Player Matchup

Nox
Nox
 
Nox
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DragonScream
Artemis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,502 Elo+
Party 1
Achilles
Achilles
DreamingFrisk
Achilles
Level 122
God Stats
1W - 0L
1,741 SR
Queue Stats
38W - 31L
1,606 Elo+
Party 1
Ah Puch
Ah Puch
Sn00pst3r
Ah Puch
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
occuuu
Osiris
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 81
1,548 SR
1,521 Elo+

VS

Team Averages
Level 76
1,500 SR
1,555 Elo+
Tiamat
Tiamat
Entscholl
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
Fraskor
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Thoth
Thoth
Shadrokk
Thoth
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,698 Elo+
Solo
Jing Wei
Jing Wei
kirinator
Jing Wei
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 138L
1,553 Elo+
Party 3
Heimdallr
Heimdallr
konteroz
Heimdallr
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
286W - 269L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
15 / 1 / 12
10,809
1,201
16,765
7,683
3,738
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
DragonScream
Artemis
14
3 / 3 / 13
8,646
961
8,381
7,316
4,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
DreamingFrisk
Achilles
14
3 / 2 / 15
8,747
972
4,063
12,832
17,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Sn00pst3r
Ah Puch
15
6 / 1 / 12
9,396
1,044
15,308
6,617
3,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
occuuu
Osiris
12
3 / 1 / 8
8,065
896
2,475
5,668
6,300
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Entscholl
Tiamat
12
0 / 7 / 6
6,484
720
4,696
9,621
4,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Fraskor
Cerberus
12
1 / 6 / 6
7,324
814
2,274
12,999
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
Shadrokk
Thoth
14
1 / 4 / 5
7,653
850
5,982
6,850
1,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
kirinator
Jing Wei
14
3 / 6 / 3
7,851
872
7,845
10,337
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
konteroz
Heimdallr
13
3 / 7 / 3
7,696
855
6,435
9,546
2,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
30
Kills
8
8
Deaths
30
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
15
1
12
21
W
Artemis
DragonScream
Artemis
3
3
13
3.17
W
Achilles
DreamingFrisk
Achilles
3
2
15
5.25
L
Tiamat
Entscholl
Tiamat
0
7
6
0.43
L
Cerberus
Fraskor
Cerberus
1
6
6
0.67
L
Thoth
Shadrokk
Thoth
1
4
5
0.88
W
Ah Puch
Sn00pst3r
Ah Puch
6
1
12
12
L
Jing Wei
kirinator
Jing Wei
3
6
3
0.75
L
Heimdallr
konteroz
Heimdallr
3
7
3
0.64
W
Osiris
occuuu
Osiris
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,992
Damage
27,232
40,116
Taken
49,353
35,396
Mitigated
20,700
12,499
Healing
5,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
16,765
419
1,153
1,496
7,683
3,738
78
3,225
4,320
30,556
0
W
Artemis
DragonScream
Artemis
8,381
2,119
1,010
1,050
7,316
4,243
2,830
2,237
5,007
0
18,301
W
Achilles
DreamingFrisk
Achilles
4,063
786
1,372
2,596
12,832
17,448
114
3,883
8,579
0
8,829
L
Tiamat
Entscholl
Tiamat
4,696
690
300
868
9,621
4,166
82
6,722
2,787
9,770
0
L
Cerberus
Fraskor
Cerberus
2,274
115
264
1,553
12,999
9,001
65
7,446
5,201
3,005
0
L
Thoth
Shadrokk
Thoth
5,982
242
13
1,076
6,850
1,954
215
4,651
2,199
16,890
0
W
Ah Puch
Sn00pst3r
Ah Puch
15,308
981
381
2,428
6,617
3,667
1,193
1,787
4,776
31,835
0
L
Jing Wei
kirinator
Jing Wei
7,845
4,295
309
785
10,337
2,783
0
7,487
2,703
0
15,391
L
Heimdallr
konteroz
Heimdallr
6,435
1,786
0
279
9,546
2,796
0
6,270
3,175
0
14,456
W
Osiris
occuuu
Osiris
2,475
176
460
553
5,668
6,300
312
1,108
4,482
1,850
4,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,663
Gold Earned
37,008
110
Minions Killed
96
0
Camps Cleared
0
970,318
Distance Traveled
732,851
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,809
1,201
29
3
0
198,950
0
W
Artemis
8,646
961
29
3
0
177,773
0
W
Achilles
8,747
972
11
1
0
227,771
0
L
Tiamat
6,484
720
3
0
0
151,892
0
L
Cerberus
7,324
814
4
0
0
139,327
0
L
Thoth
7,653
850
30
3
0
151,272
0
W
Ah Puch
9,396
1,044
32
4
0
194,432
1
L
Jing Wei
7,851
872
31
3
0
153,965
1
L
Heimdallr
7,696
855
28
3
0
136,395
0
W
Osiris
8,065
896
9
1
0
171,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role