Player Matchup

Serqet
Serqet
 
Serqet
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bondir
Neith
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
146W - 139L
1,605 Elo+
Solo
Kali
Kali
Faldye
Kali
Level 144
God Stats
14W - 11L
1,762 SR
Queue Stats
146W - 121L
1,675 Elo+
Solo
Sun Wukong
Sun Wukong
FinchWingz
Sun Wukong
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,425 Elo+
Party 1
Scylla
Scylla
MajorMulz
Scylla
Level 160
God Stats
3W - 5L
1,876 SR
Queue Stats
14W - 22L
1,485 Elo+
Party 1
Team Averages
Level 126
1,628 SR
1,538 Elo+

VS

Team Averages
Level 139
1,615 SR
1,559 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
KinderBoono
Erlang Shen
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,524 Elo+
Party 2
He Bo
He Bo
SmellMyMeatballs
He Bo
Level 124
God Stats
1W - 0L
1,715 SR
Queue Stats
57W - 53L
1,569 Elo+
Party 2
Fafnir
Fafnir
nasus28
Fafnir
Level 123
God Stats
5W - 5L
1,716 SR
Queue Stats
56W - 59L
1,577 Elo+
Solo
Charybdis
Charybdis
sPhoeniXs
Charybdis
Level 160
God Stats
3W - 3L
1,642 SR
Queue Stats
194W - 199L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 1 / 4
6,277
483
3,326
9,962
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Bondir
Neith
11
3 / 4 / 1
7,093
546
5,418
7,535
1,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
Faldye
Kali
11
1 / 3 / 2
6,539
503
4,220
10,459
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
FinchWingz
Sun Wukong
12
1 / 4 / 1
7,038
541
4,760
13,009
5,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
MajorMulz
Scylla
14
2 / 2 / 0
7,547
581
1,699
4,610
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 0 / 1
8,652
666
3,117
3,064
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
KinderBoono
Erlang Shen
12
4 / 1 / 3
7,402
569
6,683
6,752
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 2 / 2
8,702
669
10,499
9,591
4,924
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
nasus28
Fafnir
11
2 / 0 / 4
7,050
542
3,606
4,912
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
sPhoeniXs
Charybdis
12
1 / 4 / 3
7,280
560
7,659
8,166
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
14
14
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
4
2
W
Ra
 
Ra
2
0
1
2.5
L
Neith
Bondir
Neith
3
4
1
0.88
L
Kali
Faldye
Kali
1
3
2
0.67
L
Sun Wukong
FinchWingz
Sun Wukong
1
4
1
0.38
W
Erlang Shen
KinderBoono
Erlang Shen
4
1
3
5.5
L
Scylla
MajorMulz
Scylla
2
2
0
1
W
5
2
2
3
W
Fafnir
nasus28
Fafnir
2
0
4
4
W
Charybdis
sPhoeniXs
Charybdis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,423
Damage
31,564
45,575
Taken
32,485
16,291
Mitigated
16,938
10,584
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,326
573
306
2,671
9,962
4,658
0
2,814
7,048
0
11,441
W
Ra
 
Ra
3,117
214
473
1,468
3,064
1,060
0
554
2,408
73,543
0
L
Neith
Bondir
Neith
5,418
2,115
0
1,337
7,535
1,526
0
880
6,655
0
42,040
L
Kali
Faldye
Kali
4,220
1,953
0
1,267
10,459
3,117
0
1,713
8,674
0
44,770
L
Sun Wukong
FinchWingz
Sun Wukong
4,760
767
0
4,503
13,009
5,618
0
8,771
4,238
0
41,941
W
Erlang Shen
KinderBoono
Erlang Shen
6,683
2,764
0
2,824
6,752
3,551
0
112
6,525
0
42,081
L
Scylla
MajorMulz
Scylla
1,699
41
0
500
4,610
1,372
0
1,680
2,794
54,123
0
W
10,499
316
0
4,481
9,591
4,924
122
832
8,759
60,241
0
W
Fafnir
nasus28
Fafnir
3,606
629
182
1,595
4,912
4,230
0
201
4,711
11,091
4,132
W
Charybdis
sPhoeniXs
Charybdis
7,659
3,118
0
1,189
8,166
3,173
0
0
8,166
0
49,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,494
Gold Earned
39,086
389
Minions Killed
434
0
Camps Cleared
0
1,355,141
Distance Traveled
1,304,679
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,277
483
27
2
0
304,936
7
W
Ra
8,652
666
153
12
0
289,731
4
L
Neith
7,093
546
91
7
0
221,654
2
L
Kali
6,539
503
80
6
0
325,720
0
L
Sun Wukong
7,038
541
79
6
0
253,049
7
W
Erlang Shen
7,402
569
76
6
0
299,851
9
L
Scylla
7,547
581
112
9
0
249,782
6
W
He Bo
8,702
669
107
8
0
220,422
2
W
Fafnir
7,050
542
13
1
0
287,192
4
W
Charybdis
7,280
560
85
7
0
207,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role