Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
Bеnj
Hou Yi
Gold III
Level 128
God Stats
0W - 2L
1,305 SR
Queue Stats
50W - 53L
1,502 MMR
Solo
Fenrir
Fenrir
Silver I
lamUrStepBro
Fenrir
Silver I
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 200L
1,419 MMR
Party 1
Osiris
Osiris
Gold V
talKitron
Osiris
Gold V
Level 127
God Stats
5W - 14L
1,500 SR
Queue Stats
151W - 186L
1,502 MMR
Solo
Horus
Horus
Gold IV
xMikeyEU
Horus
Gold IV
Level 121
God Stats
4W - 8L
1,500 SR
Queue Stats
265W - 304L
1,570 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,461 SR
1,499 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,631 SR
1,503 MMR
Cernunnos
Cernunnos
Gold IV
Jerryalafoly
Cernunnos
Gold IV
Level 123
God Stats
2W - 1L
1,719 SR
Queue Stats
161W - 152L
1,492 MMR
Party 3
Odin
Odin
Silver II
KuschelZone2903
Odin
Silver II
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
YEDOUCHINA
Cabrakan
Gold III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,488 MMR
Party 2
Ganesha
Ganesha
Gold III
xBroken28
Ganesha
Gold III
Level 127
God Stats
4W - 4L
1,614 SR
Queue Stats
221W - 218L
1,485 MMR
Party 3
Agni
Agni
Gold IV
衾寒茶暖
Agni
Gold IV
Level 160
God Stats
7W - 3L
1,821 SR
Queue Stats
36W - 31L
1,549 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 0 / 2
8,020
501
6,397
4,435
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Bеnj
Hou Yi
14
1 / 2 / 2
8,329
521
8,055
10,221
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
4 / 4 / 0
8,043
503
3,031
11,403
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
talKitron
Osiris
15
1 / 3 / 0
8,726
545
6,135
14,618
12,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
xMikeyEU
Horus
9
1 / 3 / 3
6,591
412
4,403
12,995
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CliodhnaGebBastet

VS

Bans
KaliMorgan Le FayArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jerryalafoly
Cernunnos
15
0 / 4 / 3
9,249
578
4,292
11,116
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 1 / 1
10,116
632
9,020
9,249
8,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
YEDOUCHINA
Cabrakan
16
7 / 0 / 2
9,656
604
8,170
9,851
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
xBroken28
Ganesha
12
1 / 2 / 4
7,762
485
3,319
11,746
10,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 0 / 2
9,623
601
7,193
6,288
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
12
12
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
2
1
L
Hou Yi
Bеnj
Hou Yi
1
2
2
1
W
Cernunnos
Jerryalafoly
Cernunnos
0
4
3
0.38
W
2
1
1
2.5
W
Cabrakan
YEDOUCHINA
Cabrakan
7
0
2
8
L
Fenrir
4
4
0
1
L
Osiris
talKitron
Osiris
1
3
0
0.33
W
Ganesha
xBroken28
Ganesha
1
2
4
1.5
L
Horus
xMikeyEU
Horus
1
3
3
0.83
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,021
Damage
31,994
53,672
Taken
48,250
28,117
Mitigated
29,503
15,196
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,397
794
0
1,220
4,435
1,107
0
2,773
1,662
56,923
0
L
Hou Yi
Bеnj
Hou Yi
8,055
3,905
0
2,998
10,221
2,338
0
4,557
5,664
0
64,077
W
Cernunnos
Jerryalafoly
Cernunnos
4,292
994
0
3,612
11,116
3,267
1,050
824
10,250
0
64,805
W
9,020
2,961
0
3,305
9,249
8,460
0
0
9,249
0
71,897
W
Cabrakan
YEDOUCHINA
Cabrakan
8,170
1,220
0
500
9,851
5,448
0
1,626
8,171
72,169
5,940
L
Fenrir
3,031
334
0
862
11,403
3,527
0
4,954
6,449
0
55,030
L
Osiris
talKitron
Osiris
6,135
3,048
0
6,162
14,618
12,922
0
579
14,039
0
62,033
W
Ganesha
xBroken28
Ganesha
3,319
553
349
2,504
11,746
10,574
0
1,321
10,373
17,881
0
L
Horus
xMikeyEU
Horus
4,403
2,578
459
3,495
12,995
8,223
0
5,561
6,888
0
16,334
W
7,193
165
0
1,640
6,288
1,754
0
2,285
3,810
74,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,709
Gold Earned
46,406
514
Minions Killed
586
0
Camps Cleared
0
1,597,117
Distance Traveled
1,667,622
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,020
501
123
8
0
292,571
6
L
Hou Yi
8,329
521
125
8
0
311,625
0
W
Cernunnos
9,249
578
139
9
0
290,007
6
W
Odin
10,116
632
156
10
0
327,875
5
W
Cabrakan
9,656
604
131
8
0
377,627
6
L
Fenrir
8,043
503
98
6
0
361,704
7
L
Osiris
8,726
545
152
10
0
298,518
5
W
Ganesha
7,762
485
9
1
0
339,770
6
L
Horus
6,591
412
16
1
0
332,699
11
W
Agni
9,623
601
151
9
0
332,343
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role