
22,102
26,529
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
J66V4N
Nu Wa
20
10 / 5 / 6
14,176
591
21,031
15,569
6,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CliodhnaArachneGebCharybdis

VS

Bans
AtlasAthenaAmaterasuGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
11 / 6 / 6
12,911
538
16,479
24,069
23,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
OnnimusPrime
Izanami
20
1 / 8 / 4
11,882
495
9,898
19,513
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
VenTeritos
Bastet
20
3 / 9 / 4
12,189
508
10,686
23,572
11,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
stianak
Ah Puch
18
4 / 7 / 3
11,437
477
17,631
17,240
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
xThe_bxb0815
Ganesha
14
0 / 6 / 9
9,361
390
4,156
22,034
23,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
36
Kills
19
19
Deaths
36
52
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
3
21
4.17
L
Fenrir
 
Fenrir
11
6
6
2.33
W
Loki
10
4
8
3.5
W
Chiron
CJ-W1TCH3R
Chiron
9
3
5
3.83
W
Bellona
Gibbo8337
Bellona
5
4
12
2.75
W
Nu Wa
J66V4N
Nu Wa
10
5
6
2.6
L
Izanami
OnnimusPrime
Izanami
1
8
4
0.38
L
Bastet
VenTeritos
Bastet
3
9
4
0.56
L
Ah Puch
stianak
Ah Puch
4
7
3
0.79
L
Ganesha
xThe_bxb0815
Ganesha
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,145
Damage
58,850
101,388
Taken
106,428
78,925
Mitigated
69,928
27,652
Healing
21,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,004
3,319
3,772
9,385
25,989
30,909
681
8,857
16,810
0
39,688
L
Fenrir
 
Fenrir
16,479
4,521
0
3,167
24,069
23,938
1,184
7,941
15,756
0
81,515
W
Loki
15,416
3,604
0
1,413
19,783
7,537
0
3,852
15,793
0
110,157
W
Chiron
CJ-W1TCH3R
Chiron
22,841
9,061
1,863
6,454
17,945
7,704
1,897
3,290
14,654
0
149,214
W
Bellona
Gibbo8337
Bellona
16,853
5,613
0
2,891
22,102
26,529
1,686
4,566
17,093
242
85,387
W
Nu Wa
J66V4N
Nu Wa
21,031
2,552
0
1,874
15,569
6,246
3,278
5,070
10,326
95,023
0
L
Izanami
OnnimusPrime
Izanami
9,898
6,315
0
4,944
19,513
5,706
0
2,423
16,910
0
103,564
L
Bastet
VenTeritos
Bastet
10,686
1,876
0
6,502
23,572
11,416
0
3,422
19,940
0
76,770
L
Ah Puch
stianak
Ah Puch
17,631
691
0
2,909
17,240
5,537
0
4,443
12,533
94,383
0
L
Ganesha
xThe_bxb0815
Ganesha
4,156
485
659
3,080
22,034
23,331
0
2,543
19,287
14,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,350
Gold Earned
57,780
705
Minions Killed
630
0
Camps Cleared
0
2,297,303
Distance Traveled
2,158,554
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,387
558
53
2
0
469,584
2
L
Fenrir
12,911
538
122
5
0
466,708
6
W
Loki
15,012
626
139
6
0
545,217
2
W
Chiron
14,345
598
173
7
0
427,004
7
W
Bellona
14,430
601
175
7
0
459,983
7
W
Nu Wa
14,176
591
165
7
0
395,515
8
L
Izanami
11,882
495
207
9
0
411,393
9
L
Bastet
12,189
508
155
6
0
442,798
3
L
Ah Puch
11,437
477
144
6
0
427,155
12
L
Ganesha
9,361
390
2
0
0
410,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role